272 research outputs found

    Vanishing point detection for visual surveillance systems in railway platform environments

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    © 2018 Elsevier B.V. Visual surveillance is of paramount importance in public spaces and especially in train and metro platforms which are particularly susceptible to many types of crime from petty theft to terrorist activity. Image resolution of visual surveillance systems is limited by a trade-off between several requirements such as sensor and lens cost, transmission bandwidth and storage space. When image quality cannot be improved using high-resolution sensors, high-end lenses or IR illumination, the visual surveillance system may need to increase the resolving power of the images by software to provide accurate outputs such as, in our case, vanishing points (VPs). Despite having numerous applications in camera calibration, 3D reconstruction and threat detection, a general method for VP detection has remained elusive. Rather than attempting the infeasible task of VP detection in general scenes, this paper presents a novel method that is fine-tuned to work for railway station environments and is shown to outperform the state-of-the-art for that particular case. In this paper, we propose a three-stage approach to accurately detect the main lines and vanishing points in low-resolution images acquired by visual surveillance systems in indoor and outdoor railway platform environments. First, several frames are used to increase the resolving power through a multi-frame image enhancer. Second, an adaptive edge detection is performed and a novel line clustering algorithm is then applied to determine the parameters of the lines that converge at VPs; this is based on statistics of the detected lines and heuristics about the type of scene. Finally, vanishing points are computed via a voting system to optimize detection in an attempt to omit spurious lines. The proposed approach is very robust since it is not affected by ever-changing illumination and weather conditions of the scene, and it is immune to vibrations. Accurate and reliable vanishing point detection provides very valuable information, which can be used to aid camera calibration, automatic scene understanding, scene segmentation, semantic classification or augmented reality in platform environments

    Planar Shape Detection at Structural Scales

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    International audienceInterpreting 3D data such as point clouds or surface meshes depends heavily on the scale of observation. Yet, existing algorithms for shape detection rely on trial-and-error parameter tunings to output configurations representative of a structural scale. We present a framework to automatically extract a set of representations that capture the shape and structure of man-made objects at different key abstraction levels. A shape-collapsing process first generates a fine-to-coarse sequence of shape representations by exploiting local planarity. This sequence is then analyzed to identify significant geometric variations between successive representations through a supervised energy minimization. Our framework is flexible enough to learn how to detect both existing structural formalisms such as the CityGML Levels Of Details, and expert-specified levels of abstraction. Experiments on different input data and classes of man-made objects, as well as comparisons with existing shape detection methods, illustrate the strengths of our approach in terms of efficiency and flexibility

    Fine Art Pattern Extraction and Recognition

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    This is a reprint of articles from the Special Issue published online in the open access journal Journal of Imaging (ISSN 2313-433X) (available at: https://www.mdpi.com/journal/jimaging/special issues/faper2020)

    Proceedings of the 2011 Joint Workshop of Fraunhofer IOSB and Institute for Anthropomatics, Vision and Fusion Laboratory

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    This book is a collection of 15 reviewed technical reports summarizing the presentations at the 2011 Joint Workshop of Fraunhofer IOSB and Institute for Anthropomatics, Vision and Fusion Laboratory. The covered topics include image processing, optical signal processing, visual inspection, pattern recognition and classification, human-machine interaction, world and situation modeling, autonomous system localization and mapping, information fusion, and trust propagation in sensor networks

    Implementation of Unmanned aerial vehicles (UAVs) for assessment of transportation infrastructure - Phase II

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    Technological advances in unmanned aerial vehicle (UAV) technologies continue to enable these tools to become easier to use, more economical, and applicable for transportation-related operations, maintenance, and asset management while also increasing safety and decreasing cost. This Phase 2 project continued to test and evaluate five main UAV platforms with a combination of optical, thermal, and lidar sensors to determine how to implement them into MDOT workflows. Field demonstrations were completed at bridges, a construction site, road corridors, and along highways with data being processed and analyzed using customized algorithms and tools. Additionally, a cost-benefit analysis was conducted, comparing manual and UAV-based inspection methods. The project team also gave a series of technical demonstrations and conference presentations, enabling outreach to interested audiences who gained understanding of the potential implementation of this technology and the advanced research that MDOT is moving to implementation. The outreach efforts and research activities performed under this contract demonstrated how implementing UAV technologies into MDOT workflows can provide many benefits to MDOT and the motoring public; such as advantages in improved cost-effectiveness, operational management, and timely maintenance of Michigan’s transportation infrastructure

    2019 EC3 July 10-12, 2019 Chania, Crete, Greece

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    EG-ICE 2021 Workshop on Intelligent Computing in Engineering

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    The 28th EG-ICE International Workshop 2021 brings together international experts working at the interface between advanced computing and modern engineering challenges. Many engineering tasks require open-world resolutions to support multi-actor collaboration, coping with approximate models, providing effective engineer-computer interaction, search in multi-dimensional solution spaces, accommodating uncertainty, including specialist domain knowledge, performing sensor-data interpretation and dealing with incomplete knowledge. While results from computer science provide much initial support for resolution, adaptation is unavoidable and most importantly, feedback from addressing engineering challenges drives fundamental computer-science research. Competence and knowledge transfer goes both ways

    Indoor Mapping and Reconstruction with Mobile Augmented Reality Sensor Systems

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    Augmented Reality (AR) ermöglicht es, virtuelle, dreidimensionale Inhalte direkt innerhalb der realen Umgebung darzustellen. Anstatt jedoch beliebige virtuelle Objekte an einem willkürlichen Ort anzuzeigen, kann AR Technologie auch genutzt werden, um Geodaten in situ an jenem Ort darzustellen, auf den sich die Daten beziehen. Damit eröffnet AR die Möglichkeit, die reale Welt durch virtuelle, ortbezogene Informationen anzureichern. Im Rahmen der vorliegenen Arbeit wird diese Spielart von AR als "Fused Reality" definiert und eingehend diskutiert. Der praktische Mehrwert, den dieses Konzept der Fused Reality bietet, lässt sich gut am Beispiel seiner Anwendung im Zusammenhang mit digitalen Gebäudemodellen demonstrieren, wo sich gebäudespezifische Informationen - beispielsweise der Verlauf von Leitungen und Kabeln innerhalb der Wände - lagegerecht am realen Objekt darstellen lassen. Um das skizzierte Konzept einer Indoor Fused Reality Anwendung realisieren zu können, müssen einige grundlegende Bedingungen erfüllt sein. So kann ein bestimmtes Gebäude nur dann mit ortsbezogenen Informationen augmentiert werden, wenn von diesem Gebäude ein digitales Modell verfügbar ist. Zwar werden größere Bauprojekt heutzutage oft unter Zuhilfename von Building Information Modelling (BIM) geplant und durchgeführt, sodass ein digitales Modell direkt zusammen mit dem realen Gebäude ensteht, jedoch sind im Falle älterer Bestandsgebäude digitale Modelle meist nicht verfügbar. Ein digitales Modell eines bestehenden Gebäudes manuell zu erstellen, ist zwar möglich, jedoch mit großem Aufwand verbunden. Ist ein passendes Gebäudemodell vorhanden, muss ein AR Gerät außerdem in der Lage sein, die eigene Position und Orientierung im Gebäude relativ zu diesem Modell bestimmen zu können, um Augmentierungen lagegerecht anzeigen zu können. Im Rahmen dieser Arbeit werden diverse Aspekte der angesprochenen Problematik untersucht und diskutiert. Dabei werden zunächst verschiedene Möglichkeiten diskutiert, Indoor-Gebäudegeometrie mittels Sensorsystemen zu erfassen. Anschließend wird eine Untersuchung präsentiert, inwiefern moderne AR Geräte, die in der Regel ebenfalls über eine Vielzahl an Sensoren verfügen, ebenfalls geeignet sind, als Indoor-Mapping-Systeme eingesetzt zu werden. Die resultierenden Indoor Mapping Datensätze können daraufhin genutzt werden, um automatisiert Gebäudemodelle zu rekonstruieren. Zu diesem Zweck wird ein automatisiertes, voxel-basiertes Indoor-Rekonstruktionsverfahren vorgestellt. Dieses wird außerdem auf der Grundlage vierer zu diesem Zweck erfasster Datensätze mit zugehörigen Referenzdaten quantitativ evaluiert. Desweiteren werden verschiedene Möglichkeiten diskutiert, mobile AR Geräte innerhalb eines Gebäudes und des zugehörigen Gebäudemodells zu lokalisieren. In diesem Kontext wird außerdem auch die Evaluierung einer Marker-basierten Indoor-Lokalisierungsmethode präsentiert. Abschließend wird zudem ein neuer Ansatz, Indoor-Mapping Datensätze an den Achsen des Koordinatensystems auszurichten, vorgestellt
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