12,125 research outputs found

    Data Poisoning Attacks in Contextual Bandits

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    We study offline data poisoning attacks in contextual bandits, a class of reinforcement learning problems with important applications in online recommendation and adaptive medical treatment, among others. We provide a general attack framework based on convex optimization and show that by slightly manipulating rewards in the data, an attacker can force the bandit algorithm to pull a target arm for a target contextual vector. The target arm and target contextual vector are both chosen by the attacker. That is, the attacker can hijack the behavior of a contextual bandit. We also investigate the feasibility and the side effects of such attacks, and identify future directions for defense. Experiments on both synthetic and real-world data demonstrate the efficiency of the attack algorithm.Comment: GameSec 201

    Machine Learning Models that Remember Too Much

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    Machine learning (ML) is becoming a commodity. Numerous ML frameworks and services are available to data holders who are not ML experts but want to train predictive models on their data. It is important that ML models trained on sensitive inputs (e.g., personal images or documents) not leak too much information about the training data. We consider a malicious ML provider who supplies model-training code to the data holder, does not observe the training, but then obtains white- or black-box access to the resulting model. In this setting, we design and implement practical algorithms, some of them very similar to standard ML techniques such as regularization and data augmentation, that "memorize" information about the training dataset in the model yet the model is as accurate and predictive as a conventionally trained model. We then explain how the adversary can extract memorized information from the model. We evaluate our techniques on standard ML tasks for image classification (CIFAR10), face recognition (LFW and FaceScrub), and text analysis (20 Newsgroups and IMDB). In all cases, we show how our algorithms create models that have high predictive power yet allow accurate extraction of subsets of their training data

    Multiparty Dynamics and Failure Modes for Machine Learning and Artificial Intelligence

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    An important challenge for safety in machine learning and artificial intelligence systems is a~set of related failures involving specification gaming, reward hacking, fragility to distributional shifts, and Goodhart's or Campbell's law. This paper presents additional failure modes for interactions within multi-agent systems that are closely related. These multi-agent failure modes are more complex, more problematic, and less well understood than the single-agent case, and are also already occurring, largely unnoticed. After motivating the discussion with examples from poker-playing artificial intelligence (AI), the paper explains why these failure modes are in some senses unavoidable. Following this, the paper categorizes failure modes, provides definitions, and cites examples for each of the modes: accidental steering, coordination failures, adversarial misalignment, input spoofing and filtering, and goal co-option or direct hacking. The paper then discusses how extant literature on multi-agent AI fails to address these failure modes, and identifies work which may be useful for the mitigation of these failure modes.Comment: 12 Pages, This version re-submitted to Big Data and Cognitive Computing, Special Issue "Artificial Superintelligence: Coordination & Strategy
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