22,677 research outputs found

    Trusted Computing and Secure Virtualization in Cloud Computing

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    Large-scale deployment and use of cloud computing in industry is accompanied and in the same time hampered by concerns regarding protection of data handled by cloud computing providers. One of the consequences of moving data processing and storage off company premises is that organizations have less control over their infrastructure. As a result, cloud service (CS) clients must trust that the CS provider is able to protect their data and infrastructure from both external and internal attacks. Currently however, such trust can only rely on organizational processes declared by the CS provider and can not be remotely verified and validated by an external party. Enabling the CS client to verify the integrity of the host where the virtual machine instance will run, as well as to ensure that the virtual machine image has not been tampered with, are some steps towards building trust in the CS provider. Having the tools to perform such verifications prior to the launch of the VM instance allows the CS clients to decide in runtime whether certain data should be stored- or calculations should be made on the VM instance offered by the CS provider. This thesis combines three components -- trusted computing, virtualization technology and cloud computing platforms -- to address issues of trust and security in public cloud computing environments. Of the three components, virtualization technology has had the longest evolution and is a cornerstone for the realization of cloud computing. Trusted computing is a recent industry initiative that aims to implement the root of trust in a hardware component, the trusted platform module. The initiative has been formalized in a set of specifications and is currently at version 1.2. Cloud computing platforms pool virtualized computing, storage and network resources in order to serve a large number of customers customers that use a multi-tenant multiplexing model to offer on-demand self-service over broad network. Open source cloud computing platforms are, similar to trusted computing, a fairly recent technology in active development. The issue of trust in public cloud environments is addressed by examining the state of the art within cloud computing security and subsequently addressing the issues of establishing trust in the launch of a generic virtual machine in a public cloud environment. As a result, the thesis proposes a trusted launch protocol that allows CS clients to verify and ensure the integrity of the VM instance at launch time, as well as the integrity of the host where the VM instance is launched. The protocol relies on the use of Trusted Platform Module (TPM) for key generation and data protection. The TPM also plays an essential part in the integrity attestation of the VM instance host. Along with a theoretical, platform-agnostic protocol, the thesis also describes a detailed implementation design of the protocol using the OpenStack cloud computing platform. In order the verify the implementability of the proposed protocol, a prototype implementation has built using a distributed deployment of OpenStack. While the protocol covers only the trusted launch procedure using generic virtual machine images, it presents a step aimed to contribute towards the creation of a secure and trusted public cloud computing environment

    Dynamic Model-based Management of Service-Oriented Infrastructure.

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    Models are an effective tool for systems and software design. They allow software architects to abstract from the non-relevant details. Those qualities are also useful for the technical management of networks, systems and software, such as those that compose service oriented architectures. Models can provide a set of well-defined abstractions over the distributed heterogeneous service infrastructure that enable its automated management. We propose to use the managed system as a source of dynamically generated runtime models, and decompose management processes into a composition of model transformations. We have created an autonomic service deployment and configuration architecture that obtains, analyzes, and transforms system models to apply the required actions, while being oblivious to the low-level details. An instrumentation layer automatically builds these models and interprets the planned management actions to the system. We illustrate these concepts with a distributed service update operation

    A study of System Interface Sets (SIS) for the host, target and integration environments of the Space Station Program (SSP)

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    System interface sets (SIS) for large, complex, non-stop, distributed systems are examined. The SIS of the Space Station Program (SSP) was selected as the focus of this study because an appropriate virtual interface specification of the SIS is believed to have the most potential to free the project from four life cycle tyrannies which are rooted in a dependance on either a proprietary or particular instance of: operating systems, data management systems, communications systems, and instruction set architectures. The static perspective of the common Ada programming support environment interface set (CAIS) and the portable common execution environment (PCEE) activities are discussed. Also, the dynamic perspective of the PCEE is addressed

    Revisiting Actor Programming in C++

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    The actor model of computation has gained significant popularity over the last decade. Its high level of abstraction makes it appealing for concurrent applications in parallel and distributed systems. However, designing a real-world actor framework that subsumes full scalability, strong reliability, and high resource efficiency requires many conceptual and algorithmic additives to the original model. In this paper, we report on designing and building CAF, the "C++ Actor Framework". CAF targets at providing a concurrent and distributed native environment for scaling up to very large, high-performance applications, and equally well down to small constrained systems. We present the key specifications and design concepts---in particular a message-transparent architecture, type-safe message interfaces, and pattern matching facilities---that make native actors a viable approach for many robust, elastic, and highly distributed developments. We demonstrate the feasibility of CAF in three scenarios: first for elastic, upscaling environments, second for including heterogeneous hardware like GPGPUs, and third for distributed runtime systems. Extensive performance evaluations indicate ideal runtime behaviour for up to 64 cores at very low memory footprint, or in the presence of GPUs. In these tests, CAF continuously outperforms the competing actor environments Erlang, Charm++, SalsaLite, Scala, ActorFoundry, and even the OpenMPI.Comment: 33 page

    Design of the software development and verification system (SWDVS) for shuttle NASA study task 35

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    An overview of the Software Development and Verification System (SWDVS) for the space shuttle is presented. The design considerations, goals, assumptions, and major features of the design are examined. A scenario that shows three persons involved in flight software development using the SWDVS in response to a program change request is developed. The SWDVS is described from the standpoint of different groups of people with different responsibilities in the shuttle program to show the functional requirements that influenced the SWDVS design. The software elements of the SWDVS that satisfy the requirements of the different groups are identified

    An Autonomous Engine for Services Configuration and Deployment.

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    The runtime management of the infrastructure providing service-based systems is a complex task, up to the point where manual operation struggles to be cost effective. As the functionality is provided by a set of dynamically composed distributed services, in order to achieve a management objective multiple operations have to be applied over the distributed elements of the managed infrastructure. Moreover, the manager must cope with the highly heterogeneous characteristics and management interfaces of the runtime resources. With this in mind, this paper proposes to support the configuration and deployment of services with an automated closed control loop. The automation is enabled by the definition of a generic information model, which captures all the information relevant to the management of the services with the same abstractions, describing the runtime elements, service dependencies, and business objectives. On top of that, a technique based on satisfiability is described which automatically diagnoses the state of the managed environment and obtains the required changes for correcting it (e.g., installation, service binding, update, or configuration). The results from a set of case studies extracted from the banking domain are provided to validate the feasibility of this propos

    Ada (trademark) projects at NASA. Runtime environment issues and recommendations

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    Ada practitioners should use this document to discuss and establish common short term requirements for Ada runtime environments. The major current Ada runtime environment issues are identified through the analysis of some of the Ada efforts at NASA and other research centers. The runtime environment characteristics of major compilers are compared while alternate runtime implementations are reviewed. Modifications and extensions to the Ada Language Reference Manual to address some of these runtime issues are proposed. Three classes of projects focusing on the most critical runtime features of Ada are recommended, including a range of immediately feasible full scale Ada development projects. Also, a list of runtime features and procurement issues is proposed for consideration by the vendors, contractors and the government

    FRIENDS - A flexible architecture for implementing fault tolerant and secure distributed applications

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    FRIENDS is a software-based architecture for implementing fault-tolerant and, to some extent, secure applications. This architecture is composed of sub-systems and libraries of metaobjects. Transparency and separation of concerns is provided not only to the application programmer but also to the programmers implementing metaobjects for fault tolerance, secure communication and distribution. Common services required for implementing metaobjects are provided by the sub-systems. Metaobjects are implemented using object-oriented techniques and can be reused and customised according to the application needs, the operational environment and its related fault assumptions. Flexibility is increased by a recursive use of metaobjects. Examples and experiments are also described

    A metaobject architecture for fault-tolerant distributed systems : the FRIENDS approach

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    The FRIENDS system developed at LAAS-CNRS is a metalevel architecture providing libraries of metaobjects for fault tolerance, secure communication, and group-based distributed applications. The use of metaobjects provides a nice separation of concerns between mechanisms and applications. Metaobjects can be used transparently by applications and can be composed according to the needs of a given application, a given architecture, and its underlying properties. In FRIENDS, metaobjects are used recursively to add new properties to applications. They are designed using an object oriented design method and implemented on top of basic system services. This paper describes the FRIENDS software-based architecture, the object-oriented development of metaobjects, the experiments that we have done, and summarizes the advantages and drawbacks of a metaobject approach for building fault-tolerant system
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