4,964 research outputs found

    A construction of traceability set systems with polynomial tracing algorithm

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    © 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.A family F of w-subsets of a finite set X is called a set system with the identifiable parent property if for any w-subset contained in the union of some t sets, called traitors, of F at least one of these sets can be uniquely determined, i.e. traced. A set system with traceability property (TSS, for short) allows to trace at least one traitor by minimal distance decoding of the corresponding binary code, and hence the complexity of tracing procedure is of order O(M), where M is the number of users or the code's cardinality. We propose a new construction of TSS which is based on the old Kautz-Singleton concatenated construction with algebraic-geometry codes as the outer code and Guruswami-Sudan decoding algorithm. The resulting codes (set systems) have exponentially many users (codevectors) M and polylog(M) complexity of code construction and decoding, i.e. tracing traitors. This is the first construction of traceability set systems with such properties.Peer ReviewedPostprint (author's final draft

    Gossip Codes for Fingerprinting: Construction, Erasure Analysis and Pirate Tracing

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    This work presents two new construction techniques for q-ary Gossip codes from tdesigns and Traceability schemes. These Gossip codes achieve the shortest code length specified in terms of code parameters and can withstand erasures in digital fingerprinting applications. This work presents the construction of embedded Gossip codes for extending an existing Gossip code into a bigger code. It discusses the construction of concatenated codes and realisation of erasure model through concatenated codes.Comment: 28 page

    Properties and evaluation of fingerprinting codes

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    The concept of data fingerprinting is of paramount importance in the framework of digital content distribution. This project deals with fingerprinting codes, which are used to prevent dishonest users from redistributing copyrighted material. After introducing some basic notions of coding and fingerprinting theory, the project is divided in two parts. In the first part, we present and analyze some of the main existing fingerprinting codes and we also discuss some new constructions. The study is specifically focused on the estimation of the minimum length of the codes, given the design parameters of the system: number of users to allocate, maximum size of the collusions and probability of identification error. Also, we present some theoretical results about the new code construction studied. Finally, we present several simulations, comparing the different codes and estimating what is the minimum-length code in each region. The second part of the project is devoted to the study of the properties of Reed-Solomon codes in the context of fingerprinting. Codes with the traceability (TA) property are of remarkable significance, since they provide an efficient way to identify traitors. Codes with the identifiable parent property (IPP) are also capable of identifying traitors, requiring less restrictive conditions than the TA codes at the expense of not having an efficient decoding algorithm, in the general case. Other codes that have been widely studied but possess a weaker traitor-tracing capability are the secure frameproof codes (SFP). It is a well-known result that TA implies IPP and IPP implies SFP. The converse is in general false. However, it has been conjectured that for Reed-Solomon codes all three properties are equivalent. In this paper we investigate this equivalence, and provide a positive answer for families of Reed-Solomon codes when the number of traitors divide the size of the code fieldAward-winnin

    A Network Coding Approach to Loss Tomography

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    Network tomography aims at inferring internal network characteristics based on measurements at the edge of the network. In loss tomography, in particular, the characteristic of interest is the loss rate of individual links and multicast and/or unicast end-to-end probes are typically used. Independently, recent advances in network coding have shown that there are advantages from allowing intermediate nodes to process and combine, in addition to just forward, packets. In this paper, we study the problem of loss tomography in networks with network coding capabilities. We design a framework for estimating link loss rates, which leverages network coding capabilities, and we show that it improves several aspects of tomography including the identifiability of links, the trade-off between estimation accuracy and bandwidth efficiency, and the complexity of probe path selection. We discuss the cases of inferring link loss rates in a tree topology and in a general topology. In the latter case, the benefits of our approach are even more pronounced compared to standard techniques, but we also face novel challenges, such as dealing with cycles and multiple paths between sources and receivers. Overall, this work makes the connection between active network tomography and network coding

    Contribution to the construction of fingerprinting and watermarking schemes to protect mobile agents and multimedia content

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    The main characteristic of fingerprinting codes is the need of high error-correction capacity due to the fact that they are designed to avoid collusion attacks which will damage many symbols from the codewords. Moreover, the use of fingerprinting schemes depends on the watermarking system that is used to embed the codeword into the content and how it honors the marking assumption. In this sense, even though fingerprinting codes were mainly used to protect multimedia content, using them on software protection systems seems an option to be considered. This thesis, studies how to use codes which have iterative-decoding algorithms, mainly turbo-codes, to solve the fingerprinting problem. Initially, it studies the effectiveness of current approaches based on concatenating tradicioanal fingerprinting schemes with convolutional codes and turbo-codes. It is shown that these kind of constructions ends up generating a high number of false positives. Even though this thesis contains some proposals to improve these schemes, the direct use of turbo-codes without using any concatenation with a fingerprinting code as inner code has also been considered. It is shown that the performance of turbo-codes using the appropiate constituent codes is a valid alternative for environments with hundreds of users and 2 or 3 traitors. As constituent codes, we have chosen low-rate convolutional codes with maximum free distance. As for how to use fingerprinting codes with watermarking schemes, we have studied the option of using watermarking systems based on informed coding and informed embedding. It has been discovered that, due to different encodings available for the same symbol, its applicability to embed fingerprints is very limited. On this sense, some modifications to these systems have been proposed in order to properly adapt them to fingerprinting applications. Moreover the behavior and impact over a video produced as a collusion of 2 users by the YouTube’s s ervice has been s tudied. We have also studied the optimal parameters for viable tracking of users who have used YouTube and conspired to redistribute copies generated by a collusion attack. Finally, we have studied how to implement fingerprinting schemes and software watermarking to fix the problem of malicious hosts on mobile agents platforms. In this regard, four different alternatives have been proposed to protect the agent depending on whether you want only detect the attack or avoid it in real time. Two of these proposals are focused on the protection of intrusion detection systems based on mobile agents. Moreover, each of these solutions has several implications in terms of infrastructure and complexity.Els codis fingerprinting es caracteritzen per proveir una alta capacitat correctora ja que han de fer front a atacs de confabulació que malmetran una part important dels símbols de la paraula codi. D'atra banda, la utilització de codis de fingerprinting en entorns reals està subjecta a que l'esquema de watermarking que gestiona la incrustació sigui respectuosa amb la marking assumption. De la mateixa manera, tot i que el fingerprinting neix de la protecció de contingut multimèdia, utilitzar-lo en la protecció de software comença a ser una aplicació a avaluar. En aquesta tesi s'ha estudiat com aplicar codis amb des codificació iterativa, concretament turbo-codis, al problema del rastreig de traïdors en el context del fingerprinting digital. Inicialment s'ha qüestionat l'eficàcia dels enfocaments actuals en la utilització de codis convolucionals i turbo-codis que plantegen concatenacions amb esquemes habituals de fingerprinting. S'ha demostrat que aquest tipus de concatenacions portaven, de forma implícita, a una elevada probabilitat d'inculpar un usuari innocent. Tot i que s'han proposat algunes millores sobre aquests esquemes , finalment s'ha plantejat l'ús de turbocodis directament, evitant així la concatenació amb altres esquemes de fingerprinting. S'ha demostrat que, si s'utilitzen els codis constituents apropiats, el rendiment del turbo-descodificador és suficient per a ser una alternativa aplicable en entorns amb varis centenars d'usuaris i 2 o 3 confabuladors . Com a codis constituents s'ha optat pels codis convolucionals de baix ràtio amb distància lliure màxima. Pel que fa a com utilitzar els codis de fingerprinting amb esquemes de watermarking, s'ha estudiat l'opció d'utilitzar sistemes de watermarking basats en la codificació i la incrustació informada. S'ha comprovat que, degut a la múltiple codificació del mateix símbol, la seva aplicabilitat per incrustar fingerprints és molt limitada. En aquest sentit s'ha plantejat algunes modificacions d'aquests sistemes per tal d'adaptar-los correctament a aplicacions de fingerprinting. D'altra banda s'ha avaluat el comportament i l'impacte que el servei de YouTube produeix sobre un vídeo amb un fingerprint incrustat. A més , s'ha estudiat els paràmetres òptims per a fer viable el rastreig d'usuaris que han confabulat i han utilitzat YouTube per a redistribuir la copia fruït de la seva confabulació. Finalment, s'ha estudiat com aplicar els esquemes de fingerprinting i watermarking de software per solucionar el problema de l'amfitrió maliciós en agents mòbils . En aquest sentit s'han proposat quatre alternatives diferents per a protegir l'agent en funció de si és vol només detectar l'atac o evitar-lo en temps real. Dues d'aquestes propostes es centren en la protecció de sistemes de detecció d'intrusions basats en agents mòbils. Cadascuna de les solucions té diverses implicacions a nivell d'infrastructura i de complexitat.Postprint (published version
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