124 research outputs found

    Kinematic synergies of hand grasps ::a comprehensive study on a large publicly available dataset

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    Background: Hand grasp patterns require complex coordination. The reduction of the kinematic dimensionality is a key process to study the patterns underlying hand usage and grasping. It allows to define metrics for motor assessment and rehabilitation, to develop assistive devices and prosthesis control methods. Several studies were presented in this field but most of them targeted a limited number of subjects, they focused on postures rather than entire grasping movements and they did not perform separate analysis for the tasks and subjects, which can limit the impact on rehabilitation and assistive applications. This paper provides a comprehensive mapping of synergies from hand grasps targeting activities of daily living. It clarifies several current limits of the field and fosters the development of applications in rehabilitation and assistive robotics. Methods: In this work, hand kinematic data of 77 subjects, performing up to 20 hand grasps, were acquired with a data glove (a 22-sensor CyberGlove II data glove) and analyzed. Principal Component Analysis (PCA) and hierarchical cluster analysis were used to extract and group kinematic synergies that summarize the coordination patterns available for hand grasps. Results: Twelve synergies were found to account for > 80% of the overall variation. The first three synergies accounted for more than 50% of the total amount of variance and consisted of: the flexion and adduction of the Metacarpophalangeal joint (MCP) of fingers 3 to 5 (synergy #1), palmar arching and flexion of the wrist (synergy #2) and opposition of the thumb (synergy #3). Further synergies refine movements and have higher variability among subjects. Conclusion: Kinematic synergies are extracted from a large number of subjects (77) and grasps related to activities of daily living (20). The number of motor modules required to perform the motor tasks is higher than what previously described. Twelve synergies are responsible for most of the variation in hand grasping. The first three are used as primary synergies, while the remaining ones target finer movements (e.g. independence of thumb and index finger). The results generalize the description of hand kinematics, better clarifying several limits of the field and fostering the development of applications in rehabilitation and assistive robotics

    Mathematics and Digital Signal Processing

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    Modern computer technology has opened up new opportunities for the development of digital signal processing methods. The applications of digital signal processing have expanded significantly and today include audio and speech processing, sonar, radar, and other sensor array processing, spectral density estimation, statistical signal processing, digital image processing, signal processing for telecommunications, control systems, biomedical engineering, and seismology, among others. This Special Issue is aimed at wide coverage of the problems of digital signal processing, from mathematical modeling to the implementation of problem-oriented systems. The basis of digital signal processing is digital filtering. Wavelet analysis implements multiscale signal processing and is used to solve applied problems of de-noising and compression. Processing of visual information, including image and video processing and pattern recognition, is actively used in robotic systems and industrial processes control today. Improving digital signal processing circuits and developing new signal processing systems can improve the technical characteristics of many digital devices. The development of new methods of artificial intelligence, including artificial neural networks and brain-computer interfaces, opens up new prospects for the creation of smart technology. This Special Issue contains the latest technological developments in mathematics and digital signal processing. The stated results are of interest to researchers in the field of applied mathematics and developers of modern digital signal processing systems

    On the Utility of Representation Learning Algorithms for Myoelectric Interfacing

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    Electrical activity produced by muscles during voluntary movement is a reflection of the firing patterns of relevant motor neurons and, by extension, the latent motor intent driving the movement. Once transduced via electromyography (EMG) and converted into digital form, this activity can be processed to provide an estimate of the original motor intent and is as such a feasible basis for non-invasive efferent neural interfacing. EMG-based motor intent decoding has so far received the most attention in the field of upper-limb prosthetics, where alternative means of interfacing are scarce and the utility of better control apparent. Whereas myoelectric prostheses have been available since the 1960s, available EMG control interfaces still lag behind the mechanical capabilities of the artificial limbs they are intended to steer—a gap at least partially due to limitations in current methods for translating EMG into appropriate motion commands. As the relationship between EMG signals and concurrent effector kinematics is highly non-linear and apparently stochastic, finding ways to accurately extract and combine relevant information from across electrode sites is still an active area of inquiry.This dissertation comprises an introduction and eight papers that explore issues afflicting the status quo of myoelectric decoding and possible solutions, all related through their use of learning algorithms and deep Artificial Neural Network (ANN) models. Paper I presents a Convolutional Neural Network (CNN) for multi-label movement decoding of high-density surface EMG (HD-sEMG) signals. Inspired by the successful use of CNNs in Paper I and the work of others, Paper II presents a method for automatic design of CNN architectures for use in myocontrol. Paper III introduces an ANN architecture with an appertaining training framework from which simultaneous and proportional control emerges. Paper Iv introduce a dataset of HD-sEMG signals for use with learning algorithms. Paper v applies a Recurrent Neural Network (RNN) model to decode finger forces from intramuscular EMG. Paper vI introduces a Transformer model for myoelectric interfacing that do not need additional training data to function with previously unseen users. Paper vII compares the performance of a Long Short-Term Memory (LSTM) network to that of classical pattern recognition algorithms. Lastly, paper vIII describes a framework for synthesizing EMG from multi-articulate gestures intended to reduce training burden

    Myoelectric Control for Active Prostheses via Deep Neural Networks and Domain Adaptation

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    Recent advances in Biological Signal Processing (BSP) and Machine Learning (ML), in particular, Deep Neural Networks (DNNs), have paved the way for development of advanced Human-Machine Interface (HMI) systems for decoding human intent and controlling artificial limbs. Myoelectric control, as a subcategory of HMI sys- tems, deals with detecting, extracting, processing, and ultimately learning from Electromyogram (EMG) signals to command external devices, such as hand prostheses. In this context, hand gesture recognition/classification via Surface Electromyography (sEMG) signals has attracted a great deal of interest from many researchers. De- spite extensive progress in the field of myoelectric prosthesis, however, there are still limitations that should be addressed to achieve a more intuitive upper limb pros- thesis. Through this Ph.D. thesis, first, we perform a literature review on recent research works on pattern classification approaches for myoelectric control prosthesis to identify challenges and potential opportunities for improvement. Then, we aim to enhance the accuracy of myoelectric systems, which can be used for realizing an accu- rate and efficient HMI for myocontrol of neurorobotic systems. Beside improving the accuracy, decreasing the number of parameters in DNNs plays an important role in a Hand Gesture Recognition (HGR) system. More specifically, a key factor to achieve a more intuitive upper limb prosthesis is the feasibility of embedding DNN-based models into prostheses controllers. On the other hand, transformers are considered to be powerful DNN models that have revolutionized the Natural Language Processing (NLP) field and showed great potentials to dramatically improve different computer vision tasks. Therefore, we propose a Transformer-based neural network architecture to classify and recognize upper-limb hand gestures. Finally, another goal of this thesis is to design a modern DNN-based gesture detection model that relies on minimal training data while providing high accuracy. Although DNNs have shown superior accuracy compared to conventional methods when large amounts of data are available for training, their performance substantially decreases when data are limited. Collecting large datasets for training may be feasible in research laboratories, but it is not a practical approach for real-life applications. We propose to solve this problem, by designing a framework which utilizes a combination of temporal convolutions and attention mechanisms

    Surface Electromyography and Artificial Intelligence for Human Activity Recognition - A Systematic Review on Methods, Emerging Trends Applications, Challenges, and Future Implementation

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    Human activity recognition (HAR) has become increasingly popular in recent years due to its potential to meet the growing needs of various industries. Electromyography (EMG) is essential in various clinical and biological settings. It is a metric that helps doctors diagnose conditions that affect muscle activation patterns and monitor patients’ progress in rehabilitation, disease diagnosis, motion intention recognition, etc. This review summarizes the various research papers based on HAR with EMG. Over recent years, the integration of Artificial Intelligence (AI) has catalyzed remarkable advancements in the classification of biomedical signals, with a particular focus on EMG data. Firstly, this review meticulously curates a wide array of research papers that have contributed significantly to the evolution of EMG-based activity recognition. By surveying the existing literature, we provide an insightful overview of the key findings and innovations that have propelled this field forward. It explore the various approaches utilized for preprocessing EMG signals, including noise reduction, baseline correction, filtering, and normalization, ensure that the EMG data is suitably prepared for subsequent analysis. In addition, we unravel the multitude of techniques employed to extract meaningful features from raw EMG data, encompassing both time-domain and frequency-domain features. These techniques are fundamental to achieving a comprehensive characterization of muscle activity patterns. Furthermore, we provide an extensive overview of both Machine Learning (ML) and Deep Learning (DL) classification methods, showcasing their respective strengths, limitations, and real-world applications in recognizing diverse human activities from EMG signals. In examining the hardware infrastructure for HAR with EMG, the synergy between hardware and software is underscored as paramount for enabling real-time monitoring. Finally, we also discovered open issues and future research direction that may point to new lines of inquiry for ongoing research toward EMG-based detection.publishedVersio

    Subject-independent modeling of sEMG signals for the motion of a single robot joint through GMM Modelization

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    This thesis evaluates the use of a probabilistic model, the Gaussian Mixture Model (GMM), trained through Electromyography (EMG) signals to estimate the bending angle of a single human joint. The GMM is created from the EMG signals collected by different people and the goal is to create a general model based on the data of different subjects. The model is then tested on new, unseen data. The goodness of the estimated data is evaluated by means of Normalized Mean Square Errorope

    Classification of 41 Hand and Wrist Movements via Surface Electromyogram Using Deep Neural Network

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    Surface electromyography (sEMG) is a non-invasive and straightforward way to allow the user to actively control the prosthesis. However, results reported by previous studies on using sEMG for hand and wrist movement classification vary by a large margin, due to several factors including but not limited to the number of classes and the acquisition protocol. The objective of this paper is to investigate the deep neural network approach on the classification of 41 hand and wrist movements based on the sEMG signal. The proposed models were trained and evaluated using the publicly available database from the Ninapro project, one of the largest public sEMG databases for advanced hand myoelectric prosthetics. Two datasets, DB5 with a low-cost 16 channels and 200 Hz sampling rate setup and DB7 with 12 channels and 2 kHz sampling rate setup, were used for this study. Our approach achieved an overall accuracy of 93.87 ± 1.49 and 91.69 ± 4.68% with a balanced accuracy of 84.00 ± 3.40 and 84.66 ± 4.78% for DB5 and DB7, respectively. We also observed a performance gain when considering only a subset of the movements, namely the six main hand movements based on six prehensile patterns from the Southampton Hand Assessment Procedure (SHAP), a clinically validated hand functional assessment protocol. Classification on only the SHAP movements in DB5 attained an overall accuracy of 98.82 ± 0.58% with a balanced accuracy of 94.48 ± 2.55%. With the same set of movements, our model also achieved an overall accuracy of 99.00% with a balanced accuracy of 91.27% on data from one of the amputee participants in DB7. These results suggest that with more data on the amputee subjects, our proposal could be a promising approach for controlling versatile prosthetic hands with a wide range of predefined hand and wrist movements

    Deep Learning Based Upper-limb Motion Estimation Using Surface Electromyography

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    To advance human-machine interfaces (HMI) that can help disabled people reconstruct lost functions of upper-limbs, machine learning (ML) techniques, particularly classification-based pattern recognition (PR), have been extensively implemented to decode human movement intentions from surface electromyography (sEMG) signals. However, performances of ML can be substantially affected, or even limited, by feature engineering that requires expertise in both domain knowledge and experimental experience. To overcome this limitation, researchers are now focusing on deep learning (DL) techniques to derive informative, representative, and transferable features from raw data automatically. Despite some progress reported in recent literature, it is still very challenging to achieve reliable and robust interpretation of user intentions in practical scenarios. This is mainly because of the high complexity of upper-limb motions and the non-stable characteristics of sEMG signals. Besides, the PR scheme only identifies discrete states of motion. To complete coordinated tasks such as grasping, users have to rely on a sequential on/off control of each individual function, which is inherently different from the simultaneous and proportional control (SPC) strategy adopted by the natural motions of upper-limbs. The aim of this thesis is to develop and advance several DL techniques for the estimation of upper-limb motions from sEMG, and the work is centred on three themes: 1) to improve the reliability of gesture recognition by rejecting uncertain classification outcomes; 2) to build regression frameworks for joint kinematics estimation that enables SPC; and 3) to reduce the degradation of estimation performances when DL model is applied to a new individual. In order to achieve these objectives, the following efforts were made: 1) a confidence model was designed to predict the possibility of correctness with regard to each classification of convolutional neural networks (CNN), such that the uncertain recognition can be identified and rejected; 2) a hybrid framework using CNN for deep feature extraction and long short-term memory neural network (LSTM) was constructed to conduct sequence regression, which could simultaneously exploit the temporal and spatial information in sEMG data; 3) the hybrid framework was further extended by integrating Kalman filter with LSTM units in the recursive learning process, obtaining a deep Kalman filter network (DKFN) to perform kinematics estimation more effectively; and 4) a novel regression scheme was proposed for supervised domain adaptation (SDA), based on which the model generalisation among subjects can be substantially enhanced

    Machine Learning for Hand Gesture Classification from Surface Electromyography Signals

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    Classifying hand gestures from Surface Electromyography (sEMG) is a process which has applications in human-machine interaction, rehabilitation and prosthetic control. Reduction in the cost and increase in the availability of necessary hardware over recent years has made sEMG a more viable solution for hand gesture classification. The research challenge is the development of processes to robustly and accurately predict the current gesture based on incoming sEMG data. This thesis presents a set of methods, techniques and designs that improve upon evaluation of, and performance on, the classification problem as a whole. These are brought together to set a new baseline for the potential classification. Evaluation is improved by careful choice of metrics and design of cross-validation techniques that account for data bias caused by common experimental techniques. A landmark study is re-evaluated with these improved techniques, and it is shown that data augmentation can be used to significantly improve upon the performance using conventional classification methods. A novel neural network architecture and supporting improvements are presented that further improve performance and is refined such that the network can achieve similar performance with many fewer parameters than competing designs. Supporting techniques such as subject adaptation and smoothing algorithms are then explored to improve overall performance and also provide more nuanced trade-offs with various aspects of performance, such as incurred latency and prediction smoothness. A new study is presented which compares the performance potential of medical grade electrodes and a low-cost commercial alternative showing that for a modest-sized gesture set, they can compete. The data is also used to explore data labelling in experimental design and to evaluate the numerous aspects of performance that must be traded off

    Kids 'n space : explorations into spatial cognition of children learning 3-D computer graphics

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Architecture, 1990.Includes bibliographical references (leaves 261-273).by Judy E. Sachter.Ph.D
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