387,604 research outputs found

    Load-balanced Range Query Workload Partitioning for Compressed Spatial Hierarchical Bitmap (cSHB) Indexes

    Get PDF
    abstract: The spatial databases are used to store geometric objects such as points, lines, polygons. Querying such complex spatial objects becomes a challenging task. Index structures are used to improve the lookup performance of the stored objects in the databases, but traditional index structures cannot perform well in case of spatial databases. A significant amount of research is made to ingest, index and query the spatial objects based on different types of spatial queries, such as range, nearest neighbor, and join queries. Compressed Spatial Bitmap Index (cSHB) structure is one such example of indexing and querying approach that supports spatial range query workloads (set of queries). cSHB indexes and many other approaches lack parallel computation. The massive amount of spatial data requires a lot of computation and traditional methods are insufficient to address these issues. Other existing parallel processing approaches lack in load-balancing of parallel tasks which leads to resource overloading bottlenecks. In this thesis, I propose novel spatial partitioning techniques, Max Containment Clustering and Max Containment Clustering with Separation, to create load-balanced partitions of a range query workload. Each partition takes a similar amount of time to process the spatial queries and reduces the response latency by minimizing the disk access cost and optimizing the bitmap operations. The partitions created are processed in parallel using cSHB indexes. The proposed techniques utilize the block-based organization of bitmaps in the cSHB index and improve the performance of the cSHB index for processing a range query workload.Dissertation/ThesisMasters Thesis Computer Science 201

    AI and OR in management of operations: history and trends

    Get PDF
    The last decade has seen a considerable growth in the use of Artificial Intelligence (AI) for operations management with the aim of finding solutions to problems that are increasing in complexity and scale. This paper begins by setting the context for the survey through a historical perspective of OR and AI. An extensive survey of applications of AI techniques for operations management, covering a total of over 1200 papers published from 1995 to 2004 is then presented. The survey utilizes Elsevier's ScienceDirect database as a source. Hence, the survey may not cover all the relevant journals but includes a sufficiently wide range of publications to make it representative of the research in the field. The papers are categorized into four areas of operations management: (a) design, (b) scheduling, (c) process planning and control and (d) quality, maintenance and fault diagnosis. Each of the four areas is categorized in terms of the AI techniques used: genetic algorithms, case-based reasoning, knowledge-based systems, fuzzy logic and hybrid techniques. The trends over the last decade are identified, discussed with respect to expected trends and directions for future work suggested

    Teaching programming with computational and informational thinking

    Get PDF
    Computers are the dominant technology of the early 21st century: pretty well all aspects of economic, social and personal life are now unthinkable without them. In turn, computer hardware is controlled by software, that is, codes written in programming languages. Programming, the construction of software, is thus a fundamental activity, in which millions of people are engaged worldwide, and the teaching of programming is long established in international secondary and higher education. Yet, going on 70 years after the first computers were built, there is no well-established pedagogy for teaching programming. There has certainly been no shortage of approaches. However, these have often been driven by fashion, an enthusiastic amateurism or a wish to follow best industrial practice, which, while appropriate for mature professionals, is poorly suited to novice programmers. Much of the difficulty lies in the very close relationship between problem solving and programming. Once a problem is well characterised it is relatively straightforward to realise a solution in software. However, teaching problem solving is, if anything, less well understood than teaching programming. Problem solving seems to be a creative, holistic, dialectical, multi-dimensional, iterative process. While there are well established techniques for analysing problems, arbitrary problems cannot be solved by rote, by mechanically applying techniques in some prescribed linear order. Furthermore, historically, approaches to teaching programming have failed to account for this complexity in problem solving, focusing strongly on programming itself and, if at all, only partially and superficially exploring problem solving. Recently, an integrated approach to problem solving and programming called Computational Thinking (CT) (Wing, 2006) has gained considerable currency. CT has the enormous advantage over prior approaches of strongly emphasising problem solving and of making explicit core techniques. Nonetheless, there is still a tendency to view CT as prescriptive rather than creative, engendering scholastic arguments about the nature and status of CT techniques. Programming at heart is concerned with processing information but many accounts of CT emphasise processing over information rather than seeing then as intimately related. In this paper, while acknowledging and building on the strengths of CT, I argue that understanding the form and structure of information should be primary in any pedagogy of programming

    CloudTree: A Library to Extend Cloud Services for Trees

    Full text link
    In this work, we propose a library that enables on a cloud the creation and management of tree data structures from a cloud client. As a proof of concept, we implement a new cloud service CloudTree. With CloudTree, users are able to organize big data into tree data structures of their choice that are physically stored in a cloud. We use caching, prefetching, and aggregation techniques in the design and implementation of CloudTree to enhance performance. We have implemented the services of Binary Search Trees (BST) and Prefix Trees as current members in CloudTree and have benchmarked their performance using the Amazon Cloud. The idea and techniques in the design and implementation of a BST and prefix tree is generic and thus can also be used for other types of trees such as B-tree, and other link-based data structures such as linked lists and graphs. Preliminary experimental results show that CloudTree is useful and efficient for various big data applications

    MPICH-G2: A Grid-Enabled Implementation of the Message Passing Interface

    Full text link
    Application development for distributed computing "Grids" can benefit from tools that variously hide or enable application-level management of critical aspects of the heterogeneous environment. As part of an investigation of these issues, we have developed MPICH-G2, a Grid-enabled implementation of the Message Passing Interface (MPI) that allows a user to run MPI programs across multiple computers, at the same or different sites, using the same commands that would be used on a parallel computer. This library extends the Argonne MPICH implementation of MPI to use services provided by the Globus Toolkit for authentication, authorization, resource allocation, executable staging, and I/O, as well as for process creation, monitoring, and control. Various performance-critical operations, including startup and collective operations, are configured to exploit network topology information. The library also exploits MPI constructs for performance management; for example, the MPI communicator construct is used for application-level discovery of, and adaptation to, both network topology and network quality-of-service mechanisms. We describe the MPICH-G2 design and implementation, present performance results, and review application experiences, including record-setting distributed simulations.Comment: 20 pages, 8 figure

    A compiler approach to scalable concurrent program design

    Get PDF
    The programmer's most powerful tool for controlling complexity in program design is abstraction. We seek to use abstraction in the design of concurrent programs, so as to separate design decisions concerned with decomposition, communication, synchronization, mapping, granularity, and load balancing. This paper describes programming and compiler techniques intended to facilitate this design strategy. The programming techniques are based on a core programming notation with two important properties: the ability to separate concurrent programming concerns, and extensibility with reusable programmer-defined abstractions. The compiler techniques are based on a simple transformation system together with a set of compilation transformations and portable run-time support. The transformation system allows programmer-defined abstractions to be defined as source-to-source transformations that convert abstractions into the core notation. The same transformation system is used to apply compilation transformations that incrementally transform the core notation toward an abstract concurrent machine. This machine can be implemented on a variety of concurrent architectures using simple run-time support. The transformation, compilation, and run-time system techniques have been implemented and are incorporated in a public-domain program development toolkit. This toolkit operates on a wide variety of networked workstations, multicomputers, and shared-memory multiprocessors. It includes a program transformer, concurrent compiler, syntax checker, debugger, performance analyzer, and execution animator. A variety of substantial applications have been developed using the toolkit, in areas such as climate modeling and fluid dynamics

    Symbolic and analytic techniques for resource analysis of Java bytecode

    Get PDF
    Recent work in resource analysis has translated the idea of amortised resource analysis to imperative languages using a program logic that allows mixing of assertions about heap shapes, in the tradition of separation logic, and assertions about consumable resources. Separately, polyhedral methods have been used to calculate bounds on numbers of iterations in loop-based programs. We are attempting to combine these ideas to deal with Java programs involving both data structures and loops, focusing on the bytecode level rather than on source code
    • 

    corecore