121 research outputs found

    Image preprocessing for artistic robotic painting

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    Artistic robotic painting implies creating a picture on canvas according to a brushstroke map preliminarily computed from a source image. To make the painting look closer to the human artwork, the source image should be preprocessed to render the effects usually created by artists. In this paper, we consider three preprocessing effects: aerial perspective, gamut compression and brushstroke coherence. We propose an algorithm for aerial perspective amplification based on principles of light scattering using a depth map, an algorithm for gamut compression using nonlinear hue transformation and an algorithm for image gradient filtering for obtaining a well-coherent brushstroke map with a reduced number of brushstrokes, required for practical robotic painting. The described algorithms allow interactive image correction and make the final rendering look closer to a manually painted artwork. To illustrate our proposals, we render several test images on a computer and paint a monochromatic image on canvas with a painting robot

    Harmonizer: Learning to Perform White-Box Image and Video Harmonization

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    Recent works on image harmonization solve the problem as a pixel-wise image translation task via large autoencoders. They have unsatisfactory performances and slow inference speeds when dealing with high-resolution images. In this work, we observe that adjusting the input arguments of basic image filters, e.g., brightness and contrast, is sufficient for humans to produce realistic images from the composite ones. Hence, we frame image harmonization as an image-level regression problem to learn the arguments of the filters that humans use for the task. We present a Harmonizer framework for image harmonization. Unlike prior methods that are based on black-box autoencoders, Harmonizer contains a neural network for filter argument prediction and several white-box filters (based on the predicted arguments) for image harmonization. We also introduce a cascade regressor and a dynamic loss strategy for Harmonizer to learn filter arguments more stably and precisely. Since our network only outputs image-level arguments and the filters we used are efficient, Harmonizer is much lighter and faster than existing methods. Comprehensive experiments demonstrate that Harmonizer surpasses existing methods notably, especially with high-resolution inputs. Finally, we apply Harmonizer to video harmonization, which achieves consistent results across frames and 56 fps at 1080P resolution. Code and models are available at: https://github.com/ZHKKKe/Harmonizer
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