71 research outputs found

    Experimental Results and Evaluation of SmartBox Stimulation Device in a P2P E-learning System

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    In this paper, we present the experimental results and evaluation of the SmartBox stimulation device in P2P e-learning system which is based on JXTA-Overlay. We also show the design and implementation of the SmartBox environment that is used for stimulating the learners motivation to increase the learning efficiency. The SmartBox is integrated with our P2P system as a useful tool for monitoring and controlling learners¿ activity. We found by experimental results that the SmartBox is an effective way to increase the learner¿s concentration. We also investigated the relation between learner¿s body movement, concentration, and amount of study. From the experimental results, we conclude that the use of SmartBox is an effective way to stimulate the learners in order to continue studying while maintaining the concentration.En aquest article es presenten els resultats experimentals i l'avaluació del dispositiu d'estimulació SmartBox en un sistema d'aprenentatge en línia P2P que es basa en la superposició de JXTA. També es mostra el disseny i implementació de l'ambient de l'SmartBox que s'utilitza per a estimular la motivació dels estudiants per augmentar l'eficiència en l'aprenentatge. L'SmartBox s'integra amb el nostre sistema de P2P com una eina útil per al monitoratge i per controlar l'activitat dels alumnes. Pels resultats experimentals trobem que l'SmartBox és una forma efectiva d'augmentar la concentració de l'alumne. També es va investigar la relació entre el moviment del cos de l'alumne, la concentració i la quantitat d'estudis. Dels resultats experimentals es conclou que l'ús de l'SmartBox és una manera efectiva d'estimular els estudiants per tal que continuïn els seus estudis mentre es manté la seva concentració.En este artículo se presentan los resultados experimentales y la evaluación del dispositivo de estimulación SmartBox en un sistema de aprendizaje en línea P2P que se basa en la superposición de JXTA. También se muestra el diseño e implementación del ambiente del SmartBox que se utiliza para estimular la motivación de los estudiantes para aumentar la eficiencia en el aprendizaje. El SmartBox se integra con nuestro sistema de P2P como una herramienta útil para la monitorización y para controlar la actividad de los alumnos. Por los resultados experimentales encontramos que la SmartBox es una forma efectiva de aumentar la concentración del alumno. También se investigó la relación entre el movimiento del cuerpo del alumno, la concentración y la cantidad de estudios. De los resultados experimentales se concluye que el uso del SmartBox es una manera efectiva de estimular a los estudiantes para que continúen sus estudios mientras se mantiene su concentración

    Implementation of an e-learning system using P2P, web and sensor technologies

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    This work is motivated by the need to develop decentralized P2P approaches to support learning and teaching activity in virtual universities. In this paper, we present the implementation of the JXTA-based e-learning P2P system. We also show the design and implementation of a SmartBox environment that will be used for stimulating the learners to increase the learning efficiency. The proposed e-learning P2P system is a useful tool for monitoring and controlling learnerspsila activity. We evaluate the proposed system by experimental results and show that proposed system has a good performance. In the future, we aim to use it in real virtual campus environments.Peer ReviewedPostprint (published version

    Efficient controlling of end-devices in a JXTA-based P2P platform and its application to online learning

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    The current Internet infrastructure is becoming each time more heterogeneous regarding computational resources. With the fast improvements in computational capabilities of devices, end-devices are becoming important components for the development of nowadays Internet applications. However, the integration of end-devices into Internet applications is a challenging task due to the intrinsic difficulties of current Internet architecture and protocols as well as computational limitations of end-devices. In this work, we address the issue of the efficient control of end-devices in a JXTA based P2P platform. We take advantage of P2P protocols in order to overcome the limitations of client/server architecture to enable the communication of peer nodes with devices despite of presence of NATs and firewalls. We consider as an end-device the SmartBox that is able to stimulate learners during their learning activity and thus increasing their learning efficiency and outcomes. We evaluate the proposed system by experimental study and show the usefulness of using SmartBox end-device in the development of e-learning applicationsPeer ReviewedPostprint (published version

    Experimental results and evaluation of SmartBox stimulation device in a P2P e-learning system

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    In this paper, we present the experimental results and evaluation of the SmartBox stimulation device in P2P e-learning system which is based on JXTA-Overlay. We also show the design and implementation of the SmartBox environment that is used for stimulating the learners motivation to increase the learning efficiency. The SmartBox is integrated with our P2P system as a useful tool for monitoring and controlling learners' activity. We found by experimental results that the SmartBox is an effective way to increase the learner's concentration. We also investigated the relation between learner's body movement, concentration, and amount of study. From the experimental results, we conclude that the use of SmartBox is an effective way to stimulate the learners in order to continue studying while maintaining the concentration.Peer ReviewedPostprint (published version

    Stimulation effects of SmartBox for e-learning using JXTA-overlay P2P system

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    This work is motivated by the need to develop decentralized P2P approaches to support learning and teaching activity in virtual universities.In this paper, we present the stimulation effects of the SmartBox for e-learning using JXTA-overlay P2P system. We also show the design and implementation of the SmartBox environment that is used for stimulating the learners motivation to increase the learning efficiency. The SmartBox is integrated with our P2P system as a useful tool for monitoring and controlling learners' activity. We found by experimental results thatthe SmartBox is an effective way to increase the learner's concentration. We also investigated the relation between learner's body movement, concentration, and amount of study. We found that when the learner is solving more exerciseshe has more body movements.This shows that when the number of body movements is hight,the learner's concentration is high. We also consider the feasibility of our P2P platform to integrate different computational end-devices.Peer ReviewedPostprint (published version

    Exploiting P2P in the Creation of Game Worlds

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    Peer-to-peer networks are a promising platform for supporting entirely decentralized, distributed multi-user gaming; however, multi-player games typically require highly predictable performance from the underlying network. This is at odds with the inherently unreliable nature of peer-to-peer environments. Existing approaches to providing peer-to-peer support for multi-player gaming focus on compensating for the unpredictability of the underlying network. We propose that rather than trying to compensate for these factors, they can be exploited together with information about the peer-to-peer network in order to address the problem of maintaining a novel gaming experience in the absence of a central authority. In order to explore our proposition, we model the measurable properties of P2P networks within a distributed multi-player game – NetWorld. We do this in such a way that the heterogeneous and unpredictable nature of the peer-to-peer environment becomes a positive part of the player’s experience

    A lightweight distributed super peer election algorithm for unstructured dynamic P2P systems

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    Dissertação apresentada na Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa para obtenção do grau de Mestre em Engenharia Electrotécnica e de ComputadoresNowadays with the current growth of information exchange, and the increasing mobility of devices, it becomes essential to use technology to monitor this development. For that P2P networks are used, the exchange of information between agencies is facilitated, these now being applied in mobile networks, including MANETs, where they have special features such as the fact that they are semi-centralized, where it takes peers more ability to make a greater role in the network. But those peer with more capacity, which are used in the optimization of various parameters of these systems, such as optimization\to research, are difficult to identify due to the fact that the network does not have a fixed topology, be constantly changing, (we like to go online and offline, to change position, etc.) and not to allow the exchange of large messages. To this end, this thesis proposes a distributed election algorithm of us greater capacity among several possible goals, enhance research in the network. This includes distinguishing characteristics, such as election without global knowledge network, minimal exchange of messages, distributed decision made without dependence on us and the possibility of influencing the election outcome as the special needs of the network

    Design and Evaluation of Distributed Algorithms for Placement of Network Services

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    Network services play an important role in the Internet today. They serve as data caches for websites, servers for multiplayer games and relay nodes for Voice over IP: VoIP) conversations. While much research has focused on the design of such services, little attention has been focused on their actual placement. This placement can impact the quality of the service, especially if low latency is a requirement. These services can be located on nodes in the network itself, making these nodes supernodes. Typically supernodes are selected in either a proprietary or ad hoc fashion, where a study of this placement is either unavailable or unnecessary. Previous research dealt with the only pieces of the problem, such as finding the location of caches for a static topology, or selecting better routes for relays in VoIP. However, a comprehensive solution is needed for dynamic applications such as multiplayer games or P2P VoIP services. These applications adapt quickly and need solutions based on the immediate demands of the network. In this thesis we develop distributed algorithms to assign nodes the role of a supernode. This research first builds off of prior work by modifying an existing assignment algorithm and implementing it in a distributed system called Supernode Placement in Overlay Topologies: SPOT). New algorithms are developed to assign nodes the supernode role. These algorithms are then evaluated in SPOT to demonstrate improved SN assignment and scalability. Through a series of simulation, emulation, and experimentation insight is gained into the critical issues associated with allocating resources to perform the role of supernodes. Our contributions include distributed algorithms to assign nodes as supernodes, an open source fully functional distributed supernode allocation system, an evaluation of the system in diverse networking environments, and a simulator called SPOTsim which demonstrates the scalability of the system to thousands of nodes. An example of an application deploying such a system is also presented along with the empirical results

    Integrating secure mobile P2P systems and Wireless Sensor Networks

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    Aquesta tesi tracta de les diferents limitacions trobades a WSN per a habilitar-ne el desplegament en nous escenaris i facilitar la difusió de la informació obtinguda. A un nivell baix, ens centrem en el consum d'energia, mentre que, a un nivell més alt, ens focalitzem en la difusió i la seguretat de la informació. Reduïm el consum d'una mote individual en xarxes amb patrons de trànsit dinàmic mitjançant la definició d'una funció de planificació basada en el conegut controlador PID i allarguem la vida d'una WSN globalment distribuint equitativament el consum energètic de totes les motes, disminuint el nombre d'intervencions necessàries per a canviar bateries i el cost associat. Per tal d'afavorir la difusió de la informació provinent d'una WSN, hem proposat jxSensor, una capa d'integració entre les WSN i el conegut sistema P2P JXTA. Com que tractem informació sensible, hem proposat una capa d'anonimat a JXTA i un mecanisme d'autenticació lleuger per a la seva versió mòbil.Esta tesis trata las diferentes limitaciones encontradas en WSN para habilitar su despliegue en nuevos escenarios, así como facilitar la diseminación de la información obtenida. A bajo nivel, nos centramos en el consumo de energía, mientras que, a un nivel más alto, nos focalizamos en la diseminación y seguridad de la información. Reducimos el consumo de una mota individual en redes con patrones de tráfico dinámico mediante la definición de una función de planificación basada en el conocido controlador PID y alargamos la vida de una WSN globalmente distribuyendo equitativamente el consumo energético de todas las motas, disminuyendo el número de intervenciones requeridas para cambiar baterías y su coste asociado. Para favorecer la diseminación de la información procedente de una WSN hemos propuesto jxSensor, una capa de integración entre las WSN y el conocido sistema P2P JXTA. Como estamos tratando con información sensible, hemos propuesto una capa de anonimato en JXTA y un mecanismo de autenticación ligero para su versión móvil.This thesis addresses different limitations found in WSNs in order to enable their deployment in new scenarios as well as to make it easier to disseminate the gathered information. At a lower level, we concentrate on energy consumption while, at a higher level, we focus on the dissemination and security of information. The consumption of an individual mote in networks with dynamic traffic patterns is reduced by defining a scheduling function based on the well-known PID controller. Additionally, the life of a WSN is extended by equally distributing the consumption of all the motes, which reduces the number of interventions required to replace batteries as well as the associated cost. To help the dissemination of information coming from a WSN we have proposed jxSensor, which is an integration layer between WSNs and the well-known JXTA P2P system. As we are dealing with sensitive information, we have proposed an anonymity layer in JXTA and a light authentication method in its mobile version

    An ontology-based P2P infrastructure to support context discovery in pervasive computing

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    Master'sMASTER OF ENGINEERIN
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