750 research outputs found

    Lighting and display screens: Models for predicting luminance limits and disturbance

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    An investigation of the level of disturbance caused by reflections from a variety of display screens, including interactive whiteboards, has been carried out using three test methods: Luminance adjustment, category rating and reading. The results from the luminance adjustment test and the category rating test were consistent, both showing similar significant effects of lighting-display parameters on the disturbance caused by screen reflections. In contrast, the objective measure of task performance in the reading test was barely responsive to reflections on the screens. Two models have been developed, one to predict the luminaire luminance at which 95% of observers were not disturbed by the reflections and the other to predict the rating of disturbance caused by reflections from the screens. Both models are based on lighting-display parameters including the size and luminance of the reflected light source and the specular reflectance, the effect of haze reflection and the background luminance of the display screen. These models can be used generally, to guide lighting recommendations and, specifically, to identify suitable luminaires to be used with given set of display screens or suitable display screens to be used with a given lighting installation

    Peripheral visual response time to colored stimuli imaged on the horizontal meridian

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    Two male observers were administered a binocular visual response time task to small (45 min arc), flashed, photopic stimuli at four dominant wavelengths (632 nm red; 583 nm yellow; 526 nm green; 464 nm blue) imaged across the horizontal retinal meridian. The stimuli were imaged at 10 deg arc intervals from 80 deg left to 90 deg right of fixation. Testing followed either prior light adaptation or prior dark adaptation. Results indicated that mean response time (RT) varies with stimulus color. RT is faster to yellow than to blue and green and slowest to red. In general, mean RT was found to increase from fovea to periphery for all four colors, with the curve for red stimuli exhibiting the most rapid positive acceleration with increasing angular eccentricity from the fovea. The shape of the RT distribution across the retina was also found to depend upon the state of light or dark adaptation. The findings are related to previous RT research and are discussed in terms of optimizing the color and position of colored displays on instrument panels

    Light environment - A. Visible light. B. Ultraviolet light

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    Visible and ultraviolet light environment as related to human performance and safety during space mission

    Temporal Properties of Liquid Crystal Displays: Implications for Vision Science Experiments

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    Liquid crystal displays (LCD) are currently replacing the previously dominant cathode ray tubes (CRT) in most vision science applications. While the properties of the CRT technology are widely known among vision scientists, the photometric and temporal properties of LCDs are unfamiliar to many practitioners. We provide the essential theory, present measurements to assess the temporal properties of different LCD panel types, and identify the main determinants of the photometric output. Our measurements demonstrate that the specifications of the manufacturers are insufficient for proper display selection and control for most purposes. Furthermore, we show how several novel display technologies developed to improve fast transitions or the appearance of moving objects may be accompanied by side–effects in some areas of vision research. Finally, we unveil a number of surprising technical deficiencies. The use of LCDs may cause problems in several areas in vision science. Aside from the well–known issue of motion blur, the main problems are the lack of reliable and precise onsets and offsets of displayed stimuli, several undesirable and uncontrolled components of the photometric output, and input lags which make LCDs problematic for real–time applications. As a result, LCDs require extensive individual measurements prior to applications in vision science

    LUMINANCE DESIGN A SIMULATION USING COLOUR TELEVISION

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    A successful lighting design usually results from the skill of the designer in applying professional experience. However, successful designs have been achieved using numerical prediction. It is probable that a blend of both these elements will give the optimum result. Whatever the design approach, the end product will be judged, at least in part, on its aesthetic merits. The first chapter of this thesis introduces the possibility of using a digital computer in conjunction with a colour television monitor to calculate and display the luminance distribution in a lighted room; a system which may offer advantages both for the experienced designer and the student of lighting design. The display system is described briefly, along with some possible shortcomings. An account is given of the methods used for inter-reflection calculation. These inter-reflection calculations are then developed to include colour and techniques of photometric and colorimetric measurement with reference to the television display. A complete description of the display system hardware is also given. This display system as initially designed uses chromaticity as the criterion for colour reproduction. The shortcomings of this approach are discussed. Techniques for perceived colour measurement are described and the results presented for the colour perceived from some simple display images. The possibility of perceived colour prediction is examined and measured colours are compared with those predicted by a non-linear model. Finally, the applications of the display are discussed, both in an educational and design context. Some possible developments and improvements are also outlined

    Linking appearance to neural activity through the study of the perception of lightness in naturalistic contexts

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The present paper deals with the classical question how a psychological experience, in this case apparent lightness, is linked by intervening neural processing to physical variables. We address two methodological issues: (a) how does one know the appropriate physical variable (what is the right x ?) to look at, and (b) how can behavioral measurements be used to probe the internal transformation that leads to psychological experience. We measured so-called lightness transfer functions (LTFs), that is the functions that describe the mapping between retinal luminance and perceived lightness for naturalistic checkerboard stimuli. The LTFs were measured for different illumination situations: plain view, a cast shadow, and an intervening transparent medium. Observers adjusted the luminance of a comparison patch such that it had the same lightness as each of the test patches. When the data were plotted in luminance–luminance space, we found qualitative differences between mapping functions in different contexts. These differences were greatly diminished when the data were plotted in terms of contrast. On contrast–contrast coordinates, the data were compatible with a single linear generative model. This result is an indication that, for the naturalistic scenes used here, lightness perception depends mostly on local contrast. We further discuss that, in addition to the mean adjustments, one may fi nd it useful to consider also the variability of an observer’s adjustments in order to infer the true luminance-to-lightness mapping function.DFG, MA5127/1-1, Die Bestimmung der Beziehung zwischen subjektiver Empfindung und Diskriminationsvermögen durch eine Kombination aus Psychophysik, Computationaler Modellierung und der Messung neuronaler Antworte

    A Neural Model of Surface Perception: Lightness, Anchoring, and Filling-in

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    This article develops a neural model of how the visual system processes natural images under variable illumination conditions to generate surface lightness percepts. Previous models have clarified how the brain can compute the relative contrast of images from variably illuminate scenes. How the brain determines an absolute lightness scale that "anchors" percepts of surface lightness to us the full dynamic range of neurons remains an unsolved problem. Lightness anchoring properties include articulation, insulation, configuration, and are effects. The model quantatively simulates these and other lightness data such as discounting the illuminant, the double brilliant illusion, lightness constancy and contrast, Mondrian contrast constancy, and the Craik-O'Brien-Cornsweet illusion. The model also clarifies the functional significance for lightness perception of anatomical and neurophysiological data, including gain control at retinal photoreceptors, and spatioal contrast adaptation at the negative feedback circuit between the inner segment of photoreceptors and interacting horizontal cells. The model retina can hereby adjust its sensitivity to input intensities ranging from dim moonlight to dazzling sunlight. A later model cortical processing stages, boundary representations gate the filling-in of surface lightness via long-range horizontal connections. Variants of this filling-in mechanism run 100-1000 times faster than diffusion mechanisms of previous biological filling-in models, and shows how filling-in can occur at realistic speeds. A new anchoring mechanism called the Blurred-Highest-Luminance-As-White (BHLAW) rule helps simulate how surface lightness becomes sensitive to the spatial scale of objects in a scene. The model is also able to process natural images under variable lighting conditions.Air Force Office of Scientific Research (F49620-01-1-0397); Defense Advanced Research Projects Agency and the Office of Naval Research (N00014-95-1-0409); Office of Naval Research (N00014-01-1-0624

    The visual standards for the selection and retention of astronauts

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    Literature search with abstracts on visual performance standards for selection and retention of astronaut

    Role of Low-level Mechanisms in Brightness Perception

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    Brightness judgments are a key part of the primate brain's visual analysis of the environment. There is general consensus that the perceived brightness of an image region is based not only on its actual luminance, but also on the photometric structure of its neighborhood. However, it is unclear precisely how a region's context influences its perceived brightness. Recent research has suggested that brightness estimation may be based on a sophisticated analysis of scene layout in terms of transparency, illumination and shadows. This work has called into question the role of low-level mechanisms, such as lateral inhibition, as explanations for brightness phenomena. Here we describe experiments with displays for which low-level and high-level analyses make qualitatively different predictions, and with which we can quantitatively assess the trade-offs between low-level and high-level factors. We find that brightness percepts in these displays are governed by low-level stimulus properties, even when these percepts are inconsistent with higher-level interpretations of scene layout. These results point to the important role of low-level mechanisms in determining brightness percepts
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