132 research outputs found

    Traffic light control design approaches: a systematic literature review

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    To assess different approaches to traffic light control design, a systematic literature review was conducted, covering publications from 2006 to 2020. The review’s aim was to gather and examine all studies that looked at road traffic and congestion issues. As well, it aims to extract and analyze protruding techniques from selected research articles in order to provide researchers and practitioners with recommendations and solutions. The research approach has placed a strong emphasis on planning, performing the analysis, and reporting the results. According to the results of the study, there has yet to be developed a specific design that senses road traffic and provides intelligent solutions. Dynamic time intervals, learning capability, emergency priority management, and intelligent functionality are all missing from the conventional design approach. While learning skills in the adaptive self-organization strategy were missed. Nonetheless, the vast majority of intelligent design approach papers lacked intelligent fear tires and learning abilities

    Simulation in Contexts Involving an Interactive Table and Tangible Objects

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    International audienceBy using an interactive table, it is possible to interact with several people (decision-makers) in a simultaneous and collaborative way, around the table, during a simulation session. Thanks to the RFID technology with which the table is fitted, it is possible to give tangible objects a unique identity to include and to consider them in the simulation. The paper describes a context model, which takes into consideration the specificities related to interactive tables. The TangiSense interactive table is presented; it is connected to a multi-agent system making it possible to give the table a certain level of adaptation: each tangible object can be associated to an agent which can bring roles to the object (i.e., the roles are the equivalent of a set of behaviors). The multi-agent system proposed in this paper is modeled according to an architecture adapted to the exploitation of tangible and virtual objects during simulation on an interactive table. A case study is presented; it concerns a simulation of road traffic management. The illustrations give an outline of the potentialities of the simulation system as regards the context-awareness aspect, following both the actions of the decision-makers implied in simulation, and the agents composing the road traffic simulation

    Uma abordagem de consciência de máquina ao controle de semáforos de tráfego urbano

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    Orientador: Ricardo Ribeiro GudwinTese (doutorado) - Universidade Estadual de Campinas, Faculdade de Engenharia Elétrica e de ComputaçãoResumo: Neste trabalho, apresentamos uma arquitetura cognitiva distribuída usada para o controle de tráfego em uma rede urbana. Essa arquitetura se baseia em uma abordagem de consciência de máquina - Teoria do Workspace Global - de forma a usar competição e difusão em broadcast, permitindo que um grupo de controladores de tráfego locais interajam, resultando em melhor desempenho do grupo. A ideia principal é que controladores locais geralmente realizam um comportamento reativo, definindo os tempos de verde e vermelho do semáforo, de acordo com informações locais. Esses controladores locais competem de forma a definir qual deles está experienciando a situação mais crítica. O controlador nas piores condições ganha acesso ao workspace global, e depois realiza uma difusão em broadcast de sua condição (e sua localização) para todos os outros controladores, pedindo sua ajuda para lidar com sua situação. Essa chamada do controlador que acessa o workspace global causará uma interferência no comportamento local reativo, para aqueles controladores locais com alguma chance de ajudar o controlador na situação crítica, contendo o tráfego na sua direção. Esse comportamento do grupo, coordenado pela estratégia do workspace global, transforma o comportamento reativo anterior em uma forma de comportamento deliberativo. Nós mostramos que essa estratégia é capaz de melhorar a média do tempo de viagem de todos os veículos que fluem na rede urbana. Um ganho consistente no desempenho foi conseguido com o controlador "Consciência de Máquina" durante todo o tempo da simulação, em diferentes cenários, indo de 10% até maisde 20%, quando comparado ao controlador "Reativo Paralelo" sem o mecanismo de consciência artificial, produzindo evidência para suportar a hipótese de que um mecanismo de consciência artificial, que difunde serialmente em broadcast conteúdo para processos automáticos, pode trazer vantagens para uma tarefa global realizada por uma sociedade de agentes paralelos que operam juntos por uma meta comumAbstract: In this work, we present a distributed cognitive architecture used to control the traffic in an urban network. This architecture relies on a machine consciousness approach - Global Workspace Theory - in order to use competition and broadcast, allowing a group of local traffic controllers to interact, resulting in a better group performance.The main idea is that the local controllers usually perform a purely reactive behavior, defining the times of red and green lights, according just to local information. These local controllers compete in order to define which of them is experiencing the most critical traffic situation. The controller in the worst condition gains access to the global workspace, further broadcasting its condition (and its location) to all other controllers, asking for their help in dealing with its situation. This call from the controller accessing the global workspace will cause an interference in the reactive local behavior, for those local controllers with some chance in helping the controller in a critical condition, by containing traffic in its direction. This group behavior, coordinated by the global workspace strategy, turns the once reactive behavior into a kind of deliberative one. We show that this strategy is capable of improving the overall mean travel time of vehicles flowing through the urban network. A consistent gain in performance with the "Machine Consciousness" traffic signal controller during all simulation time, throughout different simulated scenarios, could be observed, ranging from around 10% to more than 20%, when compared to the "Parallel Reactive" controller without the artificial consciousness mechanism, producing evidence to support the hypothesis that an artificial consciousness mechanism, which serially broadcasts content to automatic processes, can bring advantages to the global task performed by a society of parallel agents working together for a common goalDoutoradoEngenharia de ComputaçãoDoutor em Engenharia Elétrica153206/2010-1CNPQCAPESFAPES

    Modes of Interaction in Computational Architecture

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    This thesis is an enquiry into the importance and influence of interaction in architecture, the importance of which is observed through different modes of interaction occurring in various aspects of architectural discourse and practice. Interaction is primarily observed through the different use of software within architectural practice and in the construction of buildings, façades and systems. In turn, the kind of influences software has on architecture is one of the underlying questions of this thesis. Four qualities: Concept, Materiality, Digitization and Interactivity, are proposed as a theoretical base for the analysis and assessment of different aspects of computational architecture. These four qualities permeate and connect the diverse areas of research discussed, including architecture, cybernetics, computer science, interaction design and new media studies, which in combination provide the theoretical background. The modalities of computational architecture analysed here are, digital interior spaces, digitized design processes and communicational exterior environments. The analysis is conducted through case studies: The Fun Palace, Generator Project, Water Pavilion, Tower of Winds, Institute du Monde Arabe, The KPN building, Aegis Hyposurface, BIX Façade, Galleria Department Store, Dexia Tower, and also E:cue, Microstation, Auto-Cad, Rhino, Top Solid and GenerativeComponents software. These are important for discussion because they present different architectural concepts and thoughts about interactivity within architecture. The analytical processes used in the research distinguished and refined, eight modes of interaction: (1) interaction as a participatory process; (2) cybernetic mutualism; (3) thematic interaction; (4) human-computer interaction during architectural design production; (5) interaction during digital fabrication; (6) parametric interaction; (7) kinetic interaction with dynamic architectural forms; and (8) interaction with façades. Out of these, cybernetic mutualism is the mode of interaction proposed by this thesis

    Collective intelligence: creating a prosperous world at peace

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    XXXII, 612 p. ; 24 cmLibro ElectrónicoEn este documento se plantea un tema de interes general mas como lo es especificamente el tema de la evolucion de la sociedad en materia de industria y crecimiento de las actividades humanas en el aspecto de desarrollo de la creatividad enfocada a los mercadosedited by Mark Tovey ; foreword by Yochai Benkler (re-mixed by Hassan Masum) ; prefaces by Thomas Malone, Tom Atlee & Pierre Levy ; afterword by Paul Martin & Thomas Homer-Dixon.The era of collective intelligence has begun in earnest. While others have written about the wisdom of crowds, an army of Davids, and smart mobs, this collection of essays for the first time brings together fifty-five pioneers in the emerging discipline of collective intelligence. They provide a base of tools for connecting people, producing high-functioning teams, collaborating at multiple scales, and encouraging effective peer-production. Emerging models are explored for digital deliberative democracy, self-governance, legislative transparency, true-cost accounting, and the ethical use of open sources and methods. Collective Intelligence is the first of a series of six books, which will also include volumes on Peace Intelligence, Commercial Intelligence, Gift Intelligence, Cultural Intelligence, and Global Intelligence.Table of Contents Dedication i Publisher’s Preface iii Foreword by Yochai Benkler Remix Hassan Masum xi The Wealth of Networks: Highlights remixed Editor’s Preface xxi Table of Contents xxv A What is collective intelligence and what will we do 1 about it? (Thomas W. Malone, MIT Center for Collective Intelligence) B Co-Intelligence, collective intelligence, and conscious 5 evolution (Tom Atlee, Co-Intelligence Institute) C A metalanguage for computer augmented collective 15 intelligence (Prof. Pierre Lévy, Canada Research Chair in Collective Intelligence, FRSC) I INDIVIDUALS & GROUPS I-01 Foresight I-01-01 Safety Glass (Karl Schroeder, science fiction author 23 and foresight consultant) I-01-02 2007 State of the Future (Jerome C. Glenn & 29 Theodore J. Gordon, United Nations Millennium Project) I-02 Dialogue & Deliberation I-02-01 Thinking together without ego: Collective intelligence 39 as an evolutionary catalyst (Craig Hamilton and Claire Zammit, Collective-Intelligence.US) I-02-02 The World Café: Awakening collective intelligence 47 and committed action (Juanita Brown, David Isaacs and the World Café Community) I-02-03 Collective intelligence and the emergence of 55 wholeness (Peggy Holman, Nexus for Change, The Change Handbook) I-02-04 Knowledge creation in collective intelligence (Bruce 65 LaDuke, Fortune 500, HyperAdvance.com) I-02-05 The Circle Organization: Structuring for collective 75 wisdom (Jim Rough, Dynamic Facilitation & The Center for Wise Democracy) I-03 Civic Intelligence I-03-01 Civic intelligence and the public sphere (Douglas 83 Schuler, Evergreen State College, Public Sphere Project) I-03-02 Civic intelligence and the security of the homeland 95 (John Kesler with Carole and David Schwinn, IngeniusOnline) I-03-03 Creating a Smart Nation (Robert Steele, OSS.Net) 107 I-03-04 University 2.0: Informing our collective intelligence 131 (Nancy Glock-Grueneich, HIGHEREdge.org) I-03-05 Producing communities of communications and 145 foreknowledge (Jason “JZ” Liszkiewicz, Reconfigure.org) I-03-06 Global Vitality Report 2025: Learning to transform I-04 Electronic Communities & Distributed Cognition I-04-01 Attentional capital and the ecology of online social 163 conflict and think together effectively (Peter+Trudy networks (Derek Lomas, Social Movement Lab, Johnson-Lenz, Johnson-Lenz.com ) UCSD) I-04-02 A slice of life in my virtual community (Howard 173 Rheingold, Whole Earth Review, Author & Educator) I-04-03 Shared imagination (Dr. Douglas C. Engelbart, 197 Bootstrap) I-05 Privacy & Openness I-05-01 We’re all swimming in media: End-users must be able 201 to keep secrets (Mitch Ratcliffe, BuzzLogic & Tetriad) I-05-02 Working openly (Lion Kimbro, Programmer and 205 Activist) I-06 Integral Approaches & Global Contexts I-06-01 Meta-intelligence for analyses, decisions, policy, and 213 action: The Integral Process for working on complex issues (Sara Nora Ross, Ph.D. ARINA & Integral Review) I-06-02 Collective intelligence: From pyramidal to global 225 (Jean-Francois Noubel, The Transitioner) I-06-03 Cultivating collective intelligence: A core leadership 235 competence in a complex world (George Pór, Fellow at Universiteit van Amsterdam) II LARGE-SCALE COLLABORATION II-01 Altruism, Group IQ, and Adaptation II-01-01 Empowering individuals towards collective online 245 production (Keith Hopper, KeithHopper.com) II-01-02 Who’s smarter: chimps, baboons or bacteria? The 251 power of Group IQ (Howard Bloom, author) II-01-03 A collectively generated model of the world (Marko 261 A. Rodriguez, Los Alamos National Laboratory) II-02 Crowd Wisdom and Cognitive Bias II-02-01 Science of CI: Resources for change (Norman L 265 Johnson, Chief Scientist at Referentia Systems, former LANL) II-02-02 Collectively intelligent systems (Jennifer H. Watkins, 275 Los Alamos National Laboratory) II-02-03 A contrarian view (Jaron Lanier, scholar-in-residence, 279 CET, UC Berkeley & Discover Magazine) II-03 Semantic Structures & The Semantic Web II-03-01 Information Economy Meta Language (Interview with 283 Professor Pierre Lévy, by George Pór) II-03-02 Harnessing the collective intelligence of the World- 293 Wide Web (Nova Spivack, RadarNetworks, Web 3.0) II-03-03 The emergence of a global brain (Francis Heylighen, 305 Free University of Brussels) II-04 Information Networks II-04-01 Networking and mobilizing collective intelligence (G. Parker Rossman, Future of Learning Pioneer) II-04-02 Toward high-performance organizations: A strategic 333 role for Groupware (Douglas C. Engelbart, Bootstrap) II-04-03 Search panacea or ploy: Can collective intelligence 375 improve findability? (Stephen E. Arnold, Arnold IT, Inc.) II-05 Global Games, Local Economies, & WISER II-05-01 World Brain as EarthGame (Robert Steele and many 389 others, Earth Intelligence Network) II-05-02 The Interra Project (Jon Ramer and many others) 399 II-05-03 From corporate responsibility to Backstory 409 Management (Alex Steffen, Executive Editor, Worldchanging.com) II-05-04 World Index of Environmental & Social 413 Responsibility (WISER) By the Natural Capital Institute II-06 Peer-Production & Open Source Hardware II-06-01 The Makers’ Bill of Rights (Jalopy, Torrone, and Hill) 421 II-06-02 3D Printing and open source design (James Duncan, 423 VP of Technology at Marketingisland) II-06-03 REBEARTHTM: 425 II-07 Free Wireless, Open Spectrum, and Peer-to-Peer II-07-01 Montréal Community Wi-Fi (Île Sans Fil) (Interview 433 with Michael Lenczner by Mark Tovey) II-07-02 The power of the peer-to-peer future (Jock Gill, 441 Founder, Penfield Gill Inc.) Growing a world 6.6 billion people would want to live in (Marc Stamos, B-Comm, LL.B) II-07-03 Open spectrum (David Weinberger) II-08 Mass Collaboration & Large-Scale Argumentation II-08-01 Mass collaboration, open source, and social 455 entrepreneurship (Mark Tovey, Advanced Cognitive Engineering Lab, Institute of Cognitive Science, Carleton University) II-08-02 Interview with Thomas Homer-Dixon (Hassan 467 Masum, McLaughlin-Rotman Center for Global Health) II-08-03 Achieving collective intelligence via large-scale argumentation (Mark Klein, MIT Center for Collective Intelligence) II-08-04 Scaling up open problem solving (Hassan Masum & 485 Mark Tovey) D Afterword: The Internet and the revitalization of 495 democracy (The Rt. Honourable Paul Martin & Thomas Homer-Dixon) E Epilogue by Tom Atlee 513 F Three Lists 515 1. Strategic Reading Categories 2. Synopsis of the New Progressives 3. Fifty-Two Questions that Matter G Glossary 519 H Index 52

    Innovation and new venture creation

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    [SPA] Crear lo "nuevo" para resolver problemas es una hazaña incierta. Aun así, el ser humano ha innovado y aplicado el ingenio durante milenios, llegando a crear nuevas herramientas, puentes y empresas, a pesar de la falta de recursos o de claridad en los objetivos. En este sentido, el problema de la asimetría de información (cómo se desplegará el futuro) y de la asimetría de recursos (de qué medios se dispondrá) motivó esta tesis. En particular, el problema de cómo los emprendedores crean nuevos emprendimientos e innovan bajo la incertidumbre y sin objetivos iniciales claros. Esta tesis pretende contribuir a la comprensión de la innovación y la creación de nuevos emprendimientos utilizando una lógica no predictiva (effectuation) y métodos ágiles (utilizados por las aceleradoras de startups) como principios orientadores de esta discusión. Effectuation es una lógica común aplicada por los emprendedores expertos para resolver los problemas típicos de la innovación y creación de nuevas empresas. Se trata de una heurística de control no predictiva que los emprendedores ponen en práctica a través de cinco principios de acción effectual al abordar las incertidumbres y sorpresas en la creación de nuevos productos, servicios o mercados: 1) Principio de "pájaro en mano": construyen un nuevo emprendimiento no necesariamente con un objetivo en mente, sino partiendo de sus propios medios y recursos (quiénes son, qué saben, a quienes conocen), 2) Principio de "pérdida asequible": no hacen grandes apuestas con la expectativa de obtener grandes beneficios, sino que evalúan las oportunidades en función de las desventajas aceptables, 3) Principio de "colcha loca": reducen la incertidumbre formando asociaciones y obteniendo compromisos iniciales en las primeras fases de sus nuevas empresas, 4) Principio de la “limonada”: aprovechan las contingencias en lugar de rechazarlas, permaneciendo flexibles y adaptando sus proyectos según sea necesario, 5) Principio del “piloto en el avión”: se centran en controlar lo que sea controlable en su entorno, entendiendo que el futuro no se encuentra ni se predice, sino que se hace a través de la acción humana. Las aceleradoras y los métodos ágiles activan los principios effectual a través de herramientas y prescripciones que reducen sistemáticamente las inversiones mientras se crea un nuevo emprendimiento. Las aceleradoras promueven ampliamente los métodos ágiles (por ejemplo, el modelo de desarrollo de clientes, los sprints de diseño, el ciclo de innovación rápida) para construir prototipos y primeras versiones de productos y servicios mientras se descubren los clientes y partners iniciales. Además, reduce el riesgo para los inversores en todas las fases de crecimiento de las startups al validar la idea del emprendimiento y aclarar qué recursos serán necesarios. En este sentido, esta tesis examinó si, y en qué medida, los emprendedores construyen nuevas empresas utilizando effectuation y métodos ágiles mediante la creación de tres innovaciones reales con aplicaciones en el mundo real. Los tres casos eran pruebas de concepto implementadas en contextos del mundo real con el objetivo explícito de lanzar Productos Mínimos Viables (Minimum Viable Products, MVP) pero bajo incertidumbre y con ambigüedad de objetivos sobre su funcionalidad. Las tres aplicaciones eran soluciones tecnológicas a problemas de congestión del tráfico, pandemias y confianza en las transacciones digitales. La aplicación 1, "Lemur", es una aplicación edge para el control del tráfico; la aplicación 2, "Dolphin", un sistema de geolocalización basado en sensores e Internet de las Cosas (Internet of Things, IoT) aplicado para el control de pandemias y la aplicación 3, "Crypto Degrees", una solución basada en blockchain para verificar títulos universitarios. En todas las etapas del desarrollo de cada aplicación, los equipos implicados la abordaron de forma emprendedora/eficaz, afrontando las incertidumbres y emprendiendo acciones para comprometerse con múltiples partes interesadas al tiempo que apalancaban las contingencias. Tras implementar las tres soluciones y analizar sus resultados e impacto, los tres casos validaron las predicciones teóricas de que, aplicando principios effectual de forma ágil, se pueden crear nuevos emprendimientos de forma emprendedora e innovadora. [ENG] Creating the "new" to solve problems is an uncertain feat. Still, humans have innovated and applied Ingenium for millennia, eventually creating new tools, bridges, and ventures, despite a lack of resources or clarity of objectives. In this sense, the problem of information asymmetry (how the future will deploy) and resource asymmetry (what means will be available) motivated this thesis. In particular, the problem of how entrepreneurs create new ventures and innovate under uncertainty and without clear initial goals. This thesis aims to contribute to understanding innovation and the creation of new ventures using a non-predictive logic (effectuation) and agile methods (used by startup accelerators) as guiding principles of this discussion. Effectuation is a common logic applied by expert entrepreneurs to solve the typical problems of starting new ventures and innovating. It is a non-predictive control heuristics entrepreneurs operationalize through five principles of effectual action while addressing the uncertainties and contingencies in creating new products, services or markets: 1) Bird-in-hand principle: they build a new venture not necessarily with a goal in mind, but starting with their own means and resources (who they are, what they know, who they know), 2) Affordable loss principle: they do not place large bets with the expectation of high returns, but rather assess opportunities based on acceptable downsides, 3) Crazy quilt principle: they reduce uncertainty by forming partnerships and gaining initial commitments early in their new ventures, 4) Lemonade principle: they leverage contingencies instead of rejecting them, remaining flexible and adapting their projects as required, 5) Pilot in the plane principle: they focus on controlling whatever is controllable in their environment, understanding that the future is not found or predicted, but it is made through human action. Accelerators and agile methods activate the effectual principles through tools and prescriptions that systematically reduce investments while creating a new venture. Accelerators extensively promote "agile" methods (e.g., customer development model, design sprints, rapid innovation cycle) to build prototypes and early versions Effectuation is a common logic applied by expert entrepreneurs to solve the typical problems of starting new ventures and innovating. It is a non-predictive control heuristics entrepreneurs operationalize through five principles of effectual action while addressing the uncertainties and contingencies in creating new products, services or markets: 1) Bird-in-hand principle: they build a new venture not necessarily with a goal in mind, but starting with their own means and resources (who they are, what they know, who they know), 2) Affordable loss principle: they do not place large bets with the expectation of high returns, but rather assess opportunities based on acceptable downsides, 3) Crazy quilt principle: they reduce uncertainty by forming partnerships and gaining initial commitments early in their new ventures, 4) Lemonade principle: they leverage contingencies instead of rejecting them, remaining flexible and adapting their projects as required, 5) Pilot in the plane principle: they focus on controlling whatever is controllable in their environment, understanding that the future is not found or predicted, but it is made through human action. Accelerators and agile methods activate the effectual principles through tools and prescriptions that systematically reduce investments while creating a new venture. Accelerators extensively promote "agile" methods (e.g., customer development model, design sprints, rapid innovation cycle) to build prototypes and early versions of products and services while discovering the initial customers and partners. Additionally, it reduces the risk for investors across all startup growth phases by validating the venture idea and clarifying what resources will be required. In this sense, this thesis examined whether and to what extent entrepreneurs build new ventures using effectuation and agile methods by creating three actual innovations with real-world applications. The three cases were proofs of concept implemented in real-world contexts with the explicit goal of launching Minimum Viable Products (MVPs) but under uncertainty and with ambiguity of objectives about its functionality. The three applications were technological solutions to problems of traffic congestion, pandemics, and trust in digital transactions. Application 1, "Lemur," is an edge application for traffic control; application 2, "Dolphin," an Internet of Things (IoT)-based geolocation system applied for pandemic control and application 3, "Crypto Degrees," a blockchainbased solution to verify university degrees. In all stages of each application development, the teams involved approached it in an entrepreneurial/effectual way, facing uncertainties and engaging in actions to engage with multiple stakeholders while leveraging contingencies. After implementing the three solutions and analyzing their results and impact, the three cases validated the theoretical predictions that by applying effectual principles in an agile form, new ventures can be created in an entrepreneurial, innovative way.Escuela Internacional de Doctorado de la Universidad Politécnica de CartagenaUniversidad Politécnica de CartagenaPrograma Doctorado en Tecnologías de la Información y las Comunicacione

    Law and Policy for the Quantum Age

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    Law and Policy for the Quantum Age is for readers interested in the political and business strategies underlying quantum sensing, computing, and communication. This work explains how these quantum technologies work, future national defense and legal landscapes for nations interested in strategic advantage, and paths to profit for companies

    Multi-Agent Systems

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    A multi-agent system (MAS) is a system composed of multiple interacting intelligent agents. Multi-agent systems can be used to solve problems which are difficult or impossible for an individual agent or monolithic system to solve. Agent systems are open and extensible systems that allow for the deployment of autonomous and proactive software components. Multi-agent systems have been brought up and used in several application domains
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