5 research outputs found

    On Modeling Signal Transduction Networks

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    Signal transduction networks are very complex processes employed by the living cell to suitably react to environmental stimuli. Qualitative and quantitative computational models play an increasingly important role in the representation of these networks and in the search of new insights about these phenomena. In this work we analyze some graph-based models used to discover qualitative properties of such networks. In turn, we show that MP systems can naturally extend these graph-based models by adding some qualitative elements. The case study of integrins activation during the lymphocyte recruitment, a crucial phenomenon in inflammatory processes, is described, and a first MP graph for this network is designed. Finally, we discuss some open problems related to the qualitative modeling of signaling networks

    State-deterministic Finite Automata with Translucent Letters and Finite Automata with Nondeterministically Translucent Letters

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    Deterministic and nondeterministic finite automata with translucent letters were introduced by Nagy and Otto more than a decade ago as Cooperative Distributed systems of a kind of stateless restarting automata with window size one. These finite state machines have a surprisingly large expressive power: all commutative semi-linear languages and all rational trace languages can be accepted by them including various not context-free languages. While the nondeterministic variant defines a language class with nice closure properties, the deterministic variant is weaker, however it contains all regular languages, some non-regular context-free languages, as the Dyck language, and also some languages that are not even context-free. In all those models for each state, the letters of the alphabet could be in one of the following categories: the automaton cannot see the letter (it is translucent), there is a transition defined on the letter (maybe more than one transitions in nondeterministic case) or none of the above categories (the automaton gets stuck by seeing this letter at the given state and this computation is not accepting). State-deterministic automata are recent models, where the next state of the computation determined by the structure of the automata and it is independent of the processed letters. In this paper our aim is twofold, on the one hand, we investigate state-deterministic finite automata with translucent letters. These automata are specially restricted deterministic finite automata with translucent letters. In the other novel model we present, it is allowed that for a state the set of translucent letters and the set of letters for which transition is defined are not disjoint. One can interpret this fact that the automaton has a nondeterministic choice for each occurrence of such letters to see them (and then erase and make the transition) or not to see that occurrence at that time. Based on these semi-translucent letters, the expressive power of the automata increases, i.e., in this way a proper generalization of the previous models is obtained.Comment: In Proceedings AFL 2023, arXiv:2309.0112

    Membrane computing: traces, neural inspired models, controls

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    Membrane Computing:Traces, Neural Inspired Models, ControlsAutor: Armand-Mihai IonescuDirectores: Dr. Victor Mitrana (URV)Dr. Takashi Yokomori (Universidad Waseda, Japón)Resumen Castellano:El presente trabajo está dedicado a una área muy activa del cálculo natural (que intenta descubrir la odalidad en la cual la naturaleza calcula, especialmente al nivel biológico), es decir el cálculo con membranas, y más preciso, a los modelos de membranas inspirados de la funcionalidad biológica de la neurona.La disertación contribuye al área de cálculo con membranas en tres direcciones principales. Primero, introducimos una nueva manera de definir el resultado de una computación siguiendo los rastros de un objeto especificado dentro de una estructura celular o de una estructura neuronal. A continuación, nos acercamos al ámbito de la biología del cerebro, con el objetivo de obtener varias maneras de controlar la computación por medio de procesos que inhiben/de-inhiben. Tercero, introducimos e investigamos en detallo - aunque en una fase preliminar porque muchos aspectos tienen que ser clarificados - una clase de sistemas inspirados de la manera en la cual las neuronas cooperan por medio de spikes, pulsos eléctricos de formas idénticas.English summary:The present work is dedicated to a very active branch of natural computing (which tries to discover the way nature computes, especially at a biological level), namely membrane computing, more precisely, to those models of membrane systems mainly inspired from the functioning of the neural cell.The present dissertation contributes to membrane computing in three main directions. First, we introduce a new way of defining the result of a computation by means of following the traces of a specified object within a cell structure or a neural structure. Then, we get closer to the biology of the brain, considering various ways to control the computation by means of inhibiting/de-inhibiting processes. Third, we introduce and investigate in a great - though preliminary, as many issues remain to be clarified - detail a class of P systems inspired from the way neurons cooperate by means of spikes, electrical pulses of identical shapes

    Avoiding and Enforcing Repetitive Structures in Words

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    The focus of this thesis is on the study of repetitive structures in words, a central topic in the area of combinatorics on words. The results presented in the thesis at hand are meant to extend and enrich the existing theory concerning the appearance and absence of such structures. In the first part we examine whether these structures necessarily appear in infinite words over a finite alphabet. The repetitive structures we are concerned with involve functional dependencies between the parts that are repeated. In particular, we study avoidability questions of patterns whose repetitive structure is disguised by the application of a permutation. This novel setting exhibits the surprising behaviour that avoidable patterns may become unavoidable in larger alphabets. The second and major part of this thesis deals with equations on words that enforce a certain repetitive structure involving involutions in their solution set. Czeizler et al. (2009) introduced a generalised version of the classical equations u` Æ vmwn that were studied by Lyndon and Schützenberger. We solve the last two remaining and most challenging cases and thereby complete the classification of these equations in terms of the repetitive structures appearing in the admitted solutions. In the final part we investigate the influence of the shuffle operation on words avoiding ordinary repetitions. We construct finite and infinite square-free words that can be shuffled with themselves in a way that preserves squarefreeness. We also show that the repetitive structure obtained by shuffling a word with itself is avoidable in infinite words
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