476 research outputs found

    Let the Tree Bloom: Scalable Opportunistic Routing with ORPL

    Get PDF
    Routing in battery-operated wireless networks is challenging, posing a tradeoff between energy and latency. Previous work has shown that opportunistic routing can achieve low-latency data collection in duty-cycled networks. However, applications are now considered where nodes are not only periodic data sources, but rather addressable end points generating traffic with arbitrary patterns. We present ORPL, an opportunistic routing protocol that supports any-to-any, on-demand traffic. ORPL builds upon RPL, the standard protocol for low-power IPv6 networks. By combining RPL's tree-like topology with opportunistic routing, ORPL forwards data to any destination based on the mere knowledge of the nodes' sub-tree. We use bitmaps and Bloom filters to represent and propagate this information in a space-efficient way, making ORPL scale to large networks of addressable nodes. Our results in a 135-node testbed show that ORPL outperforms a number of state-of-the-art solutions including RPL and CTP, conciliating a sub-second latency and a sub-percent duty cycle. ORPL also increases robustness and scalability, addressing the whole network reliably through a 64-byte Bloom filter, where RPL needs kilobytes of routing tables for the same task

    An Enhanced Ipv6 Anycast Routing Protocol Using Protocol Independent Multicast-Sparse Mode With Mobile Ipv6

    Get PDF
    Anycast routing is an efficient routing mechanism that enables the network to choose the nearest and most appropriate server very quickly. However, IPv6 Anycast is not used widely in practice yet, and there are many reasons for this. Firstly, IPv6 Anycast does not have its own standard protocol because anycast builds its anycast membership tree like multicast does but unlike multicast it sends only to one of the groups using unicast mechanism. The other problem is that IPv6 Anycast mechanism could not provide stateful connections between the sender and the receiver because the sender always change the receiver based on the metric or the distance. In this thesis a new IPv6 anycast routing protocol is developed to provide a stateful communication between the anycast sender and the receiver. Protocol Independent Multicast-Sparse Mode (PIM-SM) has been chosen to establish the new IPv6 anycast mechanism because of many similar properties between multicast and anycast. A new variable is proposed in the routing table called Best Metric Factor (BMF) to describe the status of the receiver (free or Busy). This factor is used to decide the appropriate receiver to choose, the advantage of the proposed design can be observed easily when there are multi-anycast senders sending their traffic to the appropriate receiver at the same time. Next we improve the mechanism by building a direct connection between the anycast sender and the anycast receiver using route optimization by mapping the objects in Mobile IPv6 to the objects in the proposed mechanism. This is because there are many similar properties between Mobile IPv6 and the proposed design. The proposed mechanism has been shown to achieve a good performance with multi-anycast senders and can provide a stateful communication between the sender and the appropriate receiver

    Segment Routing: a Comprehensive Survey of Research Activities, Standardization Efforts and Implementation Results

    Full text link
    Fixed and mobile telecom operators, enterprise network operators and cloud providers strive to face the challenging demands coming from the evolution of IP networks (e.g. huge bandwidth requirements, integration of billions of devices and millions of services in the cloud). Proposed in the early 2010s, Segment Routing (SR) architecture helps face these challenging demands, and it is currently being adopted and deployed. SR architecture is based on the concept of source routing and has interesting scalability properties, as it dramatically reduces the amount of state information to be configured in the core nodes to support complex services. SR architecture was first implemented with the MPLS dataplane and then, quite recently, with the IPv6 dataplane (SRv6). IPv6 SR architecture (SRv6) has been extended from the simple steering of packets across nodes to a general network programming approach, making it very suitable for use cases such as Service Function Chaining and Network Function Virtualization. In this paper we present a tutorial and a comprehensive survey on SR technology, analyzing standardization efforts, patents, research activities and implementation results. We start with an introduction on the motivations for Segment Routing and an overview of its evolution and standardization. Then, we provide a tutorial on Segment Routing technology, with a focus on the novel SRv6 solution. We discuss the standardization efforts and the patents providing details on the most important documents and mentioning other ongoing activities. We then thoroughly analyze research activities according to a taxonomy. We have identified 8 main categories during our analysis of the current state of play: Monitoring, Traffic Engineering, Failure Recovery, Centrally Controlled Architectures, Path Encoding, Network Programming, Performance Evaluation and Miscellaneous...Comment: SUBMITTED TO IEEE COMMUNICATIONS SURVEYS & TUTORIAL

    Research on network anycast

    Full text link
    Anycast is defined as a service in IPv6, which provides stateless best effort delivery of an anycast datagram to at least one, and preferably only one host. It is a topic of increasing interest. This paper is an attempt to gather and report on the work done on anycast. There are two main categories at present: network-layer anycast and application-layer anycast. Both involve anycast architectures, routing algorithms, metrics, applications, etc. We also present an efficient algorithm for application-layer anycast, and point out possible research directions based on our research. <br /

    A data-oriented network architecture

    Get PDF
    In the 25 years since becoming commercially available, the Internet has grown into a global communication infrastructure connecting a significant part of mankind and has become an important part of modern society. Its impressive growth has been fostered by innovative applications, many of which were completely unforeseen by the Internet's inventors. While fully acknowledging ingenuity and creativity of application designers, it is equally impressive how little the core architecture of the Internet has evolved during this time. However, the ever evolving applications and growing importance of the Internet have resulted in increasing discordance between the Internet's current use and its original design. In this thesis, we focus on four sources of discomfort caused by this divergence. First, the Internet was developed around host-to-host applications, such as telnet and ftp, but the vast majority of its current usage is service access and data retrieval. Second, while the freedom to connect from any host to any other host was a major factor behind the success of the Internet, it provides little protection for connected hosts today. As a result, distributed denial of service attacks against Internet services have become a common nuisance, and are difficult to resolve within the current architecture. Third, Internet connectivity is becoming nearly ubiquitous and reaches increasingly often mobile devices. Moreover, connectivity is expected to extend its reach to even most extreme places. Hence, applications' view to network has changed radically; it's commonplace that they are offered intermittent connectivity at best and required to be smart enough to use heterogeneous network technologies. Finally, modern networks deploy so-called middleboxes both to improve performance and provide protection. However, when doing so, the middleboxes have to impose themselves between the communication end-points, which is against the design principles of the original Internet and a source of complications both for the management of networks and design of application protocols. In this thesis, we design a clean-slate network architecture that is a better fit with the current use of the Internet. We present a name resolution system based on name-based routing. It matches with the service access and data retrieval oriented usage of the Internet, and takes the network imposed middleboxes properly into account. We then propose modest addressing-related changes to the network layer as a remedy for the denial of service attacks. Finally, we take steps towards a data-oriented communications API that provides better decoupling for applications from the network stack than the original Sockets API does. The improved decoupling both simplifies applications and allows them to be unaffected by evolving network technologies: in this architecture, coping with intermittent connectivity and heterogenous network technologies is a burden of the network stack

    An anycast based feedback aggregation scheme for efficient network transparency in cross-layer design

    Get PDF
    To ensure Quality of Service for multimedia data sessions in next generation mobile telecommunication systems, jointly-optimized cross-layer architectures were introduced recently. Such shemes usually require an adaptive media source which is able to modify the main parameters of ongoing connections by transferring control and feedback information via the network and through different protocol layers from application layer to physical layer and vice versa, according to the actual state of the path between peer nodes. This concept of transmitting cross-layer information is referred as network transparency in the literature, meaning that the underlying infrastructure is almost invisible to all the entities involved in joint optimization due to the continuous conveyance of cross-layer feedbacks. In this paper we introduce and evaluate a possible solution for reducing the network overhead caused by this volume of information exchange. Our soulution is based on the anycasting communication paradigm and creates a hierarchical data aggregation scheme allowing to adapt each entity of the multimedia transmission chain based on frequent feedbacks and even so in a low-bandwitdh manner

    Operating System Response to Router Advertisement Packet in IPv6.

    Get PDF
    With growth of internet IPv4 address will run out soon. So the need of new IP protocol is indispensable. IPv6 with 128-bit address space is developed and maintain the support of IPv4 protocols with some upgrades such as BGP, OSPF and ICMP. ICMP protocol used for error reporting, neighbor discovering and other functions for diagnosis, ICMP version 6 has new types of packets to perform function similar to address resolution protocol ARP called Neighbor Discovery Protocol NDP. NDP is responsible for address auto configuration of nodes and neighbor discovery. It define new packets for the purposes of router solicitation, router advertisement and others discovery functions

    Effective Mobile Routing Through Dynamic Addressing

    Get PDF
    Military communications has always been an important factor in military victory and will surely play an important part in future combat. In modern warfare, military units are usually deployed without existing network infrastructure. The IP routing protocol, designed for hierarchical networks cannot easily be applied in military networks due to the dynamic topology expected in military environments. Mobile ad-hoc networks (MANETs) represent an appropriate network for small military networks. But, most ad-hoc routing protocols suffer from the problem of scalability for large networks. Hierarchical routing schemes based on the IP address structure are more scalable than ad-hoc routing but are not flexible for a network with very dynamic topology. This research seeks a compromise between the two; a hybrid routing structure which combines mobile ad-hoc network routing with hierarchical network routing using pre-planned knowledge about where the various military units will be located and probable connections available. This research evaluates the performance of the hybrid routing and compares that routing with a flat ad-hoc routing protocol, namely the Ad-hoc On-demand Distance Vector (AODV) routing protocol with respect to goodput ratio, packet end to- end delay, and routing packet overhead. It shows that hybrid routing generates lower routing control overhead, better goodput ratio, and lower end-to-end packet delay than AODV routing protocol in situations where some a-priori knowledge is available
    corecore