505 research outputs found

    Expanding JavaScript\u27s metaobject protocol

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    Making object-oriented databases more knowledgeable (From ADAM to ABEL)

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    Tesis leida en la Universidad de Aberdeen. 178 p.The salient points of this thesis are as follows: • Object-Oriented Databases can help in solving the impedance mismatch problem by introducing methods. However, methods have sometimes been overused in the sense th at the code encapsulated refers not only to how the operation is implemented but also to other kinds of knowledge that are implicit in the code. The disadvantages of this approach for modelling integrity constraints, user-defined relationships and active behaviour are pointed out. • The ADAM Object-Oriented Database has been extended to allow the designer to specify integrity constraints declaratively. A constraint equation approach is implemented th at supports the inheritance of constraints. • A need for semantic-rich user-defined relationships has been identified. In this thesis, relationships are represented as objects. An approach to enhance the semantics of relationships in both its structural and behavioural aspects is presented. The most novel idea of the approach presented is the support of the inferred properties and the operational semantics of relationships. • Active Databases have recently become an im portant area of research. This thesis shows how to extend an Object-Oriented Database with active capabilities. The principal contribution lies in representing as ‘first-class’ objects not only the active rules but also the rule manager itself. Hence, besides handling active rules as any other object in the system, future requirements can be supported just by specialising the current rule manager. • Active rules have been proposed for several purposes. Several examples, are given of the direct use of rules. However, higher level tools can be provided of which rule

    The PSN tribe

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    AbstractThe paper reviews the history, premises, research results and applications of the Procedural Semantic Network (hereafter PSN) formalism and two of its descendants, Taxis and Telos. The primary goal for the PSN project was to develop a knowledge representation formalism which combined gracefully semantic networks and procedural representations. After an initial proposal which set out a framework for the integration of these two types of representations [1], a number of features were investigated, including the treatment of contexts, the declarative representation of slots and procedures and several others. In parallel, attempts were made to apply some of the representation ideas embodied in PSN to the task of developing suitable languages for the early stages of information system design. During these stages, the designer is concerned with understanding the problem at hand and then proceeding with the specification of an initial conceptual design of an information system that meets stated requirements. Taxis and Telos were the result of this effort. Their features are outlined, along with a rationale for the differences between the three formalisms

    An object query language for multimedia federations

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    The Fischlar system provides a large centralised repository of multimedia files. As expansion is difficult in centralised systems and as different user groups have a requirement to define their own schemas, the EGTV (Efficient Global Transactions for Video) project was established to examine how the distribution of this database could be managed. The federated database approach is advocated where global schema is designed in a top-down approach, while all multimedia and textual data is stored in object-oriented (O-O) and object-relational (0-R) compliant databases. This thesis investigates queries and updates on large multimedia collections organised in the database federation. The goal of this research is to provide a generic query language capable of interrogating global and local multimedia database schemas. Therefore, a new query language EQL is defined to facilitate the querying of object-oriented and objectrelational database schemas in a database and platform independent manner, and acts as a canonical language for database federations. A new canonical language was required as the existing query language standards (SQL: 1999 and OQL) axe generally incompatible and translation between them is not trivial. EQL is supported with a formally defined object algebra and specified semantics for query evaluation. The ability to capture and store metadata of multiple database schemas is essential when constructing and querying a federated schema. Therefore we also present a new platform independent metamodel for specifying multimedia schemas stored in both object-oriented and object-relational databases. This metadata information is later used for the construction of a global schemas, and during the evaluation of local and global queries. Another important feature of any federated system is the ability to unambiguously define database schemas. The schema definition language for an EGTV database federation must be capable of specifying both object-oriented and object-relational schemas in the database independent format. As XML represents a standard for encoding and distributing data across various platforms, a language based upon XML has been developed as a part of our research. The ODLx (Object Definition Language XML) language specifies a set of XMLbased structures for defining complex database schemas capable of representing different multimedia types. The language is fully integrated with the EGTV metamodel through which ODLx schemas can be mapped to 0-0 and 0-R databases

    A general framework for positioning, evaluating and selecting the new generation of development tools.

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    This paper focuses on the evaluation and positioning of a new generation of development tools containing subtools (report generators, browsers, debuggers, GUI-builders, ...) and programming languages that are designed to work together and have a common graphical user interface and are therefore called environments. Several trends in IT have led to a pluriform range of developments tools that can be classified in numerous categories. Examples are: object-oriented tools, GUI-tools, upper- and lower CASE-tools, client/server tools and 4GL environments. This classification does not sufficiently cover the tools subject in this paper for the simple reason that only one criterion is used to distinguish them. Modern visual development environments often fit in several categories because to a certain extent, several criteria can be applied to evaluate them. In this study, we will offer a broad classification scheme with which tools can be positioned and which can be refined through further research.

    Evaluating Knowledge Representation and Reasoning Capabilites of Ontology Specification Languages

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    The interchange of ontologies across the World Wide Web (WWW) and the cooperation among heterogeneous agents placed on it is the main reason for the development of a new set of ontology specification languages, based on new web standards such as XML or RDF. These languages (SHOE, XOL, RDF, OIL, etc) aim to represent the knowledge contained in an ontology in a simple and human-readable way, as well as allow for the interchange of ontologies across the web. In this paper, we establish a common framework to compare the expressiveness of "traditional" ontology languages (Ontolingua, OKBC, OCML, FLogic, LOOM) and "web-based" ontology languages. As a result of this study, we conclude that different needs in KR and reasoning may exist in the building of an ontology-based application, and these needs must be evaluated in order to choose the most suitable ontology language(s)
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