1,675 research outputs found

    Low-Complexity Codes for Random and Clustered High-Order Failures in Storage Arrays

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    RC (Random/Clustered) codes are a new efficient array-code family for recovering from 4-erasures. RC codes correct most 4-erasures, and essentially all 4-erasures that are clustered. Clustered erasures are introduced as a new erasure model for storage arrays. This model draws its motivation from correlated device failures, that are caused by physical proximity of devices, or by age proximity of endurance-limited solid-state drives. The reliability of storage arrays that employ RC codes is analyzed and compared to known codes. The new RC code is significantly more efficient, in all practical implementation factors, than the best known 4-erasure correcting MDS code. These factors include: small-write update-complexity, full-device update-complexity, decoding complexity and number of supported devices in the array

    The Classical Complexity of Boson Sampling

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    We study the classical complexity of the exact Boson Sampling problem where the objective is to produce provably correct random samples from a particular quantum mechanical distribution. The computational framework was proposed by Aaronson and Arkhipov in 2011 as an attainable demonstration of `quantum supremacy', that is a practical quantum computing experiment able to produce output at a speed beyond the reach of classical (that is non-quantum) computer hardware. Since its introduction Boson Sampling has been the subject of intense international research in the world of quantum computing. On the face of it, the problem is challenging for classical computation. Aaronson and Arkhipov show that exact Boson Sampling is not efficiently solvable by a classical computer unless P#P=BPPNPP^{\#P} = BPP^{NP} and the polynomial hierarchy collapses to the third level. The fastest known exact classical algorithm for the standard Boson Sampling problem takes O((m+n1n)n2n)O({m + n -1 \choose n} n 2^n ) time to produce samples for a system with input size nn and mm output modes, making it infeasible for anything but the smallest values of nn and mm. We give an algorithm that is much faster, running in O(n2n+poly(m,n))O(n 2^n + \operatorname{poly}(m,n)) time and O(m)O(m) additional space. The algorithm is simple to implement and has low constant factor overheads. As a consequence our classical algorithm is able to solve the exact Boson Sampling problem for system sizes far beyond current photonic quantum computing experimentation, thereby significantly reducing the likelihood of achieving near-term quantum supremacy in the context of Boson Sampling.Comment: 15 pages. To appear in SODA '1

    High-Level Synthesis for Embedded Systems

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    The Homeostasis Protocol: Avoiding Transaction Coordination Through Program Analysis

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    Datastores today rely on distribution and replication to achieve improved performance and fault-tolerance. But correctness of many applications depends on strong consistency properties - something that can impose substantial overheads, since it requires coordinating the behavior of multiple nodes. This paper describes a new approach to achieving strong consistency in distributed systems while minimizing communication between nodes. The key insight is to allow the state of the system to be inconsistent during execution, as long as this inconsistency is bounded and does not affect transaction correctness. In contrast to previous work, our approach uses program analysis to extract semantic information about permissible levels of inconsistency and is fully automated. We then employ a novel homeostasis protocol to allow sites to operate independently, without communicating, as long as any inconsistency is governed by appropriate treaties between the nodes. We discuss mechanisms for optimizing treaties based on workload characteristics to minimize communication, as well as a prototype implementation and experiments that demonstrate the benefits of our approach on common transactional benchmarks
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