60 research outputs found

    Completion Time Reduction in Instantly Decodable Network Coding Through Decoding Delay Control

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    For several years, the completion time and decoding delay problems in Instantly Decodable Network Coding (IDNC) were considered separately and were thought to completely act against each other. Recently, some works aimed to balance the effects of these two important IDNC metrics but none of them studied a further optimization of one by controlling the other. In this paper, we study the effect of controlling the decoding delay to reduce the completion time below its currently best known solution. We first derive the decoding-delay-dependent expressions of the users' and overall completion times. Although using such expressions to find the optimal overall completion time is NP-hard, we design a novel heuristic that minimizes the probability of increasing the maximum of these decoding-delay-dependent completion time expressions after each transmission through a layered control of their decoding delays. Simulation results show that this new algorithm achieves both a lower mean completion time and mean decoding delay compared to the best known heuristic for completion time reduction. The gap in performance becomes significant for harsh erasure scenarios

    Instantly Decodable Network Coding: From Centralized to Device-to-Device Communications

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    From its introduction to its quindecennial, network coding has built a strong reputation for enhancing packet recovery and achieving maximum information flow in both wired and wireless networks. Traditional studies focused on optimizing the throughput of the system by proposing elaborate schemes able to reach the network capacity. With the shift toward distributed computing on mobile devices, performance and complexity become both critical factors that affect the efficiency of a coding strategy. Instantly decodable network coding presents itself as a new paradigm in network coding that trades off these two aspects. This paper review instantly decodable network coding schemes by identifying, categorizing, and evaluating various algorithms proposed in the literature. The first part of the manuscript investigates the conventional centralized systems, in which all decisions are carried out by a central unit, e.g., a base-station. In particular, two successful approaches known as the strict and generalized instantly decodable network are compared in terms of reliability, performance, complexity, and packet selection methodology. The second part considers the use of instantly decodable codes in a device-to-device communication network, in which devices speed up the recovery of the missing packets by exchanging network coded packets. Although the performance improvements are directly proportional to the computational complexity increases, numerous successful schemes from both the performance and complexity viewpoints are identified

    Instantly decodable network coding for real-time device-to-device communications

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    This paper studies the delay reduction problem for instantly decodable network coding (IDNC)-based device-to-device (D2D) communication-enabled networks. Unlike conventional point-to-multipoint (PMP) systems in which the wireless base station has the sufficient computation abilities, D2D networks rely on battery-powered operations of the devices. Therefore, a particular emphasis on the computation complexity needs to be addressed in the design of delay reduction algorithms for D2D networks. While most of the existing literature on IDNC directly extend the delay reduction PMP schemes, known to be NP-hard, to the D2D setting, this paper proposes to investigate and minimize the complexity of such algorithms for battery-powered devices. With delay minimization problems in IDNC-based systems being equivalent to a maximum weight clique problems in the IDNC graph, the presented algorithms, in this paper, can be applied to different delay aspects. This paper introduces and focuses on the reduction of the maximum value of the decoding delay as it represents the most general solution. The complexity of the solution is reduced by first proposing efficient methods for the construction, the update, and the dimension reduction of the IDNC graph. The paper, further, shows that, under particular scenarios, the problem boils down to a maximum clique problem. Due to the complexity of discovering such maximum clique, the paper presents a fast selection algorithm. Simulation results illustrate the performance of the proposed schemes and suggest that the proposed fast selection algorithm provides appreciable complexity gain as compared to the optimal selection one, with a negligible degradation in performance. In addition, they indicate that the running time of the proposed solution is close to the random selection algorithm

    Coalition Formation Game for Cooperative Content Delivery in Network Coding Assisted D2D Communications

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    Device-to-device (D2D) communications have shown a huge potential in cellular offloading and become a potential technology in 5G and beyond. In D2D networks, the requested contents by user devices (UDs) can be delivered via D2D links, thus offloading the content providers (CPs). In this work, we address the problem of minimizing the delay of delivering content in a decentralized and partially D2D connected network using network coding (NC) and cooperation among the UDs. The proposed optimization framework considers UDs’ acquired and missing contents, their limited coverage zones, NC, and content’s erasure probability. As such, the completion time for delivering all missing contents to all UDs is minimized. The problem is modeled as a coalition game with cooperative-players wherein the payoff function is derived so that increasing individual payoff results in the desired cooperative behavior. Given the intractability of the formulation, the coalition game is relaxed to a coalition formation game (CFG). A distributed coalition formation algorithm relying on merge-and-split rules is developed for solving the relaxed problem at each transmission. The effectiveness of the proposed solution is validated through computer simulation against existing schemes

    Coalition Formation Game for Cooperative Content Delivery in Network Coding Assisted D2D Communications

    Get PDF
    Device-to-device (D2D) communications have shown a huge potential in cellular offloading and become a potential technology in 5G and beyond. In D2D networks, the requested contents by user devices (UDs) can be delivered via D2D links, thus offloading the content providers (CPs). In this work, we address the problem of minimizing the delay of delivering content in a decentralized and partially D2D connected network using network coding (NC) and cooperation among the UDs. The proposed optimization framework considers UDs’ acquired and missing contents, their limited coverage zones, NC, and content’s erasure probability. As such, the completion time for delivering all missing contents to all UDs is minimized. The problem is modeled as a coalition game with cooperative-players wherein the payoff function is derived so that increasing individual payoff results in the desired cooperative behavior. Given the intractability of the formulation, the coalition game is relaxed to a coalition formation game (CFG). A distributed coalition formation algorithm relying on merge-and-split rules is developed for solving the relaxed problem at each transmission. The effectiveness of the proposed solution is validated through computer simulation against existing schemes
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