664 research outputs found
Architecture for Collaborative Learning Activities in Hybrid Learning Environments
3D virtual worlds are recognized as collaborative learning environments. However, the underlying technology is not sufficiently mature and the virtual worlds look cartoonish, unlinked to reality. Thus, it is important to enrich them with elements from the real world to enhance student engagement in learning activities. Our approach is to build learning environments where participants can either be in the real world or in its mirror world while sharing the same hybrid space in a collaborative learning experience. This paper focuses on the system architecture and a usability study of a proof-of-concept for these hybrid learning environments. The architecture allows the integration of the real world and its 3D virtual mirror; the exchange and geolocalization of multimodal information, and also the orchestration of learning activities. The results of the usability evaluation show positive engagement effects on participants in the mirror world and, to a lesser extent, on those in the real world.This research has been partially supported by the following projects: “España
Virtual” within the Ingenio 2010 program, subcontracted by Elecnor Deimos, "EEE"
(TIN2011-28308-C03-01) funded by the Spanish National Plan of Research,
Development and Innovation, and "eMadrid", S2009/TIC-1650 “Investigación y
Desarrollo de tecnologĂas para el e-learning en la Comunidad de Madrid” funded by
the Region of Madrid.Publicad
Object selection and scaling using multimodal interaction in mixed reality
Mixed Reality (MR) is the next evolution of human interacting with the computer as MR has the ability to combine the physical environment and digital environment and making them coexist with each other. Interaction is still a huge research area in Augmented Reality (AR) but very less in MR, this is due to current advanced MR display techniques still not robust and intuitive enough to let the user to naturally interact with 3D content. New techniques on user interaction have been widely studied, the advanced technique in interaction when the system able to invoke more than one input modalities. Multimodal interaction undertakes to deliver intuitive multiple objects manipulation with gestures. This paper discusses the multimodal interaction technique using gesture and speech which the proposed experimental setup to implement multimodal in the MR interface. The real hand gesture is combined with speech inputs in MR to perform spatial object manipulations. The paper explains the implementation stage that involves interaction using gesture and speech inputs to enhance user experience in MR workspace. After acquiring gesture input and speech commands, spatial manipulation for selection and scaling using multimodal interaction has been invoked, and this paper ends with a discussion
Intelligent Agents and Their Potential for Future Design and Synthesis Environment
This document contains the proceedings of the Workshop on Intelligent Agents and Their Potential for Future Design and Synthesis Environment, held at NASA Langley Research Center, Hampton, VA, September 16-17, 1998. The workshop was jointly sponsored by the University of Virginia's Center for Advanced Computational Technology and NASA. Workshop attendees came from NASA, industry and universities. The objectives of the workshop were to assess the status of intelligent agents technology and to identify the potential of software agents for use in future design and synthesis environment. The presentations covered the current status of agent technology and several applications of intelligent software agents. Certain materials and products are identified in this publication in order to specify adequately the materials and products that were investigated in the research effort. In no case does such identification imply recommendation or endorsement of products by NASA, nor does it imply that the materials and products are the only ones or the best ones available for this purpose. In many cases equivalent materials and products are available and would probably produce equivalent results
An artificial intelligence-based collaboration approach in industrial IoT manufacturing : key concepts, architectural extensions and potential applications
The digitization of manufacturing industry has led to leaner and more efficient production, under the Industry 4.0 concept. Nowadays, datasets collected from shop floor assets and information technology (IT) systems are used in data-driven analytics efforts to support more informed business intelligence decisions. However, these results are currently only used in isolated and dispersed parts of the production process. At the same time, full integration of artificial intelligence (AI) in all parts of manufacturing systems is currently lacking. In this context, the goal of this manuscript is to present a more holistic integration of AI by promoting collaboration. To this end, collaboration is understood as a multi-dimensional conceptual term that covers all important enablers for AI adoption in manufacturing contexts and is promoted in terms of business intelligence optimization, human-in-the-loop and secure federation across manufacturing sites. To address these challenges, the proposed architectural approach builds on three technical pillars: (1) components that extend the functionality of the existing layers in the Reference Architectural Model for Industry 4.0; (2) definition of new layers for collaboration by means of human-in-the-loop and federation; (3) security concerns with AI-powered mechanisms. In addition, system implementation aspects are discussed and potential applications in industrial environments, as well as business impacts, are presented
The application of intelligent agents in libraries: a survey
Purpose - The purpose of this article is to provide a comprehensive literature review on the utilisation of intelligent agent technology in the library environment.
Design/methodology/approach - Research papers since 1990 on the use of various intelligent agent technologies in libraries are divided into two main application areas: digital library (DL), including agent-based DL projects, multi-agent architecture for DLs, intelligent agents for distributed heterogeneous information retrieval and agent support to information search process in DLs; and services in traditional libraries, including user interface for library information systems, automatic reference services and multi-agent architecture for library services. For each paper on the topic, its new ideas or models, referred work, analyses, experiments, findings and conclusions are addressed.
Findings - The majority of the literature covers DLs and there have been fewer studies about services in traditional libraries. A variety of architecture, framework and models integrating agent technology in library systems or services are proposed, but only a few have been implemented in the practical environment. The application of agent technology is still at the research and experimentation stage. Agent technology has great potential in many areas in the library context; however it presents challenges to libraries that want to be involved in its adoption.
Practical implications - The survey has practical implications for libraries, librarians and computer professionals in developing projects that employ intelligent agent technology to meet end-users\u27 expectations as well as to improve information services within limited resources in library settings.
Originality/value - The paper provides a comprehensive survey on the development and research of intelligent agents in libraries in literature
Software architectural support for tangible user interfaces in distributed, heterogeneous computing environments
This research focuses on tools that support the development of tangible interaction-based applications for distributed computing environments. Applications built with these tools are capable of utilizing heterogeneous resources for tangible interaction and can be reconfigured for different contexts with minimal code changes. Current trends in computing, especially in areas such as computational science, scientific visualization and computer supported collaborative work, foreshadow increasing complexity, distribution and remoteness of computation and data. These trends imply that tangible interface developers must address concerns of both tangible interaction design and networked distributed computing. In this dissertation, we present a software architecture that supports separation of these concerns. Additionally, a tangibles-based software development toolkit based on this architecture is presented that enables the logic of elements within a tangible user interface to be mapped to configurations that vary in the number, type and location of resources within a given tangibles-based system
The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions
The Metaverse offers a second world beyond reality, where boundaries are
non-existent, and possibilities are endless through engagement and immersive
experiences using the virtual reality (VR) technology. Many disciplines can
benefit from the advancement of the Metaverse when accurately developed,
including the fields of technology, gaming, education, art, and culture.
Nevertheless, developing the Metaverse environment to its full potential is an
ambiguous task that needs proper guidance and directions. Existing surveys on
the Metaverse focus only on a specific aspect and discipline of the Metaverse
and lack a holistic view of the entire process. To this end, a more holistic,
multi-disciplinary, in-depth, and academic and industry-oriented review is
required to provide a thorough study of the Metaverse development pipeline. To
address these issues, we present in this survey a novel multi-layered pipeline
ecosystem composed of (1) the Metaverse computing, networking, communications
and hardware infrastructure, (2) environment digitization, and (3) user
interactions. For every layer, we discuss the components that detail the steps
of its development. Also, for each of these components, we examine the impact
of a set of enabling technologies and empowering domains (e.g., Artificial
Intelligence, Security & Privacy, Blockchain, Business, Ethics, and Social) on
its advancement. In addition, we explain the importance of these technologies
to support decentralization, interoperability, user experiences, interactions,
and monetization. Our presented study highlights the existing challenges for
each component, followed by research directions and potential solutions. To the
best of our knowledge, this survey is the most comprehensive and allows users,
scholars, and entrepreneurs to get an in-depth understanding of the Metaverse
ecosystem to find their opportunities and potentials for contribution
Real-world Machine Learning Systems: A survey from a Data-Oriented Architecture Perspective
Machine Learning models are being deployed as parts of real-world systems
with the upsurge of interest in artificial intelligence. The design,
implementation, and maintenance of such systems are challenged by real-world
environments that produce larger amounts of heterogeneous data and users
requiring increasingly faster responses with efficient resource consumption.
These requirements push prevalent software architectures to the limit when
deploying ML-based systems. Data-oriented Architecture (DOA) is an emerging
concept that equips systems better for integrating ML models. DOA extends
current architectures to create data-driven, loosely coupled, decentralised,
open systems. Even though papers on deployed ML-based systems do not mention
DOA, their authors made design decisions that implicitly follow DOA. The
reasons why, how, and the extent to which DOA is adopted in these systems are
unclear. Implicit design decisions limit the practitioners' knowledge of DOA to
design ML-based systems in the real world. This paper answers these questions
by surveying real-world deployments of ML-based systems. The survey shows the
design decisions of the systems and the requirements these satisfy. Based on
the survey findings, we also formulate practical advice to facilitate the
deployment of ML-based systems. Finally, we outline open challenges to
deploying DOA-based systems that integrate ML models.Comment: Under revie
Automotive Intelligence Embedded in Electric Connected Autonomous and Shared Vehicles Technology for Sustainable Green Mobility
The automotive sector digitalization accelerates the technology convergence of perception, computing processing, connectivity, propulsion, and data fusion for electric connected autonomous and shared (ECAS) vehicles. This brings cutting-edge computing paradigms with embedded cognitive capabilities into vehicle domains and data infrastructure to provide holistic intrinsic and extrinsic intelligence for new mobility applications. Digital technologies are a significant enabler in achieving the sustainability goals of the green transformation of the mobility and transportation sectors. Innovation occurs predominantly in ECAS vehicles’ architecture, operations, intelligent functions, and automotive digital infrastructure. The traditional ownership model is moving toward multimodal and shared mobility services. The ECAS vehicle’s technology allows for the development of virtual automotive functions that run on shared hardware platforms with data unlocking value, and for introducing new, shared computing-based automotive features. Facilitating vehicle automation, vehicle electrification, vehicle-to-everything (V2X) communication is accomplished by the convergence of artificial intelligence (AI), cellular/wireless connectivity, edge computing, the Internet of things (IoT), the Internet of intelligent things (IoIT), digital twins (DTs), virtual/augmented reality (VR/AR) and distributed ledger technologies (DLTs). Vehicles become more intelligent, connected, functioning as edge micro servers on wheels, powered by sensors/actuators, hardware (HW), software (SW) and smart virtual functions that are integrated into the digital infrastructure. Electrification, automation, connectivity, digitalization, decarbonization, decentralization, and standardization are the main drivers that unlock intelligent vehicles' potential for sustainable green mobility applications. ECAS vehicles act as autonomous agents using swarm intelligence to communicate and exchange information, either directly or indirectly, with each other and the infrastructure, accessing independent services such as energy, high-definition maps, routes, infrastructure information, traffic lights, tolls, parking (micropayments), and finding emergent/intelligent solutions. The article gives an overview of the advances in AI technologies and applications to realize intelligent functions and optimize vehicle performance, control, and decision-making for future ECAS vehicles to support the acceleration of deployment in various mobility scenarios. ECAS vehicles, systems, sub-systems, and components are subjected to stringent regulatory frameworks, which set rigorous requirements for autonomous vehicles. An in-depth assessment of existing standards, regulations, and laws, including a thorough gap analysis, is required. Global guidelines must be provided on how to fulfill the requirements. ECAS vehicle technology trustworthiness, including AI-based HW/SW and algorithms, is necessary for developing ECAS systems across the entire automotive ecosystem. The safety and transparency of AI-based technology and the explainability of the purpose, use, benefits, and limitations of AI systems are critical for fulfilling trustworthiness requirements. The article presents ECAS vehicles’ evolution toward domain controller, zonal vehicle, and federated vehicle/edge/cloud-centric based on distributed intelligence in the vehicle and infrastructure level architectures and the role of AI techniques and methods to implement the different autonomous driving and optimization functions for sustainable green mobility.publishedVersio
BC4LLM: Trusted Artificial Intelligence When Blockchain Meets Large Language Models
In recent years, artificial intelligence (AI) and machine learning (ML) are
reshaping society's production methods and productivity, and also changing the
paradigm of scientific research. Among them, the AI language model represented
by ChatGPT has made great progress. Such large language models (LLMs) serve
people in the form of AI-generated content (AIGC) and are widely used in
consulting, healthcare, and education. However, it is difficult to guarantee
the authenticity and reliability of AIGC learning data. In addition, there are
also hidden dangers of privacy disclosure in distributed AI training. Moreover,
the content generated by LLMs is difficult to identify and trace, and it is
difficult to cross-platform mutual recognition. The above information security
issues in the coming era of AI powered by LLMs will be infinitely amplified and
affect everyone's life. Therefore, we consider empowering LLMs using blockchain
technology with superior security features to propose a vision for trusted AI.
This paper mainly introduces the motivation and technical route of blockchain
for LLM (BC4LLM), including reliable learning corpus, secure training process,
and identifiable generated content. Meanwhile, this paper also reviews the
potential applications and future challenges, especially in the frontier
communication networks field, including network resource allocation, dynamic
spectrum sharing, and semantic communication. Based on the above work combined
and the prospect of blockchain and LLMs, it is expected to help the early
realization of trusted AI and provide guidance for the academic community
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