281 research outputs found
Dynamic Heuristics for Backtrack Search on Tree-Decomposition of CSPs
This paper deals with methods exploiting tree-decomposition approaches for solving constraint networks. We consider here the practical efficiency of these approaches by defining five classes of variable orders more and more dynamic which preserve the time complexity bound. For that, we define extensions of this theoretical time complexity bound to increase the dynamic aspect of these orders. We define a constant k allowing us to extend the classical bound from O(exp(w + 1)) firstly to O(exp(w + k + 1)), and finally to O(exp(2(w + k+1)−s −)), with w the ”tree-width ” of a CSP and s − the minimum size of its separators. Finally, we assess the defined theoretical extension of the time complexity bound from a practical viewpoint
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Experimental evaluation of preprocessing algorithms for constraint satisfaction problems
This paper presents an experimental evaluation of two orthogonal schemes for preprocessing constraint satisfaction problems (CSPs). The first of these schemes involves a class of local consistency techniques that includes directional arc consistency, directional path consistency, and adaptive consistency. The other scheme concerns the prearrangement of variables in a linear order to facilitate an efficient search. In the first series of experiments, we evaluated the effect of each of the local consistency techniques on backtracking and its common enhancement, backjumping. Surprizingly, although adaptive consistency has the best worst-case complexity bounds, we have found that it exhibits the worst performance, unless the constraint graph was very sparse. Directional arc consistency (followed by either backjumping or backtracking) and backjumping (without any pre-processing) outperformed all other techniques; moreover, the former dominated the latter in computationally intensive situations. The second series of experiments suggests that maximum cardinality and minimum width arc the best pre-ordering (i.e., static ordering) strategies, while dynamic search rearrangement is superior to all the preorderings studied
Multireference Alignment using Semidefinite Programming
The multireference alignment problem consists of estimating a signal from
multiple noisy shifted observations. Inspired by existing Unique-Games
approximation algorithms, we provide a semidefinite program (SDP) based
relaxation which approximates the maximum likelihood estimator (MLE) for the
multireference alignment problem. Although we show that the MLE problem is
Unique-Games hard to approximate within any constant, we observe that our
poly-time approximation algorithm for the MLE appears to perform quite well in
typical instances, outperforming existing methods. In an attempt to explain
this behavior we provide stability guarantees for our SDP under a random noise
model on the observations. This case is more challenging to analyze than
traditional semi-random instances of Unique-Games: the noise model is on
vertices of a graph and translates into dependent noise on the edges.
Interestingly, we show that if certain positivity constraints in the SDP are
dropped, its solution becomes equivalent to performing phase correlation, a
popular method used for pairwise alignment in imaging applications. Finally, we
show how symmetry reduction techniques from matrix representation theory can
simplify the analysis and computation of the SDP, greatly decreasing its
computational cost
Higher-Level Consistencies: Where, When, and How Much
Determining whether or not a Constraint Satisfaction Problem (CSP) has a solution is NP-complete. CSPs are solved by inference (i.e., enforcing consistency), conditioning (i.e., doing search), or, more commonly, by interleaving the two mechanisms. The most common consistency property enforced during search is Generalized Arc Consistency (GAC). In recent years, new algorithms that enforce consistency properties stronger than GAC have been proposed and shown to be necessary to solve difficult problem instances.
We frame the question of balancing the cost and the pruning effectiveness of consistency algorithms as the question of determining where, when, and how much of a higher-level consistency to enforce during search. To answer the `where\u27 question, we exploit the topological structure of a problem instance and target high-level consistency where cycle structures appear. To answer the \u27when\u27 question, we propose a simple, reactive, and effective strategy that monitors the performance of backtrack search and triggers a higher-level consistency as search thrashes. Lastly, for the question of `how much,\u27 we monitor the amount of updates caused by propagation and interrupt the process before it reaches a fixpoint. Empirical evaluations on benchmark problems demonstrate the effectiveness of our strategies.
Adviser: B.Y. Choueiry and C. Bessier
Higher-Level Consistencies: Where, When, and How Much
Determining whether or not a Constraint Satisfaction Problem (CSP) has a solution is NP-complete. CSPs are solved by inference (i.e., enforcing consistency), conditioning (i.e., doing search), or, more commonly, by interleaving the two mechanisms. The most common consistency property enforced during search is Generalized Arc Consistency (GAC). In recent years, new algorithms that enforce consistency properties stronger than GAC have been proposed and shown to be necessary to solve difficult problem instances.
We frame the question of balancing the cost and the pruning effectiveness of consistency algorithms as the question of determining where, when, and how much of a higher-level consistency to enforce during search. To answer the `where\u27 question, we exploit the topological structure of a problem instance and target high-level consistency where cycle structures appear. To answer the \u27when\u27 question, we propose a simple, reactive, and effective strategy that monitors the performance of backtrack search and triggers a higher-level consistency as search thrashes. Lastly, for the question of `how much,\u27 we monitor the amount of updates caused by propagation and interrupt the process before it reaches a fixpoint. Empirical evaluations on benchmark problems demonstrate the effectiveness of our strategies.
Adviser: B.Y. Choueiry and C. Bessier
Solution Counting for CSP and SAT with Large Tree-Width
Рассмотрена проблема подсчета количества решений задачи совместимости ограничений (Constraint Satisfaction Problem). Для ее решения был адаптирован метод обратного прослеживания с ацикличным представлением графа ограничений (Backtracking with Tree-Decomposition). Предложен точный алгоритм, сложность которого экспоненциально зависит от ширины дерева, и приближенный алгоритм, экспоненциально зависящий от размера максимальной клики.The problem of counting the number of solutions of a CSP is considered. For solving the problem the Backtracking with a Tree-Decomposition method was adapted. The exact algorithm is suggested which has the worst-time complexity exponential in a tree width, as well as iterative algorithm that has computational complexity exponential in a maximum clique size.Розглянуто проблему підрахунку кількості розв’язків задачі сумісності обмежень (Constraint Satisfaction Problem). Для її розв’язку було адаптовано метод зворотного простеження з ациклічним поданням графа обмежень (Backtracking with Tree-Decomposition). Запропоновано точний алгоритм, складність якого експоненційно залежить від ширини дерева, і наближений алгоритм, експоненційно залежний від розміру максимальної кліки
Higher-Level Consistencies: Where, When, and How Much
Determining whether or not a Constraint Satisfaction Problem (CSP) has a solution is NP-complete. CSPs are solved by inference (i.e., enforcing consistency), conditioning (i.e., doing search), or, more commonly, by interleaving the two mechanisms. The most common consistency property enforced during search is Generalized Arc Consistency (GAC). In recent years, new algorithms that enforce consistency properties stronger than GAC have been proposed and shown to be necessary to solve difficult problem instances.
We frame the question of balancing the cost and the pruning effectiveness of consistency algorithms as the question of determining where, when, and how much of a higher-level consistency to enforce during search. To answer the `where\u27 question, we exploit the topological structure of a problem instance and target high-level consistency where cycle structures appear. To answer the \u27when\u27 question, we propose a simple, reactive, and effective strategy that monitors the performance of backtrack search and triggers a higher-level consistency as search thrashes. Lastly, for the question of `how much,\u27 we monitor the amount of updates caused by propagation and interrupt the process before it reaches a fixpoint. Empirical evaluations on benchmark problems demonstrate the effectiveness of our strategies.
Adviser: B.Y. Choueiry and C. Bessier
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