376 research outputs found

    NoCo: ILP-based worst-case contention estimation for mesh real-time manycores

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    Manycores are capable of providing the computational demands required by functionally-advanced critical applications in domains such as automotive and avionics. In manycores a network-on-chip (NoC) provides access to shared caches and memories and hence concentrates most of the contention that tasks suffer, with effects on the worst-case contention delay (WCD) of packets and tasks' WCET. While several proposals minimize the impact of individual NoC parameters on WCD, e.g. mapping and routing, there are strong dependences among these NoC parameters. Hence, finding the optimal NoC configurations requires optimizing all parameters simultaneously, which represents a multidimensional optimization problem. In this paper we propose NoCo, a novel approach that combines ILP and stochastic optimization to find NoC configurations in terms of packet routing, application mapping, and arbitration weight allocation. Our results show that NoCo improves other techniques that optimize a subset of NoC parameters.This work has been partially supported by the Spanish Ministry of Economy and Competitiveness under grant TIN2015- 65316-P and the HiPEAC Network of Excellence. It also received funding from the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (agreement No. 772773). Carles Hernández is jointly supported by the MINECO and FEDER funds through grant TIN2014-60404-JIN. Jaume Abella has been partially supported by the Spanish Ministry of Economy and Competitiveness under Ramon y Cajal postdoctoral fellowship number RYC-2013-14717. Enrico Mezzetti has been partially supported by the Spanish Ministry of Economy and Competitiveness under Juan de la Cierva-Incorporaci´on postdoctoral fellowship number IJCI-2016-27396.Peer ReviewedPostprint (author's final draft

    Fast, Accurate and Detailed NoC Simulations

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    Network-on-Chip (NoC) architectures have a wide variety of parameters that can be adapted to the designer's requirements. Fast exploration of this parameter space is only possible at a high-level and several methods have been proposed. Cycle and bit accurate simulation is necessary when the actual router's RTL description needs to be evaluated and verified. However, extensive simulation of the NoC architecture with cycle and bit accuracy is prohibitively time consuming. In this paper we describe a simulation method to simulate large parallel homogeneous and heterogeneous network-on-chips on a single FPGA. The method is especially suitable for parallel systems where lengthy cycle and bit accurate simulations are required. As a case study, we use a NoC that was modelled and simulated in SystemC. We simulate the same NoC on the described FPGA simulator. This enables us to observe the NoC behavior under a large variety of traffic patterns. Compared with the SystemC simulation we achieved a speed-up of 80-300, without compromising the cycle and bit level accuracy

    Using an FPGA for Fast Bit Accurate SoC Simulation

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    In this paper we describe a sequential simulation method to simulate large parallel homo- and heterogeneous systems on a single FPGA. The method is applicable for parallel systems were lengthy cycle and bit accurate simulations are required. It is particularly designed for systems that do not fit completely on the simulation platform (i.e. FPGA). As a case study, we use a Network-on-Chip (NoC) that is simulated in SystemC and on the described FPGA simulator. This enables us to observe the NoC behavior under a large variety of traffic patterns. Compared with the SystemC simulation we achieved a factor 80-300 of speed improvement, without compromising the cycle and bit level accuracy

    An Energy and Performance Exploration of Network-on-Chip Architectures

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    In this paper, we explore the designs of a circuit-switched router, a wormhole router, a quality-of-service (QoS) supporting virtual channel router and a speculative virtual channel router and accurately evaluate the energy-performance tradeoffs they offer. Power results from the designs placed and routed in a 90-nm CMOS process show that all the architectures dissipate significant idle state power. The additional energy required to route a packet through the router is then shown to be dominated by the data path. This leads to the key result that, if this trend continues, the use of more elaborate control can be justified and will not be immediately limited by the energy budget. A performance analysis also shows that dynamic resource allocation leads to the lowest network latencies, while static allocation may be used to meet QoS goals. Combining the power and performance figures then allows an energy-latency product to be calculated to judge the efficiency of each of the networks. The speculative virtual channel router was shown to have a very similar efficiency to the wormhole router, while providing a better performance, supporting its use for general purpose designs. Finally, area metrics are also presented to allow a comparison of implementation costs

    Enforcing Predictability of Many-cores with DCFNoC

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    © 2021 IEEE. Personal use of this material is permitted. Permissíon from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertisíng or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.[EN] The ever need for higher performance forces industry to include technology based on multi-processors system on chip (MPSoCs) in their safety-critical embedded systems. MPSoCs include a network-on-chip (NoC) to interconnect the cores between them and with memory and the rest of shared resources. Unfortunately, the inclusion of NoCs compromises guaranteeing time predictability as network-level conflicts may occur. To overcome this problem, in this paper we propose DCFNoC, a new time-predictable NoC design paradigm where conflicts within the network are eliminated by design. This new paradigm builds on top of the Channel Dependency Graph (CDG) in order to deterministically avoid network conflicts. The network guarantees predictability to applications and is able to naturally inject messages using a TDM period equal to the optimal theoretical bound without the need of using a computationally demanding offline process. DCFNoC is integrated in a tile-based many-core system and adapted to its memory hierarchy. Our results show that DCFNoC guarantees time predictability avoiding network interference among multiple running applications. DCFNoC always guarantees performance and also improves wormhole performance in a 4 × 4 setting by a factor of 3.7× when interference traffic is injected. For a 8 × 8 network differences are even larger. In addition, DCFNoC obtains a total area saving of 10.79% over a standard wormhole implementation.This work has been supported by MINECO under Grant BES-2016-076885, by MINECO and funds from the European ERDF under Grant TIN2015-66972-C05-1-R and Grant RTI2018-098156-B-C51, and by the EC H2020 RECIPE project under Grant 801137.Picornell-Sanjuan, T.; Flich Cardo, J.; Hernández Luz, C.; Duato Marín, JF. (2021). Enforcing Predictability of Many-cores with DCFNoC. IEEE Transactions on Computers. 70(2):270-283. https://doi.org/10.1109/TC.2020.2987797S27028370

    Conflict-Free Networks on Chip for Real Time Systems

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    [ES] La constante necesidad de un mayor rendimiento para cumplir con la gran demanda de potencia de cómputo de las nuevas aplicaciones, (ej. sistemas de conducción autónoma), obliga a la industria a apostar por la tecnología basada en Sistemas en Chip con Procesadores Multinúcleo (MPSoCs) en sus sistemas embebidos de seguridad-crítica. Los sistemas MPSoCs generalmente incluyen una red en el chip (NoC) para interconectar los núcleos de procesamiento entre ellos, con la memoria y con el resto de recursos compartidos. Desafortunadamente, el uso de las NoCs dificulta alcanzar la predecibilidad en el tiempo, ya que pueden aparecer conflictos en muchos puntos y de forma distribuida a nivel de red. Para afrontar este problema, en esta tesis se propone un nuevo paradigma de diseño para NoCs de tiempo real donde los conflictos en la red son eliminados por diseño. Este nuevo paradigma parte del Grafo de Dependencia de Canales (CDG) para evitar los conflictos de red de forma determinista. Nuestra solución es capaz de inyectar mensajes de forma natural usando un periodo TDM igual al límite teórico óptimo sin la necesidad de usar un proceso offline exigente computacionalmente. La red se ha integrado en un sistema multinúcleo basado en tiles y adaptado a su jerarquía de memoria. Como segunda contribución principal, proponemos un nuevo planificador dinámico y distribuido capaz de alcanzar un rendimiento pico muy cercanos a las NoC basadas en un diseño wormhole sin comprometer sus garantías de tiempo real. El planificador se basa en nuestro diseño de red para explotar sus propiedades clave. Los resultados de nuestra NoC muestran que nuestro diseño garantiza la predecibilidad en el tiempo evitando interferencias en la red entre múltiples aplicaciones ejecutándose concurrentemente. La red siempre garantiza el rendimiento y también mejora el rendimiento respecto al de las redes wormhole en una red 4 x 4 en un factor de 3,7x cuando se inyecta trafico para generar interferencias. En una red 8 x 8 las diferencias son incluso mayores. Además, la red obtiene un ahorro de área total del 10,79% frente a una implementación básica de una red wormhole. El planificador propuesto alcanza una mejora de rendimiento de 6,9x y 14,4x frente la versión básica de la red DCFNoC para redes en forma de malla de 16 y 64 nodos, respectivamente. Cuando lo comparamos frente a un conmutador estándar wormhole se preserva un rendimiento de red del 95% al mismo tiempo que preserva la estricta predecibilidad en el tiempo. Este logro abre la puerta a nuevos diseños de NoCs de alto rendimiento con predecibilidad en el tiempo. Como contribución final, construimos una taxonomía de NoCs basadas en TDM con propiedades de tiempo real. Con esta taxonomía realizamos un análisis exhaustivo para estudiar y comparar desde tiempos de respuesta, a implementaciones con bajo coste, pasando por soluciones de compromiso para diseños de NoCs de tiempo real. Como resultado, obtenemos nuevos diseños de NoCs basadas en TDM.[CA] La constant necessitat d'un major rendiment per a complir amb la gran demanda de potència de còmput de les noves aplicacions, (ex. sistemes de conducció autònoma), obliga la indústria a apostar per la tecnologia basada en Sistemes en Xip amb Processadors Multinucli (MPSoCs) en els seus sistemes embeguts de seguretat-crítica. Els sistemes MPSoCs generalment inclouen una xarxa en el xip (NoC) per a interconnectar els nuclis de processament entre ells, amb la memòria i amb la resta de recursos compartits. Desafortunadament, l'ús de les NoCs dificulta aconseguir la predictibilitat en el temps, ja que poden aparéixer conflictes en molts punts i de forma distribuïda a nivell de xarxa. Per a afrontar aquest problema, en aquesta tesi es proposa un nou paradigma de disseny per a NoCs de temps real on els conflictes en la xarxa són eliminats per disseny. Aquest nou paradigma parteix del Graf de Dependència de Canals (CDG) per a evitar els conflictes de xarxa de manera determinista. La nostra solució és capaç d'injectar missatges de mra natural fent ús d'un període TDM igual al límit teòric òptim sense la necessitat de fer ús d'un procés offline exigent computacionalment. La xarxa s'ha integrat en un sistema multinucli basat en tiles i adaptat a la seua jerarquia de memòria. Com a segona contribució principal, proposem un nou planificador dinàmic i distribuït capaç d'aconseguir un rendiment pic molt pròxims a les NoC basades en un disseny wormhole sense comprometre les seues garanties de temps real. El planificador es basa en el nostre disseny de xarxa per a explotar les seues propietats clau. Els resultats de la nostra NoC mostren que el nostre disseny garanteix la predictibilitat en el temps evitant interferències en la xarxa entre múltiples aplicacions executant-se concurrentment. La xarxa sempre garanteix el rendiment i també millora el rendiment respecte al de les xarxes wormhole en una xarxa 4 x 4 en un factor de 3,7x quan s'injecta trafic per a generar interferències. En una xarxa 8 x 8 les diferències són fins i tot majors. A més, la xarxa obté un estalvi d'àrea total del 10,79% front una implementació bàsica d'una xarxa wormhole. El planificador proposat aconsegueix una millora de rendiment de 6,9x i 14,4x front la versió bàsica de la xarxa DCFNoC per a xarxes en forma de malla de 16 i 64 nodes, respectivament. Quan ho comparem amb un commutador estàndard wormhole es preserva un rendiment de xarxa del 95% al mateix temps que preserva la estricta predictibilitat en el temps. Aquest assoliment obri la porta a nous dissenys de NoCs d'alt rendiment amb predictibilitat en el temps. Com a contribució final, construïm una taxonomia de NoCs basades en TDM amb propietats de temps real. Amb aquesta taxonomia realitzem una anàlisi exhaustiu per a estudiar i comparar des de temps de resposta, a implementacions amb baix cost, passant per solucions de compromís per a dissenys de NoCs de temps real. Com a resultat, obtenim nous dissenys de NoCs basades en TDM.[EN] The ever need for higher performance to cope with the high computational power demands of new applications (e.g autonomous driving systems), forces industry to support technology based on multi-processors system on chip (MPSoCs) in their safety-critical embedded systems. MPSoCs usually include a network-on-chip (NoC) to interconnect the cores between them and, with memory and the rest of shared resources. Unfortunately, the inclusion of NoCs difficults achieving time predictability as network-level conflicts may occur in many points in a distributed manner. To overcome this problem, this thesis proposes a new time-predictable NoC design paradigm where conflicts within the network are eliminated by design. This new paradigm builds on top of the Channel Dependency Graph (CDG) in order to deterministically avoid network conflicts. Our solution is able to naturally inject messages using a TDM period equal to the optimal theoretical bound without the need of using a computationally demanding offline process. The network is integrated in a tile-based manycore system and adapted to its memory hierarchy. As a second main contribution, we propose a novel distributed dynamic scheduler that is able to achieve peak performance close to a wormhole-based NoC design without compromising its real-time guarantees. The scheduler builds on top of our NoC design to exploit its key properties. The results of our NoC show that our design guarantees time predictability avoiding network interference among multiple running applications. The network always guarantees performance and also improves wormhole performance in a 4 x 4 setting by a factor of 3.7x when interference traffic is injected. For a 8 x 8 network differences are even larger. In addition, the network obtains a total area saving of 10.79% over a standard wormhole implementation. The proposed scheduler achieves an overall throughput improvement of 6.9x and 14.4x over a baseline conflict-free NoC for 16 and 64-node meshes, respectively. When compared against a standard wormhole router 95% of its network throughput is preserved while strict timing predictability is kept. This achievement opens the door to new high performance time predictable NoC designs. As a final contribution, we build a taxonomy of TDM-based NoCs with real-time properties. With this taxonomy we perform a comprehensive analysis to study and compare from response time specific, to low resource implementation cost, through trade-off solutions for real-time NoCs designs. As a result, we derive new TDM-based NoC designs.Picornell Sanjuan, T. (2021). Conflict-Free Networks on Chip for Real Time Systems [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/177347TESI

    NoC-based Architectures for Real-Time Applications : Performance Analysis and Design Space Exploration

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    Monoprocessor architectures have reached their limits in regard to the computing power they offer vs the needs of modern systems. Although multicore architectures partially mitigate this limitation and are commonly used nowadays, they usually rely on intrinsically non-scalable buses to interconnect the cores. The manycore paradigm was proposed to tackle the scalability issue of bus-based multicore processors. It can scale up to hundreds of processing elements (PEs) on a single chip, by organizing them into computing tiles (holding one or several PEs). Intercore communication is usually done using a Network-on-Chip (NoC) that consists of interconnected onchip routers allowing communication between tiles. However, manycore architectures raise numerous challenges, particularly for real-time applications. First, NoC-based communication tends to generate complex blocking patterns when congestion occurs, which complicates the analysis, since computing accurate worst-case delays becomes difficult. Second, running many applications on large Systems-on-Chip such as manycore architectures makes system design particularly crucial and complex. On one hand, it complicates Design Space Exploration, as it multiplies the implementation alternatives that will guarantee the desired functionalities. On the other hand, once a hardware architecture is chosen, mapping the tasks of all applications on the platform is a hard problem, and finding an optimal solution in a reasonable amount of time is not always possible. Therefore, our first contributions address the need for computing tight worst-case delay bounds in wormhole NoCs. We first propose a buffer-aware worst-case timing analysis (BATA) to derive upper bounds on the worst-case end-to-end delays of constant-bit rate data flows transmitted over a NoC on a manycore architecture. We then extend BATA to cover a wider range of traffic types, including bursty traffic flows, and heterogeneous architectures. The introduced method is called G-BATA for Graph-based BATA. In addition to covering a wider range of assumptions, G-BATA improves the computation time; thus increases the scalability of the method. In a second part, we develop a method addressing design and mapping for applications with real-time constraints on manycore platforms. It combines model-based engineering tools (TTool) and simulation with our analytical verification technique (G-BATA) and tools (WoPANets) to provide an efficient design space exploration framework. Finally, we validate our contributions on (a) a serie of experiments on a physical platform and (b) two case studies taken from the real world: an autonomous vehicle control application, and a 5G signal decoder applicatio
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