27,976 research outputs found

    Balancing the power of multimedia information retrieval and usability in designing interactive TV

    Get PDF
    Steady progress in the field of multimedia information retrieval (MMIR) promises a useful set of tools that could provide new usage scenarios and features to enhance the user experience in today s digital media applications. In the interactive TV domain, the simplicity of interaction is more crucial than in any other digital media domain and ultimately determines the success or otherwise of any new applications. Thus when integrating emerging tools like MMIR into interactive TV, the increase in interface complexity and sophistication resulting from these features can easily reduce its actual usability. In this paper we describe a design strategy we developed as a result of our eƂĀ®ort in balancing the power of emerging multimedia information retrieval techniques and maintaining the simplicity of the interface in interactive TV. By providing multiple levels of interface sophistication in increasing order as a viewer repeatedly presses the same button on their remote control, we provide a layered interface that can accommodate viewers requiring varying degrees of power and simplicity. A series of screen shots from the system we have actually developed and built illustrates how this is achieved

    Establishing the design knowledge for emerging interaction platforms

    Get PDF
    While awaiting a variety of innovative interactive products and services to appear in the market in the near future such as interactive tabletops, interactive TVs, public multi-touch walls, and other embedded appliances, this paper calls for preparation for the arrival of such interactive platforms based on their interactivity. We advocate studying, understanding and establishing the foundation for interaction characteristics and affordances and design implications for these platforms which we know will soon emerge and penetrate our everyday lives. We review some of the archetypal interaction platform categories of the future and highlight the current status of the design knowledge-base accumulated to date and the current rate of growth for each of these. We use example designs illustrating design issues and considerations based on the authorsā€™ 12-year experience in pioneering novel applications in various forms and styles

    Balancing simplicity and functionality in designing user-interface for an interactive TV

    Get PDF
    Recent computer vision and content-based multimedia techniques such as scene segmentation, face detection, searching through video clips, and video summarisation are potentially useful tools in enhancing the usefulness of an interactive TV (iTV). However, the technical nature and the relative immaturity of these tools means it is difficult to represent new functionalities afforded by these techniques in an easy-to-use manner on a TV interface where simplicity is critical and the viewers are not necessarily proficient in using advanced or highly-sophisticated interaction using a remote control. By introducing multiple layers of interaction sophistication and the unobtrusive semi-transparent panels that can be immediately invoked without menu hierarchy or complex sequence of actions, we developed an iTV application featuring powerful content retrieval techniques yet providing a streamlined and simple interface that gracefully leverages these techniques. Initial version of the interface is ready for demonstration

    A study on the effect of a web-based teaching module and gender on accounting studentsā€™ ethical judgements

    Get PDF
    Accounting educators face the increasingly important task of teaching ethics. Yet, there is little empirical evidence on the effectiveness of different ethics instructional methods on accounting studentsā€™ ethical judgements. This study examines whether the ethical decision making of accounting students differs (1) between those instructed through a web-based teaching module and those adopting a more traditional textbook-focused approach, and (2) between gender. A total of 156 students from a second-year financial accounting course participated in the study, with 90 students utilising the web-based module which was designed based on Restā€™s (1979) model on ethics development. The other 66 students were instructed through a more traditional teaching approach based on regular class discussions using the ethical problems presented in the textbook. Subsequently, when presented with a whistle-blowing situation, the results of the study suggest that the attitudes and judgements of students instructed through the web-based module were more ethical than those utilising the traditional textbook module. Further, gender was found to impact ethical judgements but only among students who were exposed to the web-based module. The implications of the findings on accounting ethics education are discussed

    Ontological Approaches to Modelling Narrative

    No full text
    We outline a simple taxonomy of approaches to modelling narrative, explain how these might be realised ontologically, and describe our continuing work to apply these techniques to the problem of Memories for Life

    Evaluation Strategy for the Re-Development of the Displays and Visitor Facilities at the Museum and Art Gallery, Kelvingrove

    Get PDF
    No abstract available

    Annual Report, 2013-2014

    Get PDF

    Annual Report, 2012-2013

    Get PDF

    Annual Report, 2014-2015

    Get PDF
    • ā€¦
    corecore