696 research outputs found

    Contour Generator Points for Threshold Selection and a Novel Photo-Consistency Measure for Space Carving

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    Space carving has emerged as a powerful method for multiview scene reconstruction. Although a wide variety of methods have been proposed, the quality of the reconstruction remains highly-dependent on the photometric consistency measure, and the threshold used to carve away voxels. In this paper, we present a novel photo-consistency measure that is motivated by a multiset variant of the chamfer distance. The new measure is robust to high amounts of within-view color variance and also takes into account the projection angles of back-projected pixels. Another critical issue in space carving is the selection of the photo-consistency threshold used to determine what surface voxels are kept or carved away. In this paper, a reliable threshold selection technique is proposed that examines the photo-consistency values at contour generator points. Contour generators are points that lie on both the surface of the object and the visual hull. To determine the threshold, a percentile ranking of the photo-consistency values of these generator points is used. This improved technique is applicable to a wide variety of photo-consistency measures, including the new measure presented in this paper. Also presented in this paper is a method to choose between photo-consistency measures, and voxel array resolutions prior to carving using receiver operating characteristic (ROC) curves

    3D object reconstruction using computer vision : reconstruction and characterization applications for external human anatomical structures

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    Tese de doutoramento. Engenharia Informática. Faculdade de Engenharia. Universidade do Porto. 201

    Visual Odometry Using Line Features and Machine Learning Enhanced Line Description

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    The research on 2D lines in images has increased strongly in the last decade; on the one hand, due to more computing power available, on the other hand, due to an increased interest in odometry methods and autonomous systems. Line features have some advantages over the more thoroughly researched point features. Lines are detected on gradients, they do not need texture to be found. Thus, as long as there are gradients between homogeneous regions, they can cope with difficult situations in which mostly homogeneous areas are present. By being detected on gradients, they are also well suited to represent structure. Furthermore, lines have a very high accuracy orthogonal to their direction, as they consist of numerous points which all lie on the gradient contributing to this locational accuracy. First, we introduce a visual odometry approach which achieves real-time performance and runs solely using lines features, it does not require point features. We developed a heuristic filter algorithm which takes neighbouring line features into account and thereby improves tracking of lines and matching of lines in images taken from arbitrary camera locations. This increases the number of tracked lines and is especially beneficial in difficult scenes where it is hard to match lines by tracking them. Additionally, we employed the Cayley representation for 3D lines to avoid overparameterization in the optimization. To show the advancement of the method, it is benchmarked on commonly used datasets and compared to other state of the art approaches. Second, we developed a machine learning based line feature descriptor for line matching. This descriptor can be used to match lines from arbitrary camera locations. The training data was created synthetically using the Unreal Engine 4. We trained a model based on the ResNet architecture using a triplet loss. We evaluated the descriptor on real world scenes and show its improvement over the famous Line Band Descriptor. Third, we build upon our previous descriptor to create an improved version. Therefor, we added an image pyramid, gabor wavelets and increased the descriptor size. The evaluation of the new descriptor additionally contains competing new approaches which are also machine learning based. It shows that our improved approach outperforms them. Finally, we provide an extended evaluation of our descriptor which shows the influences of different settings and processing steps. And we present an analysis of settings for practical usage scenarios. The influence of a maximum descriptor distance threshold, of a Left-Right consistency check and of a descriptor distance ratio threshold between the first and second best match were investigated. It turns out that, for the ratio of true to false matches, it is almost always better to use a descriptor distance ratio threshold than a maximum descriptor distance threshold

    Continuous Modeling of 3D Building Rooftops From Airborne LIDAR and Imagery

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    In recent years, a number of mega-cities have provided 3D photorealistic virtual models to support the decisions making process for maintaining the cities' infrastructure and environment more effectively. 3D virtual city models are static snap-shots of the environment and represent the status quo at the time of their data acquisition. However, cities are dynamic system that continuously change over time. Accordingly, their virtual representation need to be regularly updated in a timely manner to allow for accurate analysis and simulated results that decisions are based upon. The concept of "continuous city modeling" is to progressively reconstruct city models by accommodating their changes recognized in spatio-temporal domain, while preserving unchanged structures. However, developing a universal intelligent machine enabling continuous modeling still remains a challenging task. Therefore, this thesis proposes a novel research framework for continuously reconstructing 3D building rooftops using multi-sensor data. For achieving this goal, we first proposes a 3D building rooftop modeling method using airborne LiDAR data. The main focus is on the implementation of an implicit regularization method which impose a data-driven building regularity to noisy boundaries of roof planes for reconstructing 3D building rooftop models. The implicit regularization process is implemented in the framework of Minimum Description Length (MDL) combined with Hypothesize and Test (HAT). Secondly, we propose a context-based geometric hashing method to align newly acquired image data with existing building models. The novelty is the use of context features to achieve robust and accurate matching results. Thirdly, the existing building models are refined by newly proposed sequential fusion method. The main advantage of the proposed method is its ability to progressively refine modeling errors frequently observed in LiDAR-driven building models. The refinement process is conducted in the framework of MDL combined with HAT. Markov Chain Monte Carlo (MDMC) coupled with Simulated Annealing (SA) is employed to perform a global optimization. The results demonstrates that the proposed continuous rooftop modeling methods show a promising aspects to support various critical decisions by not only reconstructing 3D rooftop models accurately, but also by updating the models using multi-sensor data
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