27,816 research outputs found

    Design and Implementation of a Python-Based Active Network Platform for Network Management and Control

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    Active networks can provide lightweight solutions for network management-related tasks. Specific requirements for these tasks have to be met, while at the same time several issues crucial for active networks can be solved rather easily. A system addressing especially network management was developed and implemented. It provides a flexible environment for rapid development using the platform-independent programming language Python, and also supports platform dependent native code. By allowing to add new functions to network devices it improves the performance of Internet routers, and simplifies the introduction and maintenance of new services

    Design and experimental validation of a software-defined radio access network testbed with slicing support

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    Network slicing is a fundamental feature of 5G systems to partition a single network into a number of segregated logical networks, each optimized for a particular type of service or dedicated to a particular customer or application. The realization of network slicing is particularly challenging in the Radio Access Network (RAN) part, where multiple slices can be multiplexed over the same radio channel and Radio Resource Management (RRM) functions shall be used to split the cell radio resources and achieve the expected behaviour per slice. In this context, this paper describes the key design and implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed with slicing support. The testbed has been designed consistently with the slicing capabilities and related management framework established by 3GPP in Release 15. The testbed is used to demonstrate the provisioning of RAN slices (e.g., preparation, commissioning, and activation phases) and the operation of the implemented RRM functionality for slice-aware admission control and scheduling.Peer ReviewedPostprint (published version

    Design and Experimental Validation of a Software-Defined Radio Access Network Testbed with Slicing Support

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    Network slicing is a fundamental feature of 5G systems to partition a single network into a number of segregated logical networks, each optimized for a particular type of service, or dedicated to a particular customer or application. The realization of network slicing is particularly challenging in the Radio Access Network (RAN) part, where multiple slices can be multiplexed over the same radio channel and Radio Resource Management (RRM) functions shall be used to split the cell radio resources and achieve the expected behaviour per slice. In this context, this paper describes the key design and implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed with slicing support. The testbed has been designed consistently with the slicing capabilities and related management framework established by 3GPP in Release 15. The testbed is used to demonstrate the provisioning of RAN slices (e.g. preparation, commissioning and activation phases) and the operation of the implemented RRM functionality for slice-aware admission control and scheduling

    MiniCPS: A toolkit for security research on CPS Networks

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    In recent years, tremendous effort has been spent to modernizing communication infrastructure in Cyber-Physical Systems (CPS) such as Industrial Control Systems (ICS) and related Supervisory Control and Data Acquisition (SCADA) systems. While a great amount of research has been conducted on network security of office and home networks, recently the security of CPS and related systems has gained a lot of attention. Unfortunately, real-world CPS are often not open to security researchers, and as a result very few reference systems and topologies are available. In this work, we present MiniCPS, a CPS simulation toolbox intended to alleviate this problem. The goal of MiniCPS is to create an extensible, reproducible research environment targeted to communications and physical-layer interactions in CPS. MiniCPS builds on Mininet to provide lightweight real-time network emulation, and extends Mininet with tools to simulate typical CPS components such as programmable logic controllers, which use industrial protocols (Ethernet/IP, Modbus/TCP). In addition, MiniCPS defines a simple API to enable physical-layer interaction simulation. In this work, we demonstrate applications of MiniCPS in two example scenarios, and show how MiniCPS can be used to develop attacks and defenses that are directly applicable to real systems.Comment: 8 pages, 6 figures, 1 code listin

    Technical Report on Deploying a highly secured OpenStack Cloud Infrastructure using BradStack as a Case Study

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    Cloud computing has emerged as a popular paradigm and an attractive model for providing a reliable distributed computing model.it is increasing attracting huge attention both in academic research and industrial initiatives. Cloud deployments are paramount for institution and organizations of all scales. The availability of a flexible, free open source cloud platform designed with no propriety software and the ability of its integration with legacy systems and third-party applications are fundamental. Open stack is a free and opensource software released under the terms of Apache license with a fragmented and distributed architecture making it highly flexible. This project was initiated and aimed at designing a secured cloud infrastructure called BradStack, which is built on OpenStack in the Computing Laboratory at the University of Bradford. In this report, we present and discuss the steps required in deploying a secured BradStack Multi-node cloud infrastructure and conducting Penetration testing on OpenStack Services to validate the effectiveness of the security controls on the BradStack platform. This report serves as a practical guideline, focusing on security and practical infrastructure related issues. It also serves as a reference for institutions looking at the possibilities of implementing a secured cloud solution.Comment: 38 pages, 19 figures

    Unified radio and network control across heterogeneous hardware platforms

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    Experimentation is an important step in the investigation of techniques for handling spectrum scarcity or the development of new waveforms in future wireless networks. However, it is impractical and not cost effective to construct custom platforms for each future network scenario to be investigated. This problem is addressed by defining Unified Programming Interfaces that allow common access to several platforms for experimentation-based prototyping, research, and development purposes. The design of these interfaces is driven by a diverse set of scenarios that capture the functionality relevant to future network implementations while trying to keep them as generic as possible. Herein, the definition of this set of scenarios is presented as well as the architecture for supporting experimentation-based wireless research over multiple hardware platforms. The proposed architecture for experimentation incorporates both local and global unified interfaces to control any aspect of a wireless system while being completely agnostic to the actual technology incorporated. Control is feasible from the low-level features of individual radios to the entire network stack, including hierarchical control combinations. A testbed to enable the use of the above architecture is utilized that uses a backbone network in order to be able to extract measurements and observe the overall behaviour of the system under test without imposing further communication overhead to the actual experiment. Based on the aforementioned architecture, a system is proposed that is able to support the advancement of intelligent techniques for future networks through experimentation while decoupling promising algorithms and techniques from the capabilities of a specific hardware platform

    Software Defined Application Delivery Networking

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    In this thesis we present the architecture, design, and prototype implementation details of AppFabric. AppFabric is a next generation application delivery platform for easily creating, managing and controlling massively distributed and very dynamic application deployments that may span multiple datacenters. Over the last few years, the need for more flexibility, finer control, and automatic management of large (and messy) datacenters has stimulated technologies for virtualizing the infrastructure components and placing them under software-based management and control; generically called Software-defined Infrastructure (SDI). However, current applications are not designed to leverage this dynamism and flexibility offered by SDI and they mostly depend on a mix of different techniques including manual configuration, specialized appliances (middleboxes), and (mostly) proprietary middleware solutions together with a team of extremely conscientious and talented system engineers to get their applications deployed and running. AppFabric, 1) automates the whole control and management stack of application deployment and delivery, 2) allows application architects to define logical workflows consisting of application servers, message-level middleboxes, packet-level middleboxes and network services (both, local and wide-area) composed over application-level routing policies, and 3) provides the abstraction of an application cloud that allows the application to dynamically (and automatically) expand and shrink its distributed footprint across multiple geographically distributed datacenters operated by different cloud providers. The architecture consists of a hierarchical control plane system called Lighthouse and a fully distributed data plane design (with no special hardware components such as service orchestrators, load balancers, message brokers, etc.) called OpenADN . The current implementation (under active development) consists of ~10000 lines of python and C code. AppFabric will allow applications to fully leverage the opportunities provided by modern virtualized Software-Defined Infrastructures. It will serve as the platform for deploying massively distributed, and extremely dynamic next generation application use-cases, including: Internet-of-Things/Cyber-Physical Systems: Through support for managing distributed gather-aggregate topologies common to most Internet-of-Things(IoT) and Cyber-Physical Systems(CPS) use-cases. By their very nature, IoT and CPS use cases are massively distributed and have different levels of computation and storage requirements at different locations. Also, they have variable latency requirements for their different distributed sites. Some services, such as device controllers, in an Iot/CPS application workflow may need to gather, process and forward data under near-real time constraints and hence need to be as close to the device as possible. Other services may need more computation to process aggregated data to drive long term business intelligence functions. AppFabric has been designed to provide support for such very dynamic, highly diversified and massively distributed application use-cases. Network Function Virtualization: Through support for heterogeneous workflows, application-aware networking, and network-aware application deployments, AppFabric will enable new partnerships between Application Service Providers (ASPs) and Network Service Providers (NSPs). An application workflow in AppFabric may comprise of application services, packet and message-level middleboxes, and network transport services chained together over an application-level routing substrate. The Application-level routing substrate allows policy-based service chaining where the application may specify policies for routing their application traffic over different services based on application-level content or context. Virtual worlds/multiplayer games: Through support for creating, managing and controlling dynamic and distributed application clouds needed by these applications. AppFabric allows the application to easily specify policies to dynamically grow and shrink the application\u27s footprint over different geographical sites, on-demand. Mobile Apps: Through support for extremely diversified and very dynamic application contexts typical of such applications. Also, AppFabric provides support for automatically managing massively distributed service deployment and controlling application traffic based on application-level policies. This allows mobile applications to provide the best Quality-of-Experience to its users without This thesis is the first to handle and provide a complete solution for such a complex and relevant architectural problem that is expected to touch each of our lives by enabling exciting new application use-cases that are not possible today. Also, AppFabric is a non-proprietary platform that is expected to spawn lots of innovations both in the design of the platform itself and the features it provides to applications. AppFabric still needs many iterations, both in terms of design and implementation maturity. This thesis is not the end of journey for AppFabric but rather just the beginning

    Security and Privacy Issues of Big Data

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    This chapter revises the most important aspects in how computing infrastructures should be configured and intelligently managed to fulfill the most notably security aspects required by Big Data applications. One of them is privacy. It is a pertinent aspect to be addressed because users share more and more personal data and content through their devices and computers to social networks and public clouds. So, a secure framework to social networks is a very hot topic research. This last topic is addressed in one of the two sections of the current chapter with case studies. In addition, the traditional mechanisms to support security such as firewalls and demilitarized zones are not suitable to be applied in computing systems to support Big Data. SDN is an emergent management solution that could become a convenient mechanism to implement security in Big Data systems, as we show through a second case study at the end of the chapter. This also discusses current relevant work and identifies open issues.Comment: In book Handbook of Research on Trends and Future Directions in Big Data and Web Intelligence, IGI Global, 201

    The crowd as a cameraman : on-stage display of crowdsourced mobile video at large-scale events

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    Recording videos with smartphones at large-scale events such as concerts and festivals is very common nowadays. These videos register the atmosphere of the event as it is experienced by the crowd and offer a perspective that is hard to capture by the professional cameras installed throughout the venue. In this article, we present a framework to collect videos from smartphones in the public and blend these into a mosaic that can be readily mixed with professional camera footage and shown on displays during the event. The video upload is prioritized by matching requests of the event director with video metadata, while taking into account the available wireless network capacity. The proposed framework's main novelty is its scalability, supporting the real-time transmission, processing and display of videos recorded by hundreds of simultaneous users in ultra-dense Wi-Fi environments, as well as its proven integration in commercial production environments. The framework has been extensively validated in a controlled lab setting with up to 1 000 clients as well as in a field trial where 1 183 videos were collected from 135 participants recruited from an audience of 8 050 people. 90 % of those videos were uploaded within 6.8 minutes
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