199,014 research outputs found

    Graphical deep knowledge representation in VODAK/VML object-oriented database

    Get PDF
    Applying Object-oriented concepts to the design of complex graphical interface has received great attention in the database and knowledge representation disciplines. Traditional CAD systems can not support efficient environments for design processes because they store information about all the objects for display purposes but do not store any knowledge for reasoning purposes. They are called knowledge poor . Graphical Deep Knowledge in Artificial Intelligence has been proven successful to represent knowledge about objects for display purposes as well as reasoning purposes. We introduwd the theory of Graphical Deep Knowledge into the object-oriented database s stem VML to design a Knowledge rich system which can support better graphical interface. We showed that the theory of Graphical Deep Knowledge can improve graphical interface design and functions as a flexible, and knowledgeable tool for design processes. Based on the presented theory, we developed a system called GDKRIVVOOD (Graphical Deep Knowledge Representation In Vodak/VML Object-Oriented Database) for circuit board design

    Evaluation of hardware architectures for parallel execution of complex database operations

    Get PDF
    Abstract New database applications, primarily in the areas of engineering and knowledge-based systems, refer to complex objects (e.g. representation of a CAD workpiece or a VLSI chip) while performing their tasks. Retrieval, maintenance, and integrity checking of such complex objects consume substantial computing resources which were traditionally used by conventional database management systems in a sequential manner. Rigid performance goals dictated by interactive use and design environments imply new approaches to master the functionality of complex objects under satisfactory time restrictions. Because of the object granularity, the set orientation of the database interface, and the complicated algorithms for object handling, the exploitation of parallelism within such operations seems to be promising. Our main goal is the investigation and evaluation of different hardware architectures and their suitability to efficiently cope with workloads generated by database operations on complex objects. Apparently, employing just a number of processors is not a panacea for our database problem. The sheer horse power of machines does not help very much when data synchronization and event serialization requirements play a major role during object handling. What are the critical hardware architecture properties? How can the existing MIPS be best utilized for the data management functions when processing complex objects? To answer these questions and related issues, we discuss different kinds of architectures combining multiple processors: loosely-, tightly-, and closely-coupled. Furthermore, we consider parallelism at different levels of abstraction: the distribution of (sub-)queries or the decomposition of such queries and their concurrent evaluation at an inter-or intra-object level. Finally, we give some thoughts as to the problems of load control and transaction management

    Query processing of geometric objects with free form boundarie sin spatial databases

    Get PDF
    The increasing demand for the use of database systems as an integrating factor in CAD/CAM applications has necessitated the development of database systems with appropriate modelling and retrieval capabilities. One essential problem is the treatment of geometric data which has led to the development of spatial databases. Unfortunately, most proposals only deal with simple geometric objects like multidimensional points and rectangles. On the other hand, there has been a rapid development in the field of representing geometric objects with free form curves or surfaces, initiated by engineering applications such as mechanical engineering, aviation or astronautics. Therefore, we propose a concept for the realization of spatial retrieval operations on geometric objects with free form boundaries, such as B-spline or Bezier curves, which can easily be integrated in a database management system. The key concept is the encapsulation of geometric operations in a so-called query processor. First, this enables the definition of an interface allowing the integration into the data model and the definition of the query language of a database system for complex objects. Second, the approach allows the use of an arbitrary representation of the geometric objects. After a short description of the query processor, we propose some representations for free form objects determined by B-spline or Bezier curves. The goal of efficient query processing in a database environment is achieved using a combination of decomposition techniques and spatial access methods. Finally, we present some experimental results indicating that the performance of decomposition techniques is clearly superior to traditional query processing strategies for geometric objects with free form boundaries

    The performance of object decomposition techniques for spatial query processing

    Get PDF

    A storage and access architecture for efficient query processing in spatial database systems

    Get PDF
    Due to the high complexity of objects and queries and also due to extremely large data volumes, geographic database systems impose stringent requirements on their storage and access architecture with respect to efficient query processing. Performance improving concepts such as spatial storage and access structures, approximations, object decompositions and multi-phase query processing have been suggested and analyzed as single building blocks. In this paper, we describe a storage and access architecture which is composed from the above building blocks in a modular fashion. Additionally, we incorporate into our architecture a new ingredient, the scene organization, for efficiently supporting set-oriented access of large-area region queries. An experimental performance comparison demonstrates that the concept of scene organization leads to considerable performance improvements for large-area region queries by a factor of up to 150

    The relationship between IR and multimedia databases

    Get PDF
    Modern extensible database systems support multimedia data through ADTs. However, because of the problems with multimedia query formulation, this support is not sufficient.\ud \ud Multimedia querying requires an iterative search process involving many different representations of the objects in the database. The support that is needed is very similar to the processes in information retrieval.\ud \ud Based on this observation, we develop the miRRor architecture for multimedia query processing. We design a layered framework based on information retrieval techniques, to provide a usable query interface to the multimedia database.\ud \ud First, we introduce a concept layer to enable reasoning over low-level concepts in the database.\ud \ud Second, we add an evidential reasoning layer as an intermediate between the user and the concept layer.\ud \ud Third, we add the functionality to process the users' relevance feedback.\ud \ud We then adapt the inference network model from text retrieval to an evidential reasoning model for multimedia query processing.\ud \ud We conclude with an outline for implementation of miRRor on top of the Monet extensible database system

    Kernel arquitecture for CAD/CAM in shipbuilding enviroments

    Get PDF
    The capabilities of complex software products such as CAD/CAM systems are strongly supported by basic information technologies related with data management, visualization, communication, geometry modeling and others related with the development process. These basic information technologies are involved in a continuous evolution process, but over recent years this evolution has been dramatic. The main reason for this has been that new hardware capabilities (including graphic cards) are available at very low cost, but also a contributing factor has been the evolution of the prices of basic software. To take advantage of these new features, the existing CAD/CAM systems must undergo a complete and drastic redesign. This process is complicated but strategic for the future evolution of a system. There are several examples in the market of how a bad decision has lead to a cul-de-sac (both technically and commercially). This paper describes what the authors consider are the basic architectural components of a kernel for a CAD/CAM system oriented to shipbuilding. The proposed solution is a combination of in-house developed frameworks together with commercial products that are accepted as standard components. The proportion of in-house frameworks within this combination of products is a key factor, especially when considering CAD/CAM systems oriented to shipbuilding. General-purpose CAD/CAM systems are mainly oriented to the mechanical CAD market. For this reason several basic products exist devoted to geometry modelling in this context. But these basic products are not well suited to deal with the very specific geometry modelling requirements of a CAD/CAM system oriented to shipbuilding. The complexity of the ship model, the different model requirements through its short and changing life cycle and the many different disciplines involved in the process are reasons for this inadequacy. Apart from these basic frameworks, specific shipbuilding frameworks are also required. This second layer is built over the basic technology components mentioned above. This paper describes in detail the technological frameworks which have been used to develop the latest FORAN version.Postprint (published version
    • 

    corecore