1,060 research outputs found

    DNN Transfer Learning based Non-linear Feature Extraction for Acoustic Event Classification

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    Recent acoustic event classification research has focused on training suitable filters to represent acoustic events. However, due to limited availability of target event databases and linearity of conventional filters, there is still room for improving performance. By exploiting the non-linear modeling of deep neural networks (DNNs) and their ability to learn beyond pre-trained environments, this letter proposes a DNN-based feature extraction scheme for the classification of acoustic events. The effectiveness and robustness to noise of the proposed method are demonstrated using a database of indoor surveillance environments

    A survey on artificial intelligence-based acoustic source identification

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    The concept of Acoustic Source Identification (ASI), which refers to the process of identifying noise sources has attracted increasing attention in recent years. The ASI technology can be used for surveillance, monitoring, and maintenance applications in a wide range of sectors, such as defence, manufacturing, healthcare, and agriculture. Acoustic signature analysis and pattern recognition remain the core technologies for noise source identification. Manual identification of acoustic signatures, however, has become increasingly challenging as dataset sizes grow. As a result, the use of Artificial Intelligence (AI) techniques for identifying noise sources has become increasingly relevant and useful. In this paper, we provide a comprehensive review of AI-based acoustic source identification techniques. We analyze the strengths and weaknesses of AI-based ASI processes and associated methods proposed by researchers in the literature. Additionally, we did a detailed survey of ASI applications in machinery, underwater applications, environment/event source recognition, healthcare, and other fields. We also highlight relevant research directions

    Deep Learning for Audio Signal Processing

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    Given the recent surge in developments of deep learning, this article provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross-fertilization between areas. The dominant feature representations (in particular, log-mel spectra and raw waveform) and deep learning models are reviewed, including convolutional neural networks, variants of the long short-term memory architecture, as well as more audio-specific neural network models. Subsequently, prominent deep learning application areas are covered, i.e. audio recognition (automatic speech recognition, music information retrieval, environmental sound detection, localization and tracking) and synthesis and transformation (source separation, audio enhancement, generative models for speech, sound, and music synthesis). Finally, key issues and future questions regarding deep learning applied to audio signal processing are identified.Comment: 15 pages, 2 pdf figure

    Sound Event Localization, Detection, and Tracking by Deep Neural Networks

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    In this thesis, we present novel sound representations and classification methods for the task of sound event localization, detection, and tracking (SELDT). The human auditory system has evolved to localize multiple sound events, recognize and further track their motion individually in an acoustic environment. This ability of humans makes them context-aware and enables them to interact with their surroundings naturally. Developing similar methods for machines will provide an automatic description of social and human activities around them and enable machines to be context-aware similar to humans. Such methods can be employed to assist the hearing impaired to visualize sounds, for robot navigation, and to monitor biodiversity, the home, and cities. A real-life acoustic scene is complex in nature, with multiple sound events that are temporally and spatially overlapping, including stationary and moving events with varying angular velocities. Additionally, each individual sound event class, for example, a car horn can have a lot of variabilities, i.e., different cars have different horns, and within the same model of the car, the duration and the temporal structure of the horn sound is driver dependent. Performing SELDT in such overlapping and dynamic sound scenes while being robust is challenging for machines. Hence we propose to investigate the SELDT task in this thesis and use a data-driven approach using deep neural networks (DNNs). The sound event detection (SED) task requires the detection of onset and offset time for individual sound events and their corresponding labels. In this regard, we propose to use spatial and perceptual features extracted from multichannel audio for SED using two different DNNs, recurrent neural networks (RNNs) and convolutional recurrent neural networks (CRNNs). We show that using multichannel audio features improves the SED performance for overlapping sound events in comparison to traditional single-channel audio features. The proposed novel features and methods produced state-of-the-art performance for the real-life SED task and won the IEEE AASP DCASE challenge consecutively in 2016 and 2017. Sound event localization is the task of spatially locating the position of individual sound events. Traditionally, this has been approached using parametric methods. In this thesis, we propose a CRNN for detecting the azimuth and elevation angles of multiple temporally overlapping sound events. This is the first DNN-based method performing localization in complete azimuth and elevation space. In comparison to parametric methods which require the information of the number of active sources, the proposed method learns this information directly from the input data and estimates their respective spatial locations. Further, the proposed CRNN is shown to be more robust than parametric methods in reverberant scenarios. Finally, the detection and localization tasks are performed jointly using a CRNN. This method additionally tracks the spatial location with time, thus producing the SELDT results. This is the first DNN-based SELDT method and is shown to perform equally with stand-alone baselines for SED, localization, and tracking. The proposed SELDT method is evaluated on nine datasets that represent anechoic and reverberant sound scenes, stationary and moving sources with varying velocities, a different number of overlapping sound events and different microphone array formats. The results show that the SELDT method can track multiple overlapping sound events that are both spatially stationary and moving

    Models for learning reverberant environments

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    Reverberation is present in all real life enclosures. From our workplaces to our homes and even in places designed as auditoria, such as concert halls and theatres. We have learned to understand speech in the presence of reverberation and also to use it for aesthetics in music. This thesis investigates novel ways enabling machines to learn the properties of reverberant acoustic environments. Training machines to classify rooms based on the effect of reverberation requires the use of data recorded in the room. The typical data for such measurements is the Acoustic Impulse Response (AIR) between the speaker and the receiver as a Finite Impulse Response (FIR) filter. Its representation however is high-dimensional and the measurements are small in number, which limits the design and performance of deep learning algorithms. Understanding properties of the rooms relies on the analysis of reflections that compose the AIRs and the decay and absorption of the sound energy in the room. This thesis proposes novel methods for representing the early reflections, which are strong and sparse in nature and depend on the position of the source and the receiver. The resulting representation significantly reduces the coefficients needed to represent the AIR and can be combined with a stochastic model from the literature to also represent the late reflections. The use of Finite Impulse Response (FIR) for the task of classifying rooms is investigated, which provides novel results in this field. The aforementioned issues related to AIRs are highlighted through the analysis. This leads to the proposal of a data augmentation method for the training of the classifiers based on Generative Adversarial Networks (GANs), which uses existing data to create artificial AIRs, as if they were measured in real rooms. The networks learn properties of the room in the space defined by the parameters of the low-dimensional representation that is proposed in this thesis.Open Acces
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