107,870 research outputs found

    The Balanced Unicast and Multicast Capacity Regions of Large Wireless Networks

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    We consider the question of determining the scaling of the n2n^2-dimensional balanced unicast and the n2nn 2^n-dimensional balanced multicast capacity regions of a wireless network with nn nodes placed uniformly at random in a square region of area nn and communicating over Gaussian fading channels. We identify this scaling of both the balanced unicast and multicast capacity regions in terms of Θ(n)\Theta(n), out of 2n2^n total possible, cuts. These cuts only depend on the geometry of the locations of the source nodes and their destination nodes and the traffic demands between them, and thus can be readily evaluated. Our results are constructive and provide optimal (in the scaling sense) communication schemes.Comment: 37 pages, 7 figures, to appear in IEEE Transactions on Information Theor

    Broadcast Caching Networks with Two Receivers and Multiple Correlated Sources

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    The correlation among the content distributed across a cache-aided broadcast network can be exploited to reduce the delivery load on the shared wireless link. This paper considers a two-user three-file network with correlated content, and studies its fundamental limits for the worst-case demand. A class of achievable schemes based on a two-step source coding approach is proposed. Library files are first compressed using Gray-Wyner source coding, and then cached and delivered using a combination of correlation-unaware cache-aided coded multicast schemes. The second step is interesting in its own right and considers a multiple-request caching problem, whose solution requires coding in the placement phase. A lower bound on the optimal peak rate-memory trade-off is derived, which is used to evaluate the performance of the proposed scheme. It is shown that for symmetric sources the two-step strategy achieves the lower bound for large cache capacities, and it is within half of the joint entropy of two of the sources conditioned on the third source for all other cache sizes.Comment: in Proceedings of Asilomar Conference on Signals, Systems and Computers, Pacific Grove, California, November 201

    A Stochastic Resource-Sharing Network for Electric Vehicle Charging

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    We consider a distribution grid used to charge electric vehicles such that voltage drops stay bounded. We model this as a class of resource-sharing networks, known as bandwidth-sharing networks in the communication network literature. We focus on resource-sharing networks that are driven by a class of greedy control rules that can be implemented in a decentralized fashion. For a large number of such control rules, we can characterize the performance of the system by a fluid approximation. This leads to a set of dynamic equations that take into account the stochastic behavior of EVs. We show that the invariant point of these equations is unique and can be computed by solving a specific ACOPF problem, which admits an exact convex relaxation. We illustrate our findings with a case study using the SCE 47-bus network and several special cases that allow for explicit computations.Comment: 13 pages, 8 figure

    Stackelberg Network Pricing Games

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    We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of mm priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more followers optimize a polynomial-time solvable combinatorial minimization problem and choose a minimum cost solution satisfying their requirements based on the fixed costs and the leader's prices. The leader receives as revenue the total amount of prices paid by the followers for priceable edges in their solutions, and the problem is to find revenue maximizing prices. Our model extends several known pricing problems, including single-minded and unit-demand pricing, as well as Stackelberg pricing for certain follower problems like shortest path or minimum spanning tree. Our first main result is a tight analysis of a single-price algorithm for the single follower game, which provides a (1+ϵ)logm(1+\epsilon) \log m-approximation for any ϵ>0\epsilon >0. This can be extended to provide a (1+ϵ)(logk+logm)(1+\epsilon)(\log k + \log m)-approximation for the general problem and kk followers. The latter result is essentially best possible, as the problem is shown to be hard to approximate within \mathcal{O(\log^\epsilon k + \log^\epsilon m). If followers have demands, the single-price algorithm provides a (1+ϵ)m2(1+\epsilon)m^2-approximation, and the problem is hard to approximate within \mathcal{O(m^\epsilon) for some ϵ>0\epsilon >0. Our second main result is a polynomial time algorithm for revenue maximization in the special case of Stackelberg bipartite vertex cover, which is based on non-trivial max-flow and LP-duality techniques. Our results can be extended to provide constant-factor approximations for any constant number of followers
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