7,130 research outputs found
Wireless Communications in the Era of Big Data
The rapidly growing wave of wireless data service is pushing against the
boundary of our communication network's processing power. The pervasive and
exponentially increasing data traffic present imminent challenges to all the
aspects of the wireless system design, such as spectrum efficiency, computing
capabilities and fronthaul/backhaul link capacity. In this article, we discuss
the challenges and opportunities in the design of scalable wireless systems to
embrace such a "bigdata" era. On one hand, we review the state-of-the-art
networking architectures and signal processing techniques adaptable for
managing the bigdata traffic in wireless networks. On the other hand, instead
of viewing mobile bigdata as a unwanted burden, we introduce methods to
capitalize from the vast data traffic, for building a bigdata-aware wireless
network with better wireless service quality and new mobile applications. We
highlight several promising future research directions for wireless
communications in the mobile bigdata era.Comment: This article is accepted and to appear in IEEE Communications
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures
Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs
Orchestrating Service Migration for Low Power MEC-Enabled IoT Devices
Multi-Access Edge Computing (MEC) is a key enabling technology for Fifth
Generation (5G) mobile networks. MEC facilitates distributed cloud computing
capabilities and information technology service environment for applications
and services at the edges of mobile networks. This architectural modification
serves to reduce congestion, latency, and improve the performance of such edge
colocated applications and devices. In this paper, we demonstrate how reactive
service migration can be orchestrated for low-power MEC-enabled Internet of
Things (IoT) devices. Here, we use open-source Kubernetes as container
orchestration system. Our demo is based on traditional client-server system
from user equipment (UE) over Long Term Evolution (LTE) to the MEC server. As
the use case scenario, we post-process live video received over web real-time
communication (WebRTC). Next, we integrate orchestration by Kubernetes with S1
handovers, demonstrating MEC-based software defined network (SDN). Now, edge
applications may reactively follow the UE within the radio access network
(RAN), expediting low-latency. The collected data is used to analyze the
benefits of the low-power MEC-enabled IoT device scheme, in which end-to-end
(E2E) latency and power requirements of the UE are improved. We further discuss
the challenges of implementing such schemes and future research directions
therein
Enabling Parallel Wireless Communication in Mobile Robot Teams
Wireless inter-robot communication enables robot teams to cooperatively solve complex problems that cannot be addressed by a single robot. Applications for cooperative robot teams include search and rescue, exploration and surveillance. Communication is one of the most important components in future autonomous robot systems and is essential for core functions such as inter-robot coordination, neighbour discovery and cooperative control algorithms. In environments where communication infrastructure does not exist, decentralised multi-hop networks can be constructed using only the radios on-board each robot. These are known as wireless mesh networks (WMNs). However existing WMNs have limited capacity to support even small robot teams. There is a need for WMNs where links act like dedicated point-to-point connections such as in wired networks. Addressing this problem requires a fundamentally new approach to WMN construction and this thesis is the first comprehensive study in the multi-robot literature to address these challenges. In this thesis, we propose a new class of communication systems called zero mutual interference (ZMI) networks that are able to emulate the point-to-point properties of a wired network over a WMN implementation. We instantiate the ZMI network using a multi-radio multi-channel architecture that autonomously adapts its topology and channel allocations such that all network edges communicate at the full capacity of the radio hardware. We implement the ZMI network on a 100-radio testbed with up to 20-individual nodes and verify its theoretical properties. Mobile robot experiments also demonstrate these properties are practically achievable. The results are an encouraging indication that the ZMI network approach can facilitate the communication demands of large cooperative robot teams deployed in practical problems such as data pipe-lining, decentralised optimisation, decentralised data fusion and sensor networks
Enabling Quality-Driven Scalable Video Transmission over Multi-User NOMA System
Recently, non-orthogonal multiple access (NOMA) has been proposed to achieve
higher spectral efficiency over conventional orthogonal multiple access.
Although it has the potential to meet increasing demands of video services, it
is still challenging to provide high performance video streaming. In this
research, we investigate, for the first time, a multi-user NOMA system design
for video transmission. Various NOMA systems have been proposed for data
transmission in terms of throughput or reliability. However, the perceived
quality, or the quality-of-experience of users, is more critical for video
transmission. Based on this observation, we design a quality-driven scalable
video transmission framework with cross-layer support for multi-user NOMA. To
enable low complexity multi-user NOMA operations, a novel user grouping
strategy is proposed. The key features in the proposed framework include the
integration of the quality model for encoded video with the physical layer
model for NOMA transmission, and the formulation of multi-user NOMA-based video
transmission as a quality-driven power allocation problem. As the problem is
non-concave, a global optimal algorithm based on the hidden monotonic property
and a suboptimal algorithm with polynomial time complexity are developed.
Simulation results show that the proposed multi-user NOMA system outperforms
existing schemes in various video delivery scenarios.Comment: 9 pages, 6 figures. This paper has already been accepted by IEEE
INFOCOM 201
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