1,328 research outputs found

    Scalable parallel communications

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    Coarse-grain parallelism in networking (that is, the use of multiple protocol processors running replicated software sending over several physical channels) can be used to provide gigabit communications for a single application. Since parallel network performance is highly dependent on real issues such as hardware properties (e.g., memory speeds and cache hit rates), operating system overhead (e.g., interrupt handling), and protocol performance (e.g., effect of timeouts), we have performed detailed simulations studies of both a bus-based multiprocessor workstation node (based on the Sun Galaxy MP multiprocessor) and a distributed-memory parallel computer node (based on the Touchstone DELTA) to evaluate the behavior of coarse-grain parallelism. Our results indicate: (1) coarse-grain parallelism can deliver multiple 100 Mbps with currently available hardware platforms and existing networking protocols (such as Transmission Control Protocol/Internet Protocol (TCP/IP) and parallel Fiber Distributed Data Interface (FDDI) rings); (2) scale-up is near linear in n, the number of protocol processors, and channels (for small n and up to a few hundred Mbps); and (3) since these results are based on existing hardware without specialized devices (except perhaps for some simple modifications of the FDDI boards), this is a low cost solution to providing multiple 100 Mbps on current machines. In addition, from both the performance analysis and the properties of these architectures, we conclude: (1) multiple processors providing identical services and the use of space division multiplexing for the physical channels can provide better reliability than monolithic approaches (it also provides graceful degradation and low-cost load balancing); (2) coarse-grain parallelism supports running several transport protocols in parallel to provide different types of service (for example, one TCP handles small messages for many users, other TCP's running in parallel provide high bandwidth service to a single application); and (3) coarse grain parallelism will be able to incorporate many future improvements from related work (e.g., reduced data movement, fast TCP, fine-grain parallelism) also with near linear speed-ups

    Optimising Simulation Data Structures for the Xeon Phi

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    In this paper, we propose a lock-free architecture to accelerate logic gate circuit simulation using SIMD multi-core machines. We evaluate its performance on different test circuits simulated on the Intel Xeon Phi and 2 other machines. Comparisons are presented of this software/hardware combination with reported performances of GPU and other multi-core simulation platforms. Comparisons are also given between the lock free architecture and a leading commercial simulator running on the same Intel hardware

    A parallel algorithm for global routing

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    A Parallel Hierarchical algorithm for Global Routing (PHIGURE) is presented. The router is based on the work of Burstein and Pelavin, but has many extensions for general global routing and parallel execution. Main features of the algorithm include structured hierarchical decomposition into separate independent tasks which are suitable for parallel execution and adaptive simplex solution for adding feedthroughs and adjusting channel heights for row-based layout. Alternative decomposition methods and the various levels of parallelism available in the algorithm are examined closely. The algorithm is described and results are presented for a shared-memory multiprocessor implementation

    Parallel machine architecture and compiler design facilities

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    The objective is to provide an integrated simulation environment for studying and evaluating various issues in designing parallel systems, including machine architectures, parallelizing compiler techniques, and parallel algorithms. The status of Delta project (which objective is to provide a facility to allow rapid prototyping of parallelized compilers that can target toward different machine architectures) is summarized. Included are the surveys of the program manipulation tools developed, the environmental software supporting Delta, and the compiler research projects in which Delta has played a role

    PVM/PARIX progress report

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    Evaluation of Design Tools for Rapid Prototyping of Parallel Signal Processing Algorithms

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    Digital signal processing (DSP) has become a popular method for handling not only signal processing, but communications, and control system applications. A DSP application of interest to the Air Force is high speed avionics processing. The real time computing requirements of avionics processing exceed the capabilities of current single chip DSP processors, and parallelization of multiple DSP processors is a solution to handle such requirements. Designing and implementing a parallel DSP algorithm has been a lengthy process often requiring different design tools and extensive programming experience. Through the use of integrated software development tools, rapid prototyping becomes possible by simulating algorithms, generating code for workstations or DSP microprocessors, and generating hardware description language code for hardware synthesis. This research examines the use of one such tool, the Signal Processing WorkSystem (SPW) by the Alta Group of Cadence Design Systems, Inc., and how SPW supports the rapid prototyping process from an avionics algorithm design through simulation and hardware implementation. Throughout this process, SPW is evaluated as an aid to the avionics designer to meet design objectives and evaluate tradeoffs to find the best blend of efficiency and effectiveness. By designing a two dimensional fast Fourier transform algorithm as a specific avionics algorithm and exploring implementation options, SPW is shown to be a viable rapid prototyping solution allowing an avionics designer to focus on design trade-offs instead of implementation details while using parallelization to meet real-time application requirements

    Process Management in Distributed Operating Systems

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    As part of designing and building the Amoeba distributed operating system, we have come up with a simple set of mechanisms for process management that allows downloading process migration, checkpointing, remote debugging and emulation of alien operating system interfaces.\ud The basic process management facilities are realized by the Amoeba Kernel and can be augmented by user-space services: Debug Service, Load-Balancing Service, Unix-Emulation Service, Checkpoint Service, etc.\ud The Amoeba Kernel can produce a representation of the state of a process which can be given to another Kernel where it is accepted for continued execution. This state consists of the memory contents in the form of a collection of segments, and a Process Descriptor which contains the additional state, program counters, stack pointers, system call state, etc.\ud Careful separation of mechanism and policy has resulted in a compact set of Kernel operations for process creation and management. A collection of user-space services provides process management policies and a simple interface for application programs.\ud In this paper we shall describe the mechanisms as they are being implemented in the Amoeba Distributed System at the Centre for Mathematics and Computer Science in Amsterdam. We believe that the mechanisms described here can also apply to other distributed systems

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies
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