912 research outputs found

    Quality of experience-centric management of adaptive video streaming services : status and challenges

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    Video streaming applications currently dominate Internet traffic. Particularly, HTTP Adaptive Streaming ( HAS) has emerged as the dominant standard for streaming videos over the best-effort Internet, thanks to its capability of matching the video quality to the available network resources. In HAS, the video client is equipped with a heuristic that dynamically decides the most suitable quality to stream the content, based on information such as the perceived network bandwidth or the video player buffer status. The goal of this heuristic is to optimize the quality as perceived by the user, the so-called Quality of Experience (QoE). Despite the many advantages brought by the adaptive streaming principle, optimizing users' QoE is far from trivial. Current heuristics are still suboptimal when sudden bandwidth drops occur, especially in wireless environments, thus leading to freezes in the video playout, the main factor influencing users' QoE. This issue is aggravated in case of live events, where the player buffer has to be kept as small as possible in order to reduce the playout delay between the user and the live signal. In light of the above, in recent years, several works have been proposed with the aim of extending the classical purely client-based structure of adaptive video streaming, in order to fully optimize users' QoE. In this article, a survey is presented of research works on this topic together with a classification based on where the optimization takes place. This classification goes beyond client-based heuristics to investigate the usage of server-and network-assisted architectures and of new application and transport layer protocols. In addition, we outline the major challenges currently arising in the field of multimedia delivery, which are going to be of extreme relevance in future years

    Video streaming over wireless networks

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    Optimized traffic scheduling and routing in smart home networks

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    Home networks are evolving rapidly to include heterogeneous physical access and a large number of smart devices that generate different types of traffic with different distributions and different Quality of Service (QoS) requirements. Due to their particular architectures, which are very dense and very dynamic, the traditional one-pair-node shortest path solution is no longer efficient to handle inter-smart home networks (inter-SHNs) routing constraints such as delay, packet loss, and bandwidth in all-pair node heterogenous links. In addition, Current QoS-aware scheduling methods consider only the conventional priority metrics based on the IP Type of Service (ToS) field to make decisions for bandwidth allocation. Such priority based scheduling methods are not optimal to provide both QoS and Quality of Experience (QoE), especially for smart home applications, since higher priority traffic does not necessarily require higher stringent delay than lower-priority traffic. Moreover, current QoS-aware scheduling methods in the intra-smart home network (intra-SHN) do not consider concurrent traffic caused by the fluctuation of intra-SH network traffic distributions. Thus, the goal of this dissertation is to build an efficient heterogenous multi-constrained routing mechanism and an optimized traffic scheduling tool in order to maintain a cost-effective communication between all wired-wireless connected devices in inter-SHNs and to effectively process concurrent and non-concurrent traffic in intra-SHN. This will help Internet service providers (ISPs) and home user to enhance the overall QoS and QoE of their applications while maintaining a relevant communication in both inter-SHNs and intra-SHN. In order to meet this goal, three key issues are required to be addressed in our framework and are summarized as follows: i) how to build a cost-effective routing mechanism in heterogonous inter-SHNs ? ii) how to efficiently schedule the multi-sourced intra-SHN traffic based on both QoS and QoE ? and iii) how to design an optimized queuing model for intra-SHN concurrent traffics while considering their QoS requirements? As part of our contributions to solve the first problem highlighted above, we present an analytical framework for dynamically optimizing data flows in inter-SHNs using Software-defined networking (SDN). We formulate a QoS-based routing optimization problem as a constrained shortest path problem and then propose an optimized solution (QASDN) to determine minimal cost between all pairs of nodes in the network taking into account the different types of physical accesses and the network utilization patterns. To address the second issue and to solve the gaps between QoS and QoE, we propose a new queuing model for QoS-level Pair traffic with mixed arrival distributions in Smart Home network (QP-SH) to make a dynamic QoS-aware scheduling decision meeting delay requirements of all traffic while preserving their degrees of criticality. A new metric combining the ToS field and the maximum number of packets that can be processed by the system's service during the maximum required delay, is defined. Finally, as part of our contribution to address the third issue, we present an analytic model for a QoS-aware scheduling optimization of concurrent intra-SHN traffics with mixed arrival distributions and using probabilistic queuing disciplines. We formulate a hybrid QoS-aware scheduling problem for concurrent traffics in intra-SHN, propose an innovative queuing model (QC-SH) based on the auction economic model of game theory to provide a fair multiple access over different communication channels/ports, and design an applicable model to implement auction game on both sides; traffic sources and the home gateway, without changing the structure of the IEEE 802.11 standard. The results of our work offer SHNs more effective data transfer between all heterogenous connected devices with optimal resource utilization, a dynamic QoS/QoE-aware traffic processing in SHN as well as an innovative model for optimizing concurrent SHN traffic scheduling with enhanced fairness strategy. Numerical results show an improvement up to 90% for network resource utilization, 77% for bandwidth, 40% for scheduling with QoS and QoE and 57% for concurrent traffic scheduling delay using our proposed solutions compared with Traditional methods

    ATP: a Datacenter Approximate Transmission Protocol

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    Many datacenter applications such as machine learning and streaming systems do not need the complete set of data to perform their computation. Current approximate applications in datacenters run on a reliable network layer like TCP. To improve performance, they either let sender select a subset of data and transmit them to the receiver or transmit all the data and let receiver drop some of them. These approaches are network oblivious and unnecessarily transmit more data, affecting both application runtime and network bandwidth usage. On the other hand, running approximate application on a lossy network with UDP cannot guarantee the accuracy of application computation. We propose to run approximate applications on a lossy network and to allow packet loss in a controlled manner. Specifically, we designed a new network protocol called Approximate Transmission Protocol, or ATP, for datacenter approximate applications. ATP opportunistically exploits available network bandwidth as much as possible, while performing a loss-based rate control algorithm to avoid bandwidth waste and re-transmission. It also ensures bandwidth fair sharing across flows and improves accurate applications' performance by leaving more switch buffer space to accurate flows. We evaluated ATP with both simulation and real implementation using two macro-benchmarks and two real applications, Apache Kafka and Flink. Our evaluation results show that ATP reduces application runtime by 13.9% to 74.6% compared to a TCP-based solution that drops packets at sender, and it improves accuracy by up to 94.0% compared to UDP

    A Survey on Adaptive Multimedia Streaming

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    Internet was primarily designed for one to one applications like electronic mail, reliable file transfer etc. However, the technological growth in both hardware and software industry have written in unprecedented success story of the growth of Internet and have paved the paths of modern digital evolution. In today’s world, the internet has become the way of life and has penetrated in its every domain. It is nearly impossible to list the applications which make use of internet in this era however, all these applications are data intensive and data may be textual, audio or visual requiring improved techniques to deal with these. Multimedia applications are one of them and have witnessed unprecedented growth in last few years. A predominance of that is by virtue of different video streaming applications in daily life like games, education, entertainment, security etc. Due to the huge demand of multimedia applications, heterogeneity of demands and limited resource availability there is a dire need of adaptive multimedia streaming. This chapter provides the detail discussion over different adaptive multimedia streaming mechanism over peer to peer network
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