870 research outputs found

    Temporalized logics and automata for time granularity

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    Suitable extensions of the monadic second-order theory of k successors have been proposed in the literature to capture the notion of time granularity. In this paper, we provide the monadic second-order theories of downward unbounded layered structures, which are infinitely refinable structures consisting of a coarsest domain and an infinite number of finer and finer domains, and of upward unbounded layered structures, which consist of a finest domain and an infinite number of coarser and coarser domains, with expressively complete and elementarily decidable temporal logic counterparts. We obtain such a result in two steps. First, we define a new class of combined automata, called temporalized automata, which can be proved to be the automata-theoretic counterpart of temporalized logics, and show that relevant properties, such as closure under Boolean operations, decidability, and expressive equivalence with respect to temporal logics, transfer from component automata to temporalized ones. Then, we exploit the correspondence between temporalized logics and automata to reduce the task of finding the temporal logic counterparts of the given theories of time granularity to the easier one of finding temporalized automata counterparts of them.Comment: Journal: Theory and Practice of Logic Programming Journal Acronym: TPLP Category: Paper for Special Issue (Verification and Computational Logic) Submitted: 18 March 2002, revised: 14 Januari 2003, accepted: 5 September 200

    Modal mu-calculi

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    A decidable weakening of Compass Logic based on cone-shaped cardinal directions

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    We introduce a modal logic, called Cone Logic, whose formulas describe properties of points in the plane and spatial relationships between them. Points are labelled by proposition letters and spatial relations are induced by the four cone-shaped cardinal directions. Cone Logic can be seen as a weakening of Venema's Compass Logic. We prove that, unlike Compass Logic and other projection-based spatial logics, its satisfiability problem is decidable (precisely, PSPACE-complete). We also show that it is expressive enough to capture meaningful interval temporal logics - in particular, the interval temporal logic of Allen's relations "Begins", "During", and "Later", and their transposes

    Constraint LTL Satisfiability Checking without Automata

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    This paper introduces a novel technique to decide the satisfiability of formulae written in the language of Linear Temporal Logic with Both future and past operators and atomic formulae belonging to constraint system D (CLTLB(D) for short). The technique is based on the concept of bounded satisfiability, and hinges on an encoding of CLTLB(D) formulae into QF-EUD, the theory of quantifier-free equality and uninterpreted functions combined with D. Similarly to standard LTL, where bounded model-checking and SAT-solvers can be used as an alternative to automata-theoretic approaches to model-checking, our approach allows users to solve the satisfiability problem for CLTLB(D) formulae through SMT-solving techniques, rather than by checking the emptiness of the language of a suitable automaton A_{\phi}. The technique is effective, and it has been implemented in our Zot formal verification tool.Comment: 39 page

    Strategy Logic with Imperfect Information

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    We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to be undecidable. We introduce a syntactical class of "hierarchical instances" for which, intuitively, as one goes down the syntactic tree of the formula, strategy quantifications are concerned with finer observations of the model. We prove that model-checking SLii restricted to hierarchical instances is decidable. This result, because it allows for complex patterns of existential and universal quantification on strategies, greatly generalises previous ones, such as decidability of multi-player games with imperfect information and hierarchical observations, and decidability of distributed synthesis for hierarchical systems. To establish the decidability result, we introduce and study QCTL*ii, an extension of QCTL* (itself an extension of CTL* with second-order quantification over atomic propositions) by parameterising its quantifiers with observations. The simple syntax of QCTL* ii allows us to provide a conceptually neat reduction of SLii to QCTL*ii that separates concerns, allowing one to forget about strategies and players and focus solely on second-order quantification. While the model-checking problem of QCTL*ii is, in general, undecidable, we identify a syntactic fragment of hierarchical formulas and prove, using an automata-theoretic approach, that it is decidable. The decidability result for SLii follows since the reduction maps hierarchical instances of SLii to hierarchical formulas of QCTL*ii

    Non-null Infinitesimal Micro-steps: a Metric Temporal Logic Approach

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    Many systems include components interacting with each other that evolve with possibly very different speeds. To deal with this situation many formal models adopt the abstraction of "zero-time transitions", which do not consume time. These however have several drawbacks in terms of naturalness and logic consistency, as a system is modeled to be in different states at the same time. We propose a novel approach that exploits concepts from non-standard analysis to introduce a notion of micro- and macro-steps in an extension of the TRIO metric temporal logic, called X-TRIO. We use X-TRIO to provide a formal semantics and an automated verification technique to Stateflow-like notations used in the design of flexible manufacturing systems.Comment: 20 pages, 2 figures, submitted to the conference "FORMATS: Formal Modelling and Analysis of Timed Systems" 201
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