8,107 research outputs found
Reviews
Teaching and Learning Materials and the Internet by Ian Forsyth, London: Kogan Page, 1996. ISBN: 0â7494â 20596. 181 pages, paperback. ÂŁ18.99
Designing an e-tutoring system for large classes: mixed-method research
This study aimed at assessing the perceptions of 167 teachers about the tutoring system
adopted in an online training course involving teachers from 20 Schools of Sesimbra, SetĂșbal
and Palmela counties. The course, called âDistributed Knowledge with Web 2.0â, was
officially certified as a blended learning modality, with the duration of 50 hours, 41 of which
occurred online in two editions, the first in February and the second in July of 2012, each one
of them involving respectively 82 and 85 teachers, divided in four classes with about 20
trainees each. This blended learning course was designed at producing educational materials
in digital format, and included autonomous and group activities, knowledge sharing and
reflection. A learning environment, supported by the Ning platform, was set up. At the end of
the course, the trainees answered to a pencil and paper survey, in order to evaluate the
adopted online tutoring strategy. Additionally the traineesâ final reports contained evidence of
how the trainees assessed the tutoring model component of the course; both the survey and
the reports were the basis for this research. The results show that the teachers who attended
the two course editions disclosed very positive perceptions about online learning, a modality
they consider adequate to their current professional status and conditions. The trainees also
showed their intention of, in the future, opting for blended training arrangements. Future
developments of this study involve a content analysis of the tutorâs posts, in order to
understand more accurately the tutorâs messages characteristics, in their social and cognitive
dimensions
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The potential of mobile phones to transform teacher professional development
Futures thinking is used by governments to consider long-term strategic approaches and develop policies and practices that are potentially resilient to future uncertainty. English in Action (EIA), arguably the worldâs largest English language teacher professional development (TPD) project, used futures thinking to author possible, probable and preferable future scenarios to solve the projectâs greatest technological challenge: how to deliver audio-visual TPD materials and hundreds of classroom audio resources to 75,000 teachers by 2017. Authoring future scenarios and engaging in possibility thinking (PT) provided us with a taxonomy of question-posing and question-responding that assisted the project team in being creative. This process informed the successful pilot testing of a mobile phone-based technology kit to deliver TPD resources within an open distance learning (ODL) platform. Taking the risk and having the foresight to trial mobile phones in remote rural areas with teachers and students led to unforeseen innovation. As a result EIA is currently using a mobile phone-based technology kit with 12,500 teachers to improve the English language proficiency of 700,000 students. As the project scales up in its third and final phase, we are using the new technology kitâknown as the âtrainer in your pocketââto foster a âquiet revolutionâ in the provision of teacher professional development at scale to an additional 67,500 teachers and 10 million students
Personalized Professional Learning Experiences and Teacher Self-Efficacy for Integrating Technology in K-12 Classrooms
The studies in this dissertation were designed to develop an understanding of the impact of personalized professional learning experiences for K-12 teachers. These studies took place in a large, preK-12, public school district in the Southwest region of the United States. Through a combination of quantitative and qualitative methodology, these studies measured the growth of teachersâ perceptions of their ability to work with technology tools and their self-efficacy towards integrating technology purposefully to improve the learning experiences of their students, as well as delving into the personal experiences of select teachers in the program. The Core Conceptual Framework for teacher professional development (Desimone, 2009), theories of personalized learning (Pane, Steiner, Baird, & Hamilton, 2015), and self-efficacy theory (Bandura, 1997) served as the theoretical framework for examining these experiences.
The quantitative results of both studies showed a significant improvement in teachersâ technology skills and self-efficacy toward integrating technology in the classroom after the personalized professional learning program. The interview findings of the second study revealed that the elements of personalization that produced the most positive learning experiences for the teachers interviewed were choice, coherence, and support. The challenges that were revealed in the interview process were an increased need for content specific courses demonstrating technology integration, a desire for increased community of practice among teachers in the program, and the overarching struggles of teaching as a practice. Based on the findings of these studies, recommendations were developed to support increased personalization and improved teacher learning experience
Can Sport and Wellness Technology be My Personal Trainer? â Teenagers and Digital Coaching
The attention towards digital coaching solutions has increased among users of sport and wellness technologies, the related industry, the healthcare and wellness sector, and among scholars. However, as the commercial digital coaching solutions are rather novel, the number of studies about their influence or the usage experiences is still rather limited. Another topic that is lacking research is the relationship of teenagers and sport and wellness technology. Since using the internet and technological devices on a daily basis has become the norm for teenagers, it is worth paying attention to how technology could be developed in order to better motivate them towards a healthier lifestyle. The purpose of this study was to find out the perceptions of teenagers regarding sport and wellness technology and especially of digital coaching. According to the findings, teenagers perceive digital coaching positively. They prefer instructional guidance and advice especially related to physical activity and nutrition
Dynamic Task Selection in Aviation Training
Salden, R. (2005). Dynamic Task Selection in Aviation Training. Unpublished doctoral dissertation. Open University of the Netherlands, The Netherlands
Problem Space Identification for Developing Virtual Reality Learning Environments
Our study argues that the extant literature on virtual reality-based learning environments (VRLEs) currently lacks proper definitions and context descriptions for a problem space, which is fundamental for conducting design science research (DSR). Without properly conducted problem space identification, the most pivotal problems cannot be identified resulting solutions lacking validity and unreliable evaluations. This is a major challenge for the DSR in the educational field, but also for the research on VRLEs. The purpose of this paper is to introduce a novel DSR method to support rigorous problem space identification, which would allow rigorous and profound problem space analysis. The instantiation of our method is depicted with a VRLE development project. In the problem space identification âprocess we adopt the concepts of self-determination theory and learning path to study and consider individual and a system level of the current VRLE artifact. This theoretical lens enables us to identify the problem space for VRLEs and also suggest how the to-be-developed artifact to be later evaluated. This paper contributes by introducing a general problem space identification for VRLEs and a DSR method to guide the future DSR in the educational field.Peer reviewe
Multimodal teaching, learning and training in virtual reality: a review and case study
It is becoming increasingly prevalent in digital learning research to encompass an array of different meanings, spaces, processes, and teaching strategies for discerning a global perspective on constructing the student learning experience. Multimodality is an emergent phenomenon that may influence how digital learning is designed, especially when employed in highly interactive and immersive learning environments such as Virtual Reality (VR). VR environments may aid students' efforts to be active learners through consciously attending to, and reflecting on, critique leveraging reflexivity and novel meaning-making most likely to lead to a conceptual change. This paper employs eleven industrial case-studies to highlight the application of multimodal VR-based teaching and training as a pedagogically rich strategy that may be designed, mapped and visualized through distinct VR-design elements and features. The outcomes of the use cases contribute to discern in-VR multimodal teaching as an emerging discourse that couples system design-based paradigms with embodied, situated and reflective praxis in spatial, emotional and temporal VR learning environments
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