955 research outputs found

    Peer-to-Peer Networks and Computation: Current Trends and Future Perspectives

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    This research papers examines the state-of-the-art in the area of P2P networks/computation. It attempts to identify the challenges that confront the community of P2P researchers and developers, which need to be addressed before the potential of P2P-based systems, can be effectively realized beyond content distribution and file-sharing applications to build real-world, intelligent and commercial software systems. Future perspectives and some thoughts on the evolution of P2P-based systems are also provided

    Conceptual development of resources discovery in the proposed hybrid P2P video streaming

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    We present the design of a hybrid Peer-to-Peer (P2P) system for video streaming. In this paper, we address the availability, accessibility and lookup service of files. We use the advantages of server-client business model to search and retrieve the information. We implement the base ontology of video domain repository so that the final result may be different and provide more results from the keyword search. To provide the dynamic standby peer, we use checksum value as an indicator to search an identical content in the Peer-to-Peer network. We hypothesize that, by using server-client searching in Peer-to-Peer application, we can reduce the latency lookup services, path length, peer load and network traffic

    Probabilistic Proximity-aware Resource Location in Peer-to-Peer Networks Using Resource Replication

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    Nowadays, content distribution has received remarkable attention in distributed computing researches and its applications typically allow personal computers, called peers, to cooperate with each other in order to accomplish distributed operations such as query search and acquiring digital contents. In a very large network, it is impossible to perform a query request by visiting all peers. There are some works that try to find the location of resources probabilistically (i.e. non-deterministically). They all have used inefficient protocols for finding the probable location of peers who manage the resources. This paper presents a more efficient protocol that is proximity-aware in the sense that it is able to cache and replicate the popular queries proportional to distance latency. The protocol dictates that the farther the resources are located from the origin of a query, the more should be the probability of their replication in the caches of intermediate peers. We have validated the proposed distributed caching scheme by running it on a simulated peer-to-peer network using the well-known Gnutella system parameters. The simulation results show that the proximity-aware distributed caching can improve the efficiency of peer-to-peer resource location services in terms of the probability of finding objects, overall miss rate of the system, fraction of involved peers in the search process, and the amount of system load

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research
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