32 research outputs found

    Locomation strategies for amphibious robots-a review

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    In the past two decades, unmanned amphibious robots have proven the most promising and efficient systems ranging from scientific, military, and commercial applications. The applications like monitoring, surveillance, reconnaissance, and military combat operations require platforms to maneuver on challenging, complex, rugged terrains and diverse environments. The recent technological advancements and development in aquatic robotics and mobile robotics have facilitated a more agile, robust, and efficient amphibious robots maneuvering in multiple environments and various terrain profiles. Amphibious robot locomotion inspired by nature, such as amphibians, offers augmented flexibility, improved adaptability, and higher mobility over terrestrial, aquatic, and aerial mediums. In this review, amphibious robots' locomotion mechanism designed and developed previously are consolidated, systematically The review also analyzes the literature on amphibious robot highlighting the limitations, open research areas, recent key development in this research field. Further development and contributions to amphibious robot locomotion, actuation, and control can be utilized to perform specific missions in sophisticated environments, where tasks are unsafe or hardly feasible for the divers or traditional aquatic and terrestrial robots

    Design and implementation of a quadruped amphibious robot using duck feet

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    Roaming complexity in terrains and unexpected environments pose significant difficulties in robotic exploration of an area. In a broader sense, robots have to face two common tasks during exploration, namely, walking on the drylands and swimming through the water. This research aims to design and develop an amphibious robot, which incorporates a webbed duck feet design to walk on different terrains, swim in the water, and tackle obstructions on its way. The designed robot is compact, easy to use, and also has the abilities to work autonomously. Such a mechanism is implemented by designing a novel robotic webbed foot consisting of two hinged plates. Because of the design, the webbed feet are able to open and close with the help of water pressure. Klann linkages have been used to convert rotational motion to walking and swimming for the animal's gait. Because of its amphibian nature, the designed robot can be used for exploring tight caves, closed spaces, and moving on uneven challenging terrains such as sand, mud, or water. It is envisaged that the proposed design will be appreciated in the industry to design amphibious robots in the near future. - 2019 by the authors.Faculty of Robotics and Advanced Computing, Qatar Armed Forces-Academic Bridge Program, Qatar Foundation, 24404 Doha, Qatar Faculty of Engineering, Computing and Science, Swinburne University of Technology, 93350 Sarawak, Malaysia Faculty of Computer Engineering Signal and Image Processing Qatar University, 24404 Doha, Qatar Correspondence: [email protected]

    Bio-Inspired Robotics

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    Modern robotic technologies have enabled robots to operate in a variety of unstructured and dynamically-changing environments, in addition to traditional structured environments. Robots have, thus, become an important element in our everyday lives. One key approach to develop such intelligent and autonomous robots is to draw inspiration from biological systems. Biological structure, mechanisms, and underlying principles have the potential to provide new ideas to support the improvement of conventional robotic designs and control. Such biological principles usually originate from animal or even plant models, for robots, which can sense, think, walk, swim, crawl, jump or even fly. Thus, it is believed that these bio-inspired methods are becoming increasingly important in the face of complex applications. Bio-inspired robotics is leading to the study of innovative structures and computing with sensory–motor coordination and learning to achieve intelligence, flexibility, stability, and adaptation for emergent robotic applications, such as manipulation, learning, and control. This Special Issue invites original papers of innovative ideas and concepts, new discoveries and improvements, and novel applications and business models relevant to the selected topics of ``Bio-Inspired Robotics''. Bio-Inspired Robotics is a broad topic and an ongoing expanding field. This Special Issue collates 30 papers that address some of the important challenges and opportunities in this broad and expanding field

    Training Physics-based Controllers for Articulated Characters with Deep Reinforcement Learning

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    In this thesis, two different applications are discussed for using machine learning techniques to train coordinated motion controllers in arbitrary characters in absence of motion capture data. The methods highlight the resourcefulness of physical simulations to generate synthetic and generic motion data that can be used to learn various targeted skills. First, we present an unsupervised method for learning loco-motion skills in virtual characters from a low dimensional latent space which captures the coordination between multiple joints. We use a technique called motor babble, wherein a character interacts with its environment by actuating its joints through uncoordinated, low-level (motor) excitation, resulting in a corpus of motion data from which a manifold latent space can be extracted. Using reinforcement learning, we then train the character to learn locomotion (such as walking or running) in the low-dimensional latent space instead of the full-dimensional joint action space. The thesis also presents an end-to-end automated framework for training physics-based characters to rhythmically dance to user-input songs. A generative adversarial network (GAN) architecture is proposed that learns to generate physically stable dance moves through repeated interactions with the environment. These moves are then used to construct a dance network that can be used for choreography. Using DRL, the character is then trained to perform these moves, without losing balance and rhythm, in the presence of physical forces such as gravity and friction

    Design and implementation of a quadruped amphibious robot using duck feet

    Get PDF
    Roaming complexity in terrains and unexpected environments pose significant difficulties in robotic exploration of an area. In a broader sense, robots have to face two common tasks during exploration, namely, walking on the drylands and swimming through the water. This research aims to design and develop an amphibious robot, which incorporates a webbed duck feet design to walk on different terrains, swim in the water, and tackle obstructions on its way. The designed robot is compact, easy to use, and also has the abilities to work autonomously. Such a mechanism is implemented by designing a novel robotic webbed foot consisting of two hinged plates. Because of the design, the webbed feet are able to open and close with the help of water pressure. Klann linkages have been used to convert rotational motion to walking and swimming for the animal’s gait. Because of its amphibian nature, the designed robot can be used for exploring tight caves, closed spaces, and moving on uneven challenging terrains such as sand, mud, or water. It is envisaged that the proposed design will be appreciated in the industry to design amphibious robots in the near future

    Control of Bio-Inspired Sprawling Posture Quadruped Robots with an Actuated Spine

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    Sprawling posture robots are characterized by upper limb segments protruding horizontally from the body, resulting in lower body height and wider support on the ground. Combined with an actuated segmented spine and tail, such morphology resembles that of salamanders or crocodiles. Although bio-inspired salamander-like robots with simple rotational limbs have been created, not much research has been done on kinematically redundant bio-mimetic robots that can closely replicate kinematics of sprawling animal gaits. Being bio-mimetic could allow a robot to have some of the locomotion skills observed in those animals, expanding its potential applications in challenging scenarios. At the same time, the robot could be used to answer questions about the animal's locomotion. This thesis is focused on developing locomotion controllers for such robots. Due to their high number of degrees of freedom (DoF), the control is based on solving the limb and spine inverse kinematics to properly coordinate different body parts. It is demonstrated how active use of a spine improves the robot's walking and turning performance. Further performance improvement across a variety of gaits is achieved by using model predictive control (MPC) methods to dictate the motion of the robot's center of mass (CoM). The locomotion controller is reused on an another robot (OroBOT) with similar morphology, designed to mimic the kinematics of a fossil belonging to Orobates, an extinct early tetrapod. Being capable of generating different gaits and quantitatively measuring their characteristics, OroBOT was used to find the most probable way the animal moved. This is useful because understanding locomotion of extinct vertebrates helps to conceptualize major transitions in their evolution. To tackle field applications, e.g. in disaster response missions, a new generation of field-oriented sprawling posture robots was built. The robustness of their initial crocodile-inspired design was tested in the animal's natural habitat (Uganda, Africa) and subsequently enhanced with additional sensors, cameras and computer. The improvements to the software framework involved a smartphone user interface visualizing the robot's state and camera feed to improve the ease of use for the operator. Using force sensors, the locomotion controller is expanded with a set of reflex control modules. It is demonstrated how these modules improve the robot's performance on rough and unstructured terrain. The robot's design and its low profile allow it to traverse low passages. To also tackle narrow passages like pipes, an unconventional crawling gait is explored. While using it, the robot lies on the ground and pushes against the pipe walls to move the body. To achieve such a task, several new control and estimation modules were developed. By exploring these problems, this thesis illustrates fruitful interactions that can take place between robotics, biology and paleontology

    Climbing and Walking Robots

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    With the advancement of technology, new exciting approaches enable us to render mobile robotic systems more versatile, robust and cost-efficient. Some researchers combine climbing and walking techniques with a modular approach, a reconfigurable approach, or a swarm approach to realize novel prototypes as flexible mobile robotic platforms featuring all necessary locomotion capabilities. The purpose of this book is to provide an overview of the latest wide-range achievements in climbing and walking robotic technology to researchers, scientists, and engineers throughout the world. Different aspects including control simulation, locomotion realization, methodology, and system integration are presented from the scientific and from the technical point of view. This book consists of two main parts, one dealing with walking robots, the second with climbing robots. The content is also grouped by theoretical research and applicative realization. Every chapter offers a considerable amount of interesting and useful information

    From cineradiography to biorobots: an approach for designing robots to emulate and study animal locomotion

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    Robots are increasingly used as scientific tools to investigate animal locomotion. However, designing a robot that properly emulates the kinematic and dynamic properties of an animal is difficult because of the complexity of musculoskeletal systems and the limitations of current robotics technology. Here we propose a design process that combines high-speed cineradiography, optimization, dynamic scaling, 3D printing, high-end servomotors, and a tailored dry-suit to construct Pleurobot: a salamander-like robot that closely mimics its biological counterpart, Pleurodeles waltl. Our previous robots helped us test and confirm hypotheses on the interaction between the locomotor neuronal networks of the limbs and the spine to generate basic swimming and walking gaits. With Pleurobot, we demonstrate a design process that will enable studies of richer motor skills in salamanders. In particular, we are interested in how these richer motor skills can be obtained by extending our spinal cord models with the addition of more descending pathways and more detailed limb central pattern generators (CPG) networks. Pleurobot is a dynamically-scaled amphibious salamander robot with a large number of actuated degrees of freedom (27 in total). Because of our design process, the robot can capture most of the animal’s degrees of freedom and range of motion, especially at the limbs. We demonstrate the robot’s abilities by imposing raw kinematic data, extracted from X-ray videos, to the robot’s joints for basic locomotor behaviors in water and on land. The robot closely matches the behavior of the animal in terms of relative forward speeds and lateral displacements. Ground reaction forces during walking also resemble those of the animal. Based on our results we anticipate that future studies on richer motor skills in salamanders will highly benefit from Pleurobot’s design
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