20,271 research outputs found

    Communication and control in small batch part manufacturing

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    This paper reports on the development of a real-time control network as an integrated part of a shop floor control system for small batch part manufacturing. The shop floor control system is called the production control system (PCS). The PCS aims at an improved control of small batch part manufacturing systems, enabling both a more flexible use of resources and a decrease in the economical batch size. For this, the PCS integrates various control functions such as scheduling, dispatching, workstation control and monitoring, whilst being connected on-line to the production equipment on the shop floor. The PCS can be applied irrespective of the level of automation on the shop floor. The control network is an essential part of the PCS, as it provides a real-time connection between the different modules (computers) of the PCS, which are geographically distributed over the shop floor. An overview of the requirements of such a control network is given. The description of the design includes the services developed, the protocols used and the physical layout of the network. A prototype of the PCS, including the control network, has been installed and tested in a pilot plant. The control network has proven that it can supply a manufacturing environment, consisting of equipment from different vendors with different levels of automation, with a reliable, low cost, real-time communication facility

    Virtual lines, a deadlock free and real-time routing mechanism for ATM networks

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    In this paper we present a routing mechanism and buffer allocation mechanism for an ATM switching fabric. Since the fabric will be used to transfer multimedia traffic it should provide a guaranteed throughput and a bounded latency. We focus on the design of a suitable routing mechanism that is capable to fulfil these requirements and is free of deadlocks. We will describe two basic concepts that can be used to implement deadlock free routing. Routing of messages is closely related to buffering. We have organized the buffers into parallel fifos, each representing a virtual line. In this way we not only have solved the problem of Head Of Line blocking, but we can also give real-time guarantees. We will show that for local high-speed networks it is more advantageous to have a proper flow control than to have large buffers. Although the virtual line concept can have a low buffer utilization, the transfer efficiency can be higher. The virtual lines concept allows adaptive routing. The total throughput of the network can be improved by using alternative routes. Adaptive routing is attractive in networks where alternative routes are not much longer than the initial route(s). The network of the switching fabric is built up from switching elements interconnected in a Kautz topology

    Virtual lines, a deadlock-free and real-time routing mechanism for ATM networks

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    In this paper, we present a routing mechanism and buffer allocation mechanism for an ATM switching fabric. Since the fabric will be used to transfer multimedia traffic, it should provide a guaranteed throughput and a bounded latency. We focus on the design of a suitable routing mechanism that is capable of fulfilling these requirements and is free of deadlocks. We will describe two basic concepts that can be used to implement deadlock-free routing. Routing of messages is closely related to buffering. We have organized the buffers into parallel FIFO's, each representing a virtual line. In this way, we not only have solved the problem of head of line blocking, but we can also give real-time guarantees. We will show that for local high-speed networks, it is more advantageous to have a proper flow control than to have large buffers. Although the virtual line concept can have a low buffer utilization, the transfer efficiency can be higher. The virtual line concept allows adaptive routing. The total throughput of the network can be improved by using alternative routes. Adaptive routing is attractive in networks where alternative routes are not much longer than the initial route(s). The network of the switching fabric is built up from switching elements interconnected in a Kautz topology

    Design and Experimental Validation of a Software-Defined Radio Access Network Testbed with Slicing Support

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    Network slicing is a fundamental feature of 5G systems to partition a single network into a number of segregated logical networks, each optimized for a particular type of service, or dedicated to a particular customer or application. The realization of network slicing is particularly challenging in the Radio Access Network (RAN) part, where multiple slices can be multiplexed over the same radio channel and Radio Resource Management (RRM) functions shall be used to split the cell radio resources and achieve the expected behaviour per slice. In this context, this paper describes the key design and implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed with slicing support. The testbed has been designed consistently with the slicing capabilities and related management framework established by 3GPP in Release 15. The testbed is used to demonstrate the provisioning of RAN slices (e.g. preparation, commissioning and activation phases) and the operation of the implemented RRM functionality for slice-aware admission control and scheduling

    Feedback Control Goes Wireless: Guaranteed Stability over Low-power Multi-hop Networks

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    Closing feedback loops fast and over long distances is key to emerging applications; for example, robot motion control and swarm coordination require update intervals of tens of milliseconds. Low-power wireless technology is preferred for its low cost, small form factor, and flexibility, especially if the devices support multi-hop communication. So far, however, feedback control over wireless multi-hop networks has only been shown for update intervals on the order of seconds. This paper presents a wireless embedded system that tames imperfections impairing control performance (e.g., jitter and message loss), and a control design that exploits the essential properties of this system to provably guarantee closed-loop stability for physical processes with linear time-invariant dynamics. Using experiments on a cyber-physical testbed with 20 wireless nodes and multiple cart-pole systems, we are the first to demonstrate and evaluate feedback control and coordination over wireless multi-hop networks for update intervals of 20 to 50 milliseconds.Comment: Accepted final version to appear in: 10th ACM/IEEE International Conference on Cyber-Physical Systems (with CPS-IoT Week 2019) (ICCPS '19), April 16--18, 2019, Montreal, QC, Canad

    Design and experimental validation of a software-defined radio access network testbed with slicing support

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    Network slicing is a fundamental feature of 5G systems to partition a single network into a number of segregated logical networks, each optimized for a particular type of service or dedicated to a particular customer or application. The realization of network slicing is particularly challenging in the Radio Access Network (RAN) part, where multiple slices can be multiplexed over the same radio channel and Radio Resource Management (RRM) functions shall be used to split the cell radio resources and achieve the expected behaviour per slice. In this context, this paper describes the key design and implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed with slicing support. The testbed has been designed consistently with the slicing capabilities and related management framework established by 3GPP in Release 15. The testbed is used to demonstrate the provisioning of RAN slices (e.g., preparation, commissioning, and activation phases) and the operation of the implemented RRM functionality for slice-aware admission control and scheduling.Peer ReviewedPostprint (published version
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