8,058 research outputs found
Safety Verification of Phaser Programs
We address the problem of statically checking control state reachability (as
in possibility of assertion violations, race conditions or runtime errors) and
plain reachability (as in deadlock-freedom) of phaser programs. Phasers are a
modern non-trivial synchronization construct that supports dynamic parallelism
with runtime registration and deregistration of spawned tasks. They allow for
collective and point-to-point synchronizations. For instance, phasers can
enforce barriers or producer-consumer synchronization schemes among all or
subsets of the running tasks. Implementations %of these recent and dynamic
synchronization are found in modern languages such as X10 or Habanero Java.
Phasers essentially associate phases to individual tasks and use their runtime
values to restrict possible concurrent executions. Unbounded phases may result
in infinite transition systems even in the case of programs only creating
finite numbers of tasks and phasers. We introduce an exact gap-order based
procedure that always terminates when checking control reachability for
programs generating bounded numbers of coexisting tasks and phasers. We also
show verifying plain reachability is undecidable even for programs generating
few tasks and phasers. We then explain how to turn our procedure into a sound
analysis for checking plain reachability (including deadlock freedom). We
report on preliminary experiments with our open source tool
A Design Strategy for Deadlock-Free Concurrent Systems
When building concurrent systems, it would be useful to have a collection of reusable processes
to perform standard tasks. However, without knowing certain details of the inner workings of
these components, one can never be sure that they will not cause deadlock when connected to
some particular network.
Here we describe a hierarchical method for designing complex networks of communicating
processeswhich are deadlock-free.We use this to define a safe and simple method for specifying
the communication interface to third party software components. This work is presented using
the CSP model of concurrency and the occam2.1 programming language
A framework for deadlock detection in core ABS
We present a framework for statically detecting deadlocks in a concurrent
object-oriented language with asynchronous method calls and cooperative
scheduling of method activations. Since this language features recursion and
dynamic resource creation, deadlock detection is extremely complex and
state-of-the-art solutions either give imprecise answers or do not scale. In
order to augment precision and scalability we propose a modular framework that
allows several techniques to be combined. The basic component of the framework
is a front-end inference algorithm that extracts abstract behavioural
descriptions of methods, called contracts, which retain resource dependency
information. This component is integrated with a number of possible different
back-ends that analyse contracts and derive deadlock information. As a
proof-of-concept, we discuss two such back-ends: (i) an evaluator that computes
a fixpoint semantics and (ii) an evaluator using abstract model checking.Comment: Software and Systems Modeling, Springer Verlag, 201
Graphical modelling language for spycifying concurrency based on CSP
Introduced in this (shortened) paper is a graphical modelling language for specifying concurrency in software designs. The language notations are derived from CSP and the resulting designs form CSP diagrams. The notations reflect both data-flow and control-flow aspects of concurrent software architectures. These designs can automatically be described by CSP algebraic expressions that can be used for formal analysis. The designer does not have to be aware of the underlying mathematics. The techniques and rules presented provide guidance to the development of concurrent software architectures. One can detect and reason about compositional conflicts (errors in design), potential deadlocks (errors at run-time), and priority inversion problems (performance burden) at a high level of abstraction. The CSP diagram collaborates with objectoriented modelling languages and structured methods
Static Trace-Based Deadlock Analysis for Synchronous Mini-Go
We consider the problem of static deadlock detection for programs in the Go
programming language which make use of synchronous channel communications. In
our analysis, regular expressions extended with a fork operator capture the
communication behavior of a program. Starting from a simple criterion that
characterizes traces of deadlock-free programs, we develop automata-based
methods to check for deadlock-freedom. The approach is implemented and
evaluated with a series of examples
Progressive Transactional Memory in Time and Space
Transactional memory (TM) allows concurrent processes to organize sequences
of operations on shared \emph{data items} into atomic transactions. A
transaction may commit, in which case it appears to have executed sequentially
or it may \emph{abort}, in which case no data item is updated.
The TM programming paradigm emerged as an alternative to conventional
fine-grained locking techniques, offering ease of programming and
compositionality. Though typically themselves implemented using locks, TMs hide
the inherent issues of lock-based synchronization behind a nice transactional
programming interface.
In this paper, we explore inherent time and space complexity of lock-based
TMs, with a focus of the most popular class of \emph{progressive} lock-based
TMs. We derive that a progressive TM might enforce a read-only transaction to
perform a quadratic (in the number of the data items it reads) number of steps
and access a linear number of distinct memory locations, closing the question
of inherent cost of \emph{read validation} in TMs. We then show that the total
number of \emph{remote memory references} (RMRs) that take place in an
execution of a progressive TM in which concurrent processes perform
transactions on a single data item might reach , which
appears to be the first RMR complexity lower bound for transactional memory.Comment: Model of Transactional Memory identical with arXiv:1407.6876,
arXiv:1502.0272
Timed Session Types
Timed session types formalise timed communication protocols between two
participants at the endpoints of a session. They feature a decidable compliance
relation, which generalises to the timed setting the progress-based compliance
between untimed session types. We show a sound and complete technique to decide
when a timed session type admits a compliant one. Then, we show how to
construct the most precise session type compliant with a given one, according
to the subtyping preorder induced by compliance. Decidability of subtyping
follows from these results
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