23,528 research outputs found

    Reducing the complexity of a multiview H.264/AVC and HEVC hybrid architecture

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    With the advent of 3D displays, an efficient encoder is required to compress the video information needed by them. Moreover, for gradual market acceptance of this new technology, it is advisable to offer backward compatibility with existing devices. Thus, a multiview H.264/Advance Video Coding (AVC) and High Efficiency Video Coding (HEVC) hybrid architecture was proposed in the standardization process of HEVC. However, it requires long encoding times due to the use of HEVC. With the aim of tackling this problem, this paper presents an algorithm that reduces the complexity of this hybrid architecture by reducing the encoding complexity of the HEVC views. By using Na < ve-Bayes classifiers, the proposed technique exploits the information gathered in the encoding of the H.264/AVC view to make decisions on the splitting of coding units in HEVC side views. Given the novelty of the proposal, the only similar work found in the literature is an unoptimized version of the algorithm presented here. Experimental results show that the proposed algorithm can achieve a good tradeoff between coding efficiency and complexity

    3D video coding and transmission

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    The capture, transmission, and display of 3D content has gained a lot of attention in the last few years. 3D multimedia content is no longer con fined to cinema theatres but is being transmitted using stereoscopic video over satellite, shared on Blu-RayTMdisks, or sent over Internet technologies. Stereoscopic displays are needed at the receiving end and the viewer needs to wear special glasses to present the two versions of the video to the human vision system that then generates the 3D illusion. To be more e ffective and improve the immersive experience, more views are acquired from a larger number of cameras and presented on di fferent displays, such as autostereoscopic and light field displays. These multiple views, combined with depth data, also allow enhanced user experiences and new forms of interaction with the 3D content from virtual viewpoints. This type of audiovisual information is represented by a huge amount of data that needs to be compressed and transmitted over bandwidth-limited channels. Part of the COST Action IC1105 \3D Content Creation, Coding and Transmission over Future Media Networks" (3DConTourNet) focuses on this research challenge.peer-reviewe

    A joint motion & disparity motion estimation technique for 3D integral video compression using evolutionary strategy

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    3D imaging techniques have the potential to establish a future mass-market in the fields of entertainment and communications. Integral imaging, which can capture true 3D color images with only one camera, has been seen as the right technology to offer stress-free viewing to audiences of more than one person. Just like any digital video, 3D video sequences must also be compressed in order to make it suitable for consumer domain applications. However, ordinary compression techniques found in state-of-the-art video coding standards such as H.264, MPEG-4 and MPEG-2 are not capable of producing enough compression while preserving the 3D clues. Fortunately, a huge amount of redundancies can be found in an integral video sequence in terms of motion and disparity. This paper discusses a novel approach to use both motion and disparity information to compress 3D integral video sequences. We propose to decompose the integral video sequence down to viewpoint video sequences and jointly exploit motion and disparity redundancies to maximize the compression. We further propose an optimization technique based on evolutionary strategies to minimize the computational complexity of the joint motion disparity estimation. Experimental results demonstrate that Joint Motion and Disparity Estimation can achieve over 1 dB objective quality gain over normal motion estimation. Once combined with Evolutionary strategy, this can achieve up to 94% computational cost saving

    Optical network technologies for future digital cinema

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    Digital technology has transformed the information flow and support infrastructure for numerous application domains, such as cellular communications. Cinematography, traditionally, a film based medium, has embraced digital technology leading to innovative transformations in its work flow. Digital cinema supports transmission of high resolution content enabled by the latest advancements in optical communications and video compression. In this paper we provide a survey of the optical network technologies for supporting this bandwidth intensive traffic class. We also highlight the significance and benefits of the state of the art in optical technologies that support the digital cinema work flow

    Subjective Quality Assessment of the Impact of Buffer Size in Fine-Grain Parallel Video Encoding

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    Fine-Grain parallelism is essential for real-time video encoding performance. This usually implies setting a fixed buffer size for each encoded block. The choice of this parameter is critical for both performance and hardware cost. In this paper we analyze the impact of buffer size on image subjective quality, and its relation with other encoding parameters. We explore the consequences on visual quality, when minimizing buffer size to the point of causing the discard of quantized coefficients for highest frequencies. Finally, we propose some guidelines for the choice of buffer size, that has proven to be heavily dependent, in addition to other parameters, on the type of sequence being encoded. These guidelines are useful for the design of efficient realtime encoders, both hardware and software
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