963 research outputs found
Investigations into the shape-preserving interpolants using symbolic computation
Shape representation is a central issue in computer graphics and computer-aided geometric design. Many physical phenomena involve curves and surfaces that are monotone (in some directions) or are convex. The corresponding representation problem is given some monotone or convex data, and a monotone or convex interpolant is found. Standard interpolants need not be monotone or convex even though they may match monotone or convex data. Most of the methods of investigation of this problem involve the utilization of quadratic splines or Hermite polynomials. In this investigation, a similar approach is adopted. These methods require derivative information at the given data points. The key to the problem is the selection of the derivative values to be assigned to the given data points. Schemes for choosing derivatives were examined. Along the way, fitting given data points by a conic section has also been investigated as part of the effort to study shape-preserving quadratic splines
Surface fitting three-dimensional bodies
The geometry of general three-dimensional bodies was generated from coordinates of points in several cross sections. Since these points may not be on smooth curves, they are divided into groups forming segments and general conic sections are curve fit in a least-squares sense to each segment of a cross section. The conic sections are then blended in the longitudinal direction through longitudinal curves. Both the cross-sectional and longitudinal curves may be modified by specifying particular segments as straight lines or specifying slopes at selected points. This method was used to surface fit a 70 deg slab delta wing and the HL-10 Lifting Body. The results for the delta wing were very close to the exact geometry. Although there is no exact solution for the lifting body, the surface fit generated a smooth surface with cross-sectional planes very close to prescribed coordinate points
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On the capture and representation of fonts
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.The commercial need to capture, process and represent the shape and form of an outline has lead to the development of a number of spline routines. These use a mathematical curve format that approximates the contours of a given shape. The modelled outline lends itself to be used on, and for, a variety of purposes. These include graphic screens, laser printers and numerically controlled machines. The latter can be employed for cutting foil, metal. plastic and stone. One of the most widely used software design packages has been the lKARUS system. This, developed by URW of Hamburg (Gennany), employs a number of mathematical descriptions that facilitate the process of both modelling and representation of font characters. It uses a variety of curve formats, including Bezier cubics, general conics and parabolics. The work reported in this dissertation focuses on developing improved techniques, primarily. for the lKARUS system. This includes two algorithms
which allow a Bezier cubic description, two for a general conic representation and, yet another, two for the parabolic case. In addition, a number of algorithms are presented which promote conversions between these mathematical forms; for example, Bezier cubics to a general conic form. Furthennore, algorithms are developed to assist the process of rasterising both cubic and quadratic arcs.This study was partly funded by the Science and Education Research Council (SERC)
Fast and accurate clothoid fitting
An effective solution to the problem of Hermite interpolation with a
clothoid curve is provided. At the beginning the problem is naturally
formulated as a system of nonlinear equations with multiple solutions that is
generally difficult to solve numerically. All the solutions of this nonlinear
system are reduced to the computation of the zeros of a single nonlinear
equation. A simple strategy, together with the use of a good and simple guess
function, permits to solve the single nonlinear equation with a few iterations
of the Newton--Raphson method.
The computation of the clothoid curve requires the computation of Fresnel and
Fresnel related integrals. Such integrals need asymptotic expansions near
critical values to avoid loss of precision. This is necessary when, for
example, the solution of interpolation problem is close to a straight line or
an arc of circle. Moreover, some special recurrences are deduced for the
efficient computation of asymptotic expansion.
The reduction of the problem to a single nonlinear function in one variable
and the use of asymptotic expansions make the solution algorithm fast and
robust.Comment: 14 pages, 3 figures, 9 Algorithm Table
Interpretation of overtracing freehand sketching for geometric shapes
This paper presents a novel method for interpreting overtracing freehand sketch. The overtracing strokes are interpreted as sketch content and are used to generate 2D geometric primitives. The approach consists of four stages: stroke classification, strokes grouping and fitting, 2D tidy-up with endpoint clustering and parallelism correction, and in-context interpretation. Strokes are first classified into lines and curves by a linearity test. It is followed by an innovative strokes grouping process that handles lines and curves separately. The grouped strokes are fitted with 2D geometry and further tidied-up with endpoint clustering and parallelism correction.
Finally, the in-context interpretation is applied to detect incorrect stroke interpretation based on geometry constraints and to suggest a most plausible correction based on the overall sketch context. The interpretation ensures sketched strokes to be interpreted into meaningful output. The interface overcomes the limitation where only a single line drawing can be sketched out as in most existing sketching programs, meanwhile is more intuitive to the user
On the Geometries of Conic Section Representation of Noisy Object Boundaries
This paper studies some geometrical properties of conic sections and the utilization of these properties for the generation of conic section representations of object boundaries in digital images. Several geometrical features of the conic sections, such as the chord, the characteristic point, the guiding triangles, and their appearances under the tessellation and noise corruption of the digital images are discussed. The study leads to a noniterative algorithm that takes advantage of these features in the process of formulating the conic section parameters and generating the approximations of object boundaries from the given sequences of edge pixels in the images. The results can be optimized with respect to certain different criteria of the fittings
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From on-line sketching to 2D and 3D geometry: A fuzzy knowledge based system
The paper describes the development of a fuzzy knowledge based prototype system for conceptual design. This real time system is designed to infer user’s sketching intentions, to segment sketched input and generate corresponding geometric primitives: straight lines, circles, arcs, ellipses, elliptical arcs, and B-spline curves. Topology information (connectivity, unitary constraints and pairwise constraints) is received dynamically from 2D sketched input and primitives. From the 2D topology information, a more accurate 2D geometry can be built up by applying a 2D geometric constraint solver. Subsequently, 3D geometry can be received feature by feature incrementally. Each feature can be recognised by inference knowledge in terms of matching its 2D primitive configurations and connection relationships. The system accepts not only sketched input, working as an automatic design tools, but also accepts user’s interactive input of both 2D primitives and special positional 3D primitives. This makes it easy and friendly to use. The system has been tested with a number of sketched inputs of 2D and 3D geometry
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