2,167 research outputs found

    SensX: About Sensing and Assessment of Complex Human Motion

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    The great success of wearables and smartphone apps for provision of extensive physical workout instructions boosts a whole industry dealing with consumer oriented sensors and sports equipment. But with these opportunities there are also new challenges emerging. The unregulated distribution of instructions about ambitious exercises enables unexperienced users to undertake demanding workouts without professional supervision which may lead to suboptimal training success or even serious injuries. We believe, that automated supervision and realtime feedback during a workout may help to solve these issues. Therefore we introduce four fundamental steps for complex human motion assessment and present SensX, a sensor-based architecture for monitoring, recording, and analyzing complex and multi-dimensional motion chains. We provide the results of our preliminary study encompassing 8 different body weight exercises, 20 participants, and more than 9,220 recorded exercise repetitions. Furthermore, insights into SensXs classification capabilities and the impact of specific sensor configurations onto the analysis process are given.Comment: Published within the Proceedings of 14th IEEE International Conference on Networking, Sensing and Control (ICNSC), May 16th-18th, 2017, Calabria Italy 6 pages, 5 figure

    On Design and Implementation of Neural-Machine Interface for Artificial Legs

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    The quality-of-life of leg amputees can be improved dramatically by using a cyber-physical system (CPS) that controls artificial legs based on neural signals representing amputees\u27 intended movements. The key to the CPS is the neural-machine interface (NMI) that senses electromyographic (EMG) signals to make control decisions. This paper presents a design and implementation of a novel NMI using an embedded computer system to collect neural signals from a physical system-a leg amputee, provide adequate computational capability to interpret such signals, and make decisions to identify user\u27s intent for prostheses control in real time. A new deciphering algorithm, composed of an EMG pattern classifier and a postprocessing scheme, was developed to identify the user\u27s intended lower limb movements. To deal with environmental uncertainty, a trust management mechanism was designed to handle unexpected sensor failures and signal disturbances. Integrating the neural deciphering algorithm with the trust management mechanism resulted in a highly accurate and reliable software system for neural control of artificial legs. The software was then embedded in a newly designed hardware platform based on an embedded microcontroller and a graphic processing unit (GPU) to form a complete NMI for real-time testing. Real-time experiments on a leg amputee subject and an able-bodied subject have been carried out to test the control accuracy of the new NMI. Our extensive experiments have shown promising results on both subjects, paving the way for clinical feasibility of neural controlled artificial legs

    A Cost-Effective Person-Following System for Assistive Unmanned Vehicles with Deep Learning at the Edge

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    The vital statistics of the last century highlight a sharp increment of the average age of the world population with a consequent growth of the number of older people. Service robotics applications have the potentiality to provide systems and tools to support the autonomous and self-sufficient older adults in their houses in everyday life, thereby avoiding the task of monitoring them with third parties. In this context, we propose a cost-effective modular solution to detect and follow a person in an indoor, domestic environment. We exploited the latest advancements in deep learning optimization techniques, and we compared different neural network accelerators to provide a robust and flexible person-following system at the edge. Our proposed cost-effective and power-efficient solution is fully-integrable with pre-existing navigation stacks and creates the foundations for the development of fully-autonomous and self-contained service robotics applications

    The walking robot project

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    A walking robot was designed, analyzed, and tested as an intelligent, mobile, and a terrain adaptive system. The robot's design was an application of existing technologies. The design of the six legs modified and combines well understood mechanisms and was optimized for performance, flexibility, and simplicity. The body design incorporated two tripods for walking stability and ease of turning. The electrical hardware design used modularity and distributed processing to drive the motors. The software design used feedback to coordinate the system and simple keystrokes to give commands. The walking machine can be easily adapted to hostile environments such as high radiation zones and alien terrain. The primary goal of the leg design was to create a leg capable of supporting a robot's body and electrical hardware while walking or performing desired tasks, namely those required for planetary exploration. The leg designers intent was to study the maximum amount of flexibility and maneuverability achievable by the simplest and lightest leg design. The main constraints for the leg design were leg kinematics, ease of assembly, degrees of freedom, number of motors, overall size, and weight

    Parallelized Distributed Embedded Control System for 2D Walking Robot for Studying Rough Terrain Locomotion

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    Biped robots present many advantages for exploration over mobile robots. They do not require a continuous path, which allows them to navigate over a much larger range of terrain. Currently, bipeds have been successful at walking on flat surfaces and non-periodic rough terrain such as stairs, but few have shown success on unknown periodic terrain. The Jaywalker is a 2D walker designed to study locomotion on uneven terrain. It is a fully active robot providing actuation at every joint. A distributed, parallelized, embedded control system was developed to provide the control structure for the Jaywalker. This system was chosen for its ability to execute simultaneous tasks efficiently. The two level control system provides a first level to implement a higher level control strategy, and a second lower level to drive the Jaywalker's systems. The concept was implemented using the Parallax Propeller chip for its relative fast clock frequencies and parallel computing functionality. The chips communicate over a new variation of the I2C bus, which allows multiple slaves to listen to information simultaneously reducing the number of transmissions for redundant data transfers. The system has shown success in taking steps with open loop control. The success of the step is highly dependent on the initial step length using open loop control, but this dependency can be eliminated using closed loop control. The robust structure will provide an excellent platform for uneven terrain locomotion research

    Tele Alert System Based on ECG Signal Using Virtual Instruments Environment

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    This manuscript addresses the design and implementation of a portable PC-based ECG device. Three electrodes are often employed for ECG recording, with two of them being connected to the patient's chest via the ECG amplifiers' differential inputs. Therefore, every stage of the design takes into account factors like low cost, low power consumption, portability, and simplicity of usage. In this system, the ATMEL Company's ATMEGA 328 low-power microcontroller is investigated for signal processing and delivering digital format to a PC through a serial connection, where it is then displayed utilizing LabVIEWTM SP1 software ( The released version in Feb. 2022). A portable tool that can capture, amplify, filter, and analyze biological signals is this one ECG. The intended device's target beneficiary was the intensive care unit

    An Architectural Approach to Ensuring Consistency in Hierarchical Execution

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    Hierarchical task decomposition is a method used in many agent systems to organize agent knowledge. This work shows how the combination of a hierarchy and persistent assertions of knowledge can lead to difficulty in maintaining logical consistency in asserted knowledge. We explore the problematic consequences of persistent assumptions in the reasoning process and introduce novel potential solutions. Having implemented one of the possible solutions, Dynamic Hierarchical Justification, its effectiveness is demonstrated with an empirical analysis

    A Robot Operating System (ROS) based humanoid robot control

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    This thesis presents adapting techniques required to enhance the capability of a commercially available robot, namely, Robotis Bioloid Premium Humanoid Robot (BPHR). BeagleBone Black (BBB), the decision-making and implementing (intelligence providing) component, with multifunctional capabilities is used in this research. Robot operating System (ROS) and its libraries, as well as Python Script and its libraries have been developed and incorporated into the BBB. This fortified BBB intelligence providing component is then transplanted into the structure of the Robotis Bioloid humanoid robot, after removing the latter’s original decision-making and implementing component (controller). Thus, this study revitalizes the Bioloid humanoid robot by converting it into a humanoid robot with multiple features that can be inherited using ROS. This is a first of its kind approach wherein ROS is used as the development framework in conjunction with the main BBB controller and the software impregnated with Python libraries is used to integrate robotic functions. A full ROS computation is developed and a high level Application Programming Interface (API) usable by software utilizing ROS services is also developed. In this revised two-legged-humanoid robot, USB2Dynamixel connector is used to operate the Dynamixel AX-12A actuators through the Wi-Fi interface of the fortified BBB. An accelerometer sensor supports balancing of the robot, and updates data to the BBB periodically. An Infrared (IR) sensor is used to detect obstacles. This dynamic model is used to actuate the motors mounted on the robot leg thereby resulting in a swing-stance period of the legs for a stable forward movement of the robot. The maximum walking speed of the robot is 0.5 feet/second, beyond this limit the robot becomes unstable. The angle at which the robot leans is governed by the feedback from the accelerometer sensor, which is 20 degrees. If the robot tilts beyond a specific degree, then it would come back to its standstill position and stop further movement. When the robot moves forward, the IR sensors sense obstacles in front of the robot. If an obstacle is detected within 35 cm, then the robot stops moving further. Implementation of ROS on top of the BBB (by replacing CM530 controller with the BBB) and using feedback controls from the accelerometer and IR sensor to control the two-legged robotic movement are the novelties of this work

    CPU-less robotics: distributed control of biomorphs

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    Traditional robotics revolves around the microprocessor. All well-known demonstrations of sensory guided motor control, such as jugglers and mobile robots, require at least one CPU. Recently, the availability of fast CPUs have made real-time sensory-motor control possible, however, problems with high power consumption and lack of autonomy still remain. In fact, the best examples of real-time robotics are usually tethered or require large batteries. We present a new paradigm for robotics control that uses no explicit CPU. We use computational sensors that are directly interfaced with adaptive actuation units. The units perform motor control and have learning capabilities. This architecture distributes computation over the entire body of the robot, in every sensor and actuator. Clearly, this is similar to biological sensory- motor systems. Some researchers have tried to model the latter in software, again using CPUs. We demonstrate this idea in with an adaptive locomotion controller chip. The locomotory controller for walking, running, swimming and flying animals is based on a Central Pattern Generator (CPG). CPGs are modeled as systems of coupled non-linear oscillators that control muscles responsible for movement. Here we describe an adaptive CPG model, implemented in a custom VLSI chip, which is used to control an under-actuated and asymmetric robotic leg
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