1,518 research outputs found

    Dynamic resource allocation in a hierarchical multiprocessor system: A preliminary study

    Get PDF
    An integrated system approach to dynamic resource allocation is proposed. Some of the problems in dynamic resource allocation and the relationship of these problems to system structures are examined. A general dynamic resource allocation scheme is presented. A hierarchial system architecture which dynamically maps between processor structure and programs at multiple levels of instantiations is described. Simulation experiments were conducted to study dynamic resource allocation on the proposed system. Preliminary evaluation based on simple dynamic resource allocation algorithms indicates that with the proposed system approach, the complexity of dynamic resource management could be significantly reduced while achieving reasonable effective dynamic resource allocation

    A new taxonomy for distributed computer systems based upon operating system structure

    Get PDF
    Characteristics of the resource structure found in the operating system are considered as a mechanism for classifying distributed computer systems. Since the operating system resources, themselves, are too diversified to provide a consistent classification, the structure upon which resources are built and shared are examined. The location and control character of this indivisibility provides the taxonomy for separating uniprocessors, computer networks, network computers (fully distributed processing systems or decentralized computers) and algorithm and/or data control multiprocessors. The taxonomy is important because it divides machines into a classification that is relevant or important to the client and not the hardware architect. It also defines the character of the kernel O/S structure needed for future computer systems. What constitutes an operating system for a fully distributed processor is discussed in detail

    Problems related to the integration of fault tolerant aircraft electronic systems

    Get PDF
    Problems related to the design of the hardware for an integrated aircraft electronic system are considered. Taxonomies of concurrent systems are reviewed and a new taxonomy is proposed. An informal methodology intended to identify feasible regions of the taxonomic design space is described. Specific tools are recommended for use in the methodology. Based on the methodology, a preliminary strawman integrated fault tolerant aircraft electronic system is proposed. Next, problems related to the programming and control of inegrated aircraft electronic systems are discussed. Issues of system resource management, including the scheduling and allocation of real time periodic tasks in a multiprocessor environment, are treated in detail. The role of software design in integrated fault tolerant aircraft electronic systems is discussed. Conclusions and recommendations for further work are included

    Statistical methodologies for the control of dynamic remapping

    Get PDF
    Following an initial mapping of a problem onto a multiprocessor machine or computer network, system performance often deteriorates with time. In order to maintain high performance, it may be necessary to remap the problem. The decision to remap must take into account measurements of performance deterioration, the cost of remapping, and the estimated benefits achieved by remapping. We examine the tradeoff between the costs and the benefits of remapping two qualitatively different kinds of problems. One problem assumes that performance deteriorates gradually, the other assumes that performance deteriorates suddenly. We consider a variety of policies for governing when to remap. In order to evaluate these policies, statistical models of problem behaviors are developed. Simulation results are presented which compare simple policies with computationally expensive optimal decision policies; these results demonstrate that for each problem type, the proposed simple policies are effective and robust

    Thread-spawning schemes for speculative multithreading

    Get PDF
    Speculative multithreading has been recently proposed to boost performance by means of exploiting thread-level parallelism in applications difficult to parallelize. The performance of these processors heavily depends on the partitioning policy used to split the program into threads. Previous work uses heuristics to spawn speculative threads based on easily-detectable program constructs such as loops or subroutines. In this work we propose a profile-based mechanism to divide programs into threads by searching for those parts of the code that have certain features that could benefit from potential thread-level parallelism. Our profile-based spawning scheme is evaluated on a Clustered Speculative Multithreaded Processor and results show large performance benefits. When the proposed spawning scheme is compared with traditional heuristics, we outperform them by almost 20%. When a realistic value predictor and a 8-cycle thread initialization penalty is considered, the performance difference between them is maintained. The speed-up over a single thread execution is higher than 5x for a 16-thread-unit processor and close to 2x for a 4-thread-unit processor.Peer ReviewedPostprint (published version

    Advanced software techniques for space shuttle data management systems Final report

    Get PDF
    Airborne/spaceborn computer design and techniques for space shuttle data management system

    Algorithmic considerations of integrated design for CSI on a hypercube architecture

    Get PDF
    An approach is presented to the integrated design problem for actively controlled large, flexible mechanical systems for which Control Structure Interaction (CSI) problems are of concern. The two coupled design problems were identified as the optimal Structural Design problem the optimal Controller Design problem. These two problems can be addressed within a decision making loop that would consider each separately, and then sequentially analyze the effects of one on the other. Embedded in such a loop would be the simulation and coordination tasks as part of the decision tools required in a total (software) package. All of the above are compute-intensive tasks. In any such task, possible decompositions and gains due to the inherent parallelism have to be exploited. The problems under consideration, as applied to large flexible mechanical structures, are particularly suited to be mapped onto multicomputer systems in a hypercube topology

    Thread partitioning and value prediction for exploiting speculative thread-level parallelism

    Get PDF
    Speculative thread-level parallelism has been recently proposed as a source of parallelism to improve the performance in applications where parallel threads are hard to find. However, the efficiency of this execution model strongly depends on the performance of the control and data speculation techniques. Several hardware-based schemes for partitioning the program into speculative threads are analyzed and evaluated. In general, we find that spawning threads associated to loop iterations is the most effective technique. We also show that value prediction is critical for the performance of all of the spawning policies. Thus, a new value predictor, the increment predictor, is proposed. This predictor is specially oriented for this kind of architecture and clearly outperforms the adapted versions of conventional value predictors such as the last value, the stride, and the context-based, especially for small-sized history tables.Peer ReviewedPostprint (published version

    PowerGrid - A Computation Engine for Large-Scale Electric Networks

    Full text link
    • …
    corecore