117,423 research outputs found

    Comparison Of Modified Dual Ternary Indexing And Multi-Key Hashing Algorithms For Music Information Retrieval

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    In this work we have compared two indexing algorithms that have been used to index and retrieve Carnatic music songs. We have compared a modified algorithm of the Dual ternary indexing algorithm for music indexing and retrieval with the multi-key hashing indexing algorithm proposed by us. The modification in the dual ternary algorithm was essential to handle variable length query phrase and to accommodate features specific to Carnatic music. The dual ternary indexing algorithm is adapted for Carnatic music by segmenting using the segmentation technique for Carnatic music. The dual ternary algorithm is compared with the multi-key hashing algorithm designed by us for indexing and retrieval in which features like MFCC, spectral flux, melody string and spectral centroid are used as features for indexing data into a hash table. The way in which collision resolution was handled by this hash table is different than the normal hash table approaches. It was observed that multi-key hashing based retrieval had a lesser time complexity than dual-ternary based indexing The algorithms were also compared for their precision and recall in which multi-key hashing had a better recall than modified dual ternary indexing for the sample data considered.Comment: 11 pages, 5 figure

    Deep Learning for Audio Signal Processing

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    Given the recent surge in developments of deep learning, this article provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross-fertilization between areas. The dominant feature representations (in particular, log-mel spectra and raw waveform) and deep learning models are reviewed, including convolutional neural networks, variants of the long short-term memory architecture, as well as more audio-specific neural network models. Subsequently, prominent deep learning application areas are covered, i.e. audio recognition (automatic speech recognition, music information retrieval, environmental sound detection, localization and tracking) and synthesis and transformation (source separation, audio enhancement, generative models for speech, sound, and music synthesis). Finally, key issues and future questions regarding deep learning applied to audio signal processing are identified.Comment: 15 pages, 2 pdf figure

    Music Similarity Estimation

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    Music is a complicated form of communication, where creators and culture communicate and expose their individuality. After music digitalization took place, recommendation systems and other online services have become indispensable in the field of Music Information Retrieval (MIR). To build these systems and recommend the right choice of song to the user, classification of songs is required. In this paper, we propose an approach for finding similarity between music based on mid-level attributes like pitch, midi value corresponding to pitch, interval, contour and duration and applying text based classification techniques. Our system predicts jazz, metal and ragtime for western music. The experiment to predict the genre of music is conducted based on 450 music files and maximum accuracy achieved is 95.8% across different n-grams. We have also analyzed the Indian classical Carnatic music and are classifying them based on its raga. Our system predicts Sankarabharam, Mohanam and Sindhubhairavi ragas. The experiment to predict the raga of the song is conducted based on 95 music files and the maximum accuracy achieved is 90.3% across different n-grams. Performance evaluation is done by using the accuracy score of scikit-learn

    Joint Multi-Pitch Detection Using Harmonic Envelope Estimation for Polyphonic Music Transcription

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    In this paper, a method for automatic transcription of music signals based on joint multiple-F0 estimation is proposed. As a time-frequency representation, the constant-Q resonator time-frequency image is employed, while a novel noise suppression technique based on pink noise assumption is applied in a preprocessing step. In the multiple-F0 estimation stage, the optimal tuning and inharmonicity parameters are computed and a salience function is proposed in order to select pitch candidates. For each pitch candidate combination, an overlapping partial treatment procedure is used, which is based on a novel spectral envelope estimation procedure for the log-frequency domain, in order to compute the harmonic envelope of candidate pitches. In order to select the optimal pitch combination for each time frame, a score function is proposed which combines spectral and temporal characteristics of the candidate pitches and also aims to suppress harmonic errors. For postprocessing, hidden Markov models (HMMs) and conditional random fields (CRFs) trained on MIDI data are employed, in order to boost transcription accuracy. The system was trained on isolated piano sounds from the MAPS database and was tested on classic and jazz recordings from the RWC database, as well as on recordings from a Disklavier piano. A comparison with several state-of-the-art systems is provided using a variety of error metrics, where encouraging results are indicated

    Deep Learning Techniques for Music Generation -- A Survey

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    This paper is a survey and an analysis of different ways of using deep learning (deep artificial neural networks) to generate musical content. We propose a methodology based on five dimensions for our analysis: Objective - What musical content is to be generated? Examples are: melody, polyphony, accompaniment or counterpoint. - For what destination and for what use? To be performed by a human(s) (in the case of a musical score), or by a machine (in the case of an audio file). Representation - What are the concepts to be manipulated? Examples are: waveform, spectrogram, note, chord, meter and beat. - What format is to be used? Examples are: MIDI, piano roll or text. - How will the representation be encoded? Examples are: scalar, one-hot or many-hot. Architecture - What type(s) of deep neural network is (are) to be used? Examples are: feedforward network, recurrent network, autoencoder or generative adversarial networks. Challenge - What are the limitations and open challenges? Examples are: variability, interactivity and creativity. Strategy - How do we model and control the process of generation? Examples are: single-step feedforward, iterative feedforward, sampling or input manipulation. For each dimension, we conduct a comparative analysis of various models and techniques and we propose some tentative multidimensional typology. This typology is bottom-up, based on the analysis of many existing deep-learning based systems for music generation selected from the relevant literature. These systems are described and are used to exemplify the various choices of objective, representation, architecture, challenge and strategy. The last section includes some discussion and some prospects.Comment: 209 pages. This paper is a simplified version of the book: J.-P. Briot, G. Hadjeres and F.-D. Pachet, Deep Learning Techniques for Music Generation, Computational Synthesis and Creative Systems, Springer, 201

    Classification of music genres using sparse representations in overcomplete dictionaries

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    This paper presents a simple, but efficient and robust, method for music genre classification that utilizes sparse representations in overcomplete dictionaries. The training step involves creating dictionaries, using the K-SVD algorithm, in which data corresponding to a particular music genre has a sparse representation. In the classification step, the Orthogonal Matching Pursuit (OMP) algorithm is used to separate feature vectors that consist only of Linear Predictive Coding (LPC) coefficients. The paper analyses in detail a popular case study from the literature, the ISMIR 2004 database. Using the presented method, the correct classification percentage of the 6 music genres is 85.59, result that is comparable with the best results published so far
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