1,318 research outputs found

    Design Space Exploration of Object Caches with Cross-Profiling

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    To avoid data cache trashing between heapallocated data and other data areas, a distinct object cache has been proposed for embedded real-time Java processors. This object cache uses high associativity in order to statically track different object pointers for worst-case execution-time analysis. However, before implementing such an object cache, an empirical analysis of different organization forms is needed. We use a cross-profiling technique based on aspect-oriented programming in order to evaluate different object cache organizations with standard Java benchmarks. From the evaluation we conclude that field access exhibits some temporal locality, but almost no spatial locality. Therefore, filling long cache lines on a miss just introduces a high miss penalty without increasing the hit rate enough to make up for the increased miss penalty. For an object cache, it is more efficient to fill individual words within the cache line on a miss

    DeepNVM++: Cross-Layer Modeling and Optimization Framework of Non-Volatile Memories for Deep Learning

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    Non-volatile memory (NVM) technologies such as spin-transfer torque magnetic random access memory (STT-MRAM) and spin-orbit torque magnetic random access memory (SOT-MRAM) have significant advantages compared to conventional SRAM due to their non-volatility, higher cell density, and scalability features. While previous work has investigated several architectural implications of NVM for generic applications, in this work we present DeepNVM++, a framework to characterize, model, and analyze NVM-based caches in GPU architectures for deep learning (DL) applications by combining technology-specific circuit-level models and the actual memory behavior of various DL workloads. We present both iso-capacity and iso-area performance and energy analysis for systems whose last-level caches rely on conventional SRAM and emerging STT-MRAM and SOT-MRAM technologies. In the iso-capacity case, STT-MRAM and SOT-MRAM provide up to 3.8x and 4.7x energy-delay product (EDP) reduction and 2.4x and 2.8x area reduction compared to conventional SRAM, respectively. Under iso-area assumptions, STT-MRAM and SOT-MRAM provide up to 2x and 2.3x EDP reduction and accommodate 2.3x and 3.3x cache capacity when compared to SRAM, respectively. We also perform a scalability analysis and show that STT-MRAM and SOT-MRAM achieve orders of magnitude EDP reduction when compared to SRAM for large cache capacities. Our comprehensive cross-layer framework is demonstrated on STT-/SOT-MRAM technologies and can be used for the characterization, modeling, and analysis of any NVM technology for last-level caches in GPUs for DL applications.Comment: 12 pages, 10 figure

    A Time-predictable Object Cache

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    Abstract—Static cache analysis for data allocated on the heap is practically impossible for standard data caches. We propose a distinct object cache for heap allocated data. The cache is highly associative to track symbolic object addresses in the static analysis. Cache lines are organized to hold single objects and individual fields are loaded on a miss. This cache organization is statically analyzable and improves the performance. In this paper we present the design and implementation of the object cache in a uniprocessor and chipmultiprocessor version of the Java processor JOP. Keywords-real-time systems; time-predictable computer architecture; worst-case execution time analysis I

    Adaptive memory-side last-level GPU caching

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    Emerging GPU applications exhibit increasingly high computation demands which has led GPU manufacturers to build GPUs with an increasingly large number of streaming multiprocessors (SMs). Providing data to the SMs at high bandwidth puts significant pressure on the memory hierarchy and the Network-on-Chip (NoC). Current GPUs typically partition the memory-side last-level cache (LLC) in equally-sized slices that are shared by all SMs. Although a shared LLC typically results in a lower miss rate, we find that for workloads with high degrees of data sharing across SMs, a private LLC leads to a significant performance advantage because of increased bandwidth to replicated cache lines across different LLC slices. In this paper, we propose adaptive memory-side last-level GPU caching to boost performance for sharing-intensive workloads that need high bandwidth to read-only shared data. Adaptive caching leverages a lightweight performance model that balances increased LLC bandwidth against increased miss rate under private caching. In addition to improving performance for sharing-intensive workloads, adaptive caching also saves energy in a (co-designed) hierarchical two-stage crossbar NoC by power-gating and bypassing the second stage if the LLC is configured as a private cache. Our experimental results using 17 GPU workloads show that adaptive caching improves performance by 28.1% on average (up to 38.1%) compared to a shared LLC for sharing-intensive workloads. In addition, adaptive caching reduces NoC energy by 26.6% on average (up to 29.7%) and total system energy by 6.1% on average (up to 27.2%) when configured as a private cache. Finally, we demonstrate through a GPU NoC design space exploration that a hierarchical two-stage crossbar is both more power- and area-efficient than full and concentrated crossbars with the same bisection bandwidth, thus providing a low-cost cooperative solution to exploit workload sharing behavior in memory-side last-level caches

    A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems

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    Recent technological advances have greatly improved the performance and features of embedded systems. With the number of just mobile devices now reaching nearly equal to the population of earth, embedded systems have truly become ubiquitous. These trends, however, have also made the task of managing their power consumption extremely challenging. In recent years, several techniques have been proposed to address this issue. In this paper, we survey the techniques for managing power consumption of embedded systems. We discuss the need of power management and provide a classification of the techniques on several important parameters to highlight their similarities and differences. This paper is intended to help the researchers and application-developers in gaining insights into the working of power management techniques and designing even more efficient high-performance embedded systems of tomorrow

    Exploring Processor and Memory Architectures for Multimedia

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    Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. These range from having sufficient performance for handling multimedia content to having the battery stamina for acceptable mobile usage. When taking a projection of where we are heading, we see these issues becoming ever more challenging by increased mobility as well as advancements in multimedia content, such as introduction of stereoscopic 3D and augmented reality. The increased performance needs for handling multimedia come not only from an ongoing step-up in resolution going from QVGA (320x240) to Full HD (1920x1080) a 27x increase in less than half a decade. On top of this, there is also codec evolution (MPEG-2 to H.264 AVC) that adds to the computational load increase. To meet these performance challenges there has been processing and memory architecture advances (SIMD, out-of-order superscalarity, multicore processing and heterogeneous multilevel memories) in the mobile domain, in conjunction with ever increasing operating frequencies (200MHz to 2GHz) and on-chip memory sizes (128KB to 2-3MB). At the same time there is an increase in requirements for mobility, placing higher demands on battery-powered systems despite the steady increase in battery capacity (500 to 2000mAh). This leaves negative net result in-terms of battery capacity versus performance advances. In order to make optimal use of these architectural advances and to meet the power limitations in mobile systems, there is a need for taking an overall approach on how to best utilize these systems. The right trade-off between performance and power is crucial. On top of these constraints, the flexibility aspects of the system need to be addressed. All this makes it very important to reach the right architectural balance in the system. The first goal for this thesis is to examine multimedia applications and propose a flexible solution that can meet the architectural requirements in a mobile system. Secondly, propose an automated methodology of optimally mapping multimedia data and instructions to a heterogeneous multilevel memory subsystem. The proposed methodology uses constraint programming for solving a multidimensional optimization problem. Results from this work indicate that using today’s most advanced mobile processor technology together with a multi-level heterogeneous on-chip memory subsystem can meet the performance requirements for handling multimedia. By utilizing the automated optimal memory mapping method presented in this thesis lower total power consumption can be achieved, whilst performance for multimedia applications is improved, by employing enhanced memory management. This is achieved through reduced external accesses and better reuse of memory objects. This automatic method shows high accuracy, up to 90%, for predicting multimedia memory accesses for a given architecture
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