670 research outputs found

    On Neuromechanical Approaches for the Study of Biological Grasp and Manipulation

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    Biological and robotic grasp and manipulation are undeniably similar at the level of mechanical task performance. However, their underlying fundamental biological vs. engineering mechanisms are, by definition, dramatically different and can even be antithetical. Even our approach to each is diametrically opposite: inductive science for the study of biological systems vs. engineering synthesis for the design and construction of robotic systems. The past 20 years have seen several conceptual advances in both fields and the quest to unify them. Chief among them is the reluctant recognition that their underlying fundamental mechanisms may actually share limited common ground, while exhibiting many fundamental differences. This recognition is particularly liberating because it allows us to resolve and move beyond multiple paradoxes and contradictions that arose from the initial reasonable assumption of a large common ground. Here, we begin by introducing the perspective of neuromechanics, which emphasizes that real-world behavior emerges from the intimate interactions among the physical structure of the system, the mechanical requirements of a task, the feasible neural control actions to produce it, and the ability of the neuromuscular system to adapt through interactions with the environment. This allows us to articulate a succinct overview of a few salient conceptual paradoxes and contradictions regarding under-determined vs. over-determined mechanics, under- vs. over-actuated control, prescribed vs. emergent function, learning vs. implementation vs. adaptation, prescriptive vs. descriptive synergies, and optimal vs. habitual performance. We conclude by presenting open questions and suggesting directions for future research. We hope this frank assessment of the state-of-the-art will encourage and guide these communities to continue to interact and make progress in these important areas

    A robot hand testbed designed for enhancing embodiment and functional neurorehabilitation of body schema in subjects with upper limb impairment or loss.

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    Many upper limb amputees experience an incessant, post-amputation "phantom limb pain" and report that their missing limbs feel paralyzed in an uncomfortable posture. One hypothesis is that efferent commands no longer generate expected afferent signals, such as proprioceptive feedback from changes in limb configuration, and that the mismatch of motor commands and visual feedback is interpreted as pain. Non-invasive therapeutic techniques for treating phantom limb pain, such as mirror visual feedback (MVF), rely on visualizations of postural changes. Advances in neural interfaces for artificial sensory feedback now make it possible to combine MVF with a high-tech "rubber hand" illusion, in which subjects develop a sense of embodiment with a fake hand when subjected to congruent visual and somatosensory feedback. We discuss clinical benefits that could arise from the confluence of known concepts such as MVF and the rubber hand illusion, and new technologies such as neural interfaces for sensory feedback and highly sensorized robot hand testbeds, such as the "BairClaw" presented here. Our multi-articulating, anthropomorphic robot testbed can be used to study proprioceptive and tactile sensory stimuli during physical finger-object interactions. Conceived for artificial grasp, manipulation, and haptic exploration, the BairClaw could also be used for future studies on the neurorehabilitation of somatosensory disorders due to upper limb impairment or loss. A remote actuation system enables the modular control of tendon-driven hands. The artificial proprioception system enables direct measurement of joint angles and tendon tensions while temperature, vibration, and skin deformation are provided by a multimodal tactile sensor. The provision of multimodal sensory feedback that is spatiotemporally consistent with commanded actions could lead to benefits such as reduced phantom limb pain, and increased prosthesis use due to improved functionality and reduced cognitive burden

    Anthropomorphically Inspired Design of a Tendon-Driven Robotic Prosthesis for Hand Impairments

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    This thesis presents the design of a robotic prosthesis, which mimics the morphology of a human hand. The primary goal of this work is to develop a systematic methodology that allows a custom-build of the prosthesis to match the specific requirements of a person with hand impairments. Two principal research questions are addressed toward this goal: 1) How do we cater to the large variation in the distribution of overall hand-sizes in the human population? 2) How closely do we mimic the complex morphological aspects of a biological hand in order to maximize the anthropomorphism (human-like appearance) of the robotic hand, while still maintaining a customizable and manageable design? This design approach attempts to replicate the crucial morphological aspects in the artificial hand (the kinematic structure of the hand skeleton, the shape and aspect ratios of various bone-segments, and ranges of motion). The hand design is partitioned into two parts: 1) A stiff skeleton structure, comprising parametrically synthesized segments that are simplified counterparts of nineteen bone-segments—five metacarpals, five proximal phalanges, four middle phalanges, and five distal phalanges—of the natural hand-skeleton and simplified mechanical substitutes of the remaining eight carpal bones. 2) A soft skin-like structure that encompasses the artificial skeleton to match the cosmetics and compliant features of the natural hand. A parameterized CAD model representation of each synthesized segment is developed by using the feature of design-tables in SolidWorks, which allows easy customization with respect to each person. Average hand measurements available in the literature are used to guide the dimensioning of parameters of each synthesized segment. Tendon-driven actuation of the fingers allows the servo actuators to be mounted remotely, thereby enabling a sleek finger design. A prototype of the robotic hand is constructed by 3D-printing all the parts using an Object 30 Prime 3D printer. Results reported from physical validation experiments of the robotic hand demonstrate the feasibility of the proposed design approach

    The role of morphology of the thumb in anthropomorphic grasping : a review

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    The unique musculoskeletal structure of the human hand brings in wider dexterous capabilities to grasp and manipulate a repertoire of objects than the non-human primates. It has been widely accepted that the orientation and the position of the thumb plays an important role in this characteristic behavior. There have been numerous attempts to develop anthropomorphic robotic hands with varying levels of success. Nevertheless, manipulation ability in those hands is to be ameliorated even though they can grasp objects successfully. An appropriate model of the thumb is important to manipulate the objects against the fingers and to maintain the stability. Modeling these complex interactions about the mechanical axes of the joints and how to incorporate these joints in robotic thumbs is a challenging task. This article presents a review of the biomechanics of the human thumb and the robotic thumb designs to identify opportunities for future anthropomorphic robotic hands

    Accurate Prosthetic Hand

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    The purpose of this project is to explore a method to improve the dexterity of artificial hands by closely mimicking the biomechanics of a human hand. The mechanical system of the device is actuated using several stepper motors controlled by electroencephalogram (EEG) and electromyograph (EMG) signals. The majority of the device’s motions are controlled using EEG, with three distinct thoughts executing three distinct grips: pinch, hook, and point. EMG signals are used for finer motor control, such as controlling the strength of each grip pattern. The completion of this project resulted in a prosthetic hand prototype capable of nine degrees of freedom as well as the creation of a control system that relies on sensory input from the mind and body

    Nonlinear control strategy for a cost effective myoelectric prosthetic hand

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    The loss of a limb tremendously impacts the life of the affected individual. In the past decades, researchers have been developing artificial limbs that may return some of the missing functions and cosmetics. However, the development of dexterous mechanisms capable of mimicking the function of the human hand is a complex venture. Even though myoelectric prostheses have advanced, several issues remain to be solved before an artificial limb may be comparable to its human counterpart. Moreover, the high cost of advanced limbs prevents their widespread use among the low-income population. This dissertation presents a strategy for the low-level of control of a cost effective robotic hand for prosthetic applications. The main purpose of this work is to reduce the high cost associated with limb replacement. The presented strategy uses an electromyographic signal classifier, which detects user intent by classifying 4 different wrist movements. This information is supplied as 4 different pre-shapes of the robotic hand to the low-level of control for safely and effectively performing the grasping tasks. Two proof-of-concept prototypes were implemented, consisting on five-finger underactuated hands driven by inexpensive DC motors and equipped with low-cost sensors. To overcome the limitations and nonlinearities of inexpensive components, a multi-stage control methodology was designed for modulating the grasping force based on slippage detection and nonlinear force control. A multi-stage control methodology for modulating the grasping force based on slippage detection and nonlinear force control was designed. The two main stages of the control strategy are the force control stage and the detection stage. The control strategy uses the force control stage to maintain a constant level of force over the object. The results of the experiments performed over this stage showed a rising time of less than 1 second, force overshoot of less than 1 N and steady state error of less than 0.15 N. The detection stage is used to monitor any sliding of the object from the hand. The experiments performed over this stage demonstrated a delay in the slip detection process of less than 200 milliseconds. The initial force, and the amount of force incremented after sliding is detected, were adjusted to reduce object displacement. Experiments were then performed to test the control strategy on situations often encountered in the ADL. The results showed that the control strategy was able to detect the dynamic changes in mass of the object and to successfully adjust the grasping force to prevent the object from dropping. The evaluation of the proposed control strategy suggests that this methodology can overcome the limitation of inexpensive sensors and actuators. Therefore, this control strategy may reduce the cost of current myoelectric prosthesis. We believe that the work presented here is a major step towards the development of a cost effective myoelectric prosthetic hand

    The PRISMA Hand II: A Sensorized Robust Hand for Adaptive Grasp and In-Hand Manipulation

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    Although substantial progresses have been made in building anthropomorphic robotic hands, lack of mechanical robustness, dexterity and force sensation still restrains wide adoption of robotic prostheses. This paper presents the design and preliminary evaluation of the PRISMA hand II, which is a mechanically robust anthropomorphic hand developed at the PRISMA Lab of University of Naples Federico II. The hand is highly underactuated, as the 19 finger joints are driven by three motors via elastic tendons. Nevertheless, the hand can performs not only adaptive grasps but also in-hand manipulation. The hand uses rolling contact joints, which is compliant in multiple directions. Force sensor are integrated to each fingertip in order to provide force feedback during grasping and manipulation. Preliminary experiments have been performed to evaluate the hand. Results show that the hand can perform various grasps and in-hand manipulation, while the structure can withstand severe disarticulation. This suggests that the proposed design can be a viable solution for robust and dexterous prosthetic hands
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