15,114 research outputs found
Integrated Inference and Learning of Neural Factors in Structural Support Vector Machines
Tackling pattern recognition problems in areas such as computer vision,
bioinformatics, speech or text recognition is often done best by taking into
account task-specific statistical relations between output variables. In
structured prediction, this internal structure is used to predict multiple
outputs simultaneously, leading to more accurate and coherent predictions.
Structural support vector machines (SSVMs) are nonprobabilistic models that
optimize a joint input-output function through margin-based learning. Because
SSVMs generally disregard the interplay between unary and interaction factors
during the training phase, final parameters are suboptimal. Moreover, its
factors are often restricted to linear combinations of input features, limiting
its generalization power. To improve prediction accuracy, this paper proposes:
(i) Joint inference and learning by integration of back-propagation and
loss-augmented inference in SSVM subgradient descent; (ii) Extending SSVM
factors to neural networks that form highly nonlinear functions of input
features. Image segmentation benchmark results demonstrate improvements over
conventional SSVM training methods in terms of accuracy, highlighting the
feasibility of end-to-end SSVM training with neural factors
Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluids
Real-life control tasks involve matters of various substances---rigid or soft
bodies, liquid, gas---each with distinct physical behaviors. This poses
challenges to traditional rigid-body physics engines. Particle-based simulators
have been developed to model the dynamics of these complex scenes; however,
relying on approximation techniques, their simulation often deviates from
real-world physics, especially in the long term. In this paper, we propose to
learn a particle-based simulator for complex control tasks. Combining learning
with particle-based systems brings in two major benefits: first, the learned
simulator, just like other particle-based systems, acts widely on objects of
different materials; second, the particle-based representation poses strong
inductive bias for learning: particles of the same type have the same dynamics
within. This enables the model to quickly adapt to new environments of unknown
dynamics within a few observations. We demonstrate robots achieving complex
manipulation tasks using the learned simulator, such as manipulating fluids and
deformable foam, with experiments both in simulation and in the real world. Our
study helps lay the foundation for robot learning of dynamic scenes with
particle-based representations.Comment: Accepted to ICLR 2019. Project Page: http://dpi.csail.mit.edu Video:
https://www.youtube.com/watch?v=FrPpP7aW3L
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