8,011 research outputs found
Crowdsourcing Question-Answer Meaning Representations
We introduce Question-Answer Meaning Representations (QAMRs), which represent
the predicate-argument structure of a sentence as a set of question-answer
pairs. We also develop a crowdsourcing scheme to show that QAMRs can be labeled
with very little training, and gather a dataset with over 5,000 sentences and
100,000 questions. A detailed qualitative analysis demonstrates that the
crowd-generated question-answer pairs cover the vast majority of
predicate-argument relationships in existing datasets (including PropBank,
NomBank, QA-SRL, and AMR) along with many previously under-resourced ones,
including implicit arguments and relations. The QAMR data and annotation code
is made publicly available to enable future work on how best to model these
complex phenomena.Comment: 8 pages, 6 figures, 2 table
Predicting ConceptNet Path Quality Using Crowdsourced Assessments of Naturalness
In many applications, it is important to characterize the way in which two
concepts are semantically related. Knowledge graphs such as ConceptNet provide
a rich source of information for such characterizations by encoding relations
between concepts as edges in a graph. When two concepts are not directly
connected by an edge, their relationship can still be described in terms of the
paths that connect them. Unfortunately, many of these paths are uninformative
and noisy, which means that the success of applications that use such path
features crucially relies on their ability to select high-quality paths. In
existing applications, this path selection process is based on relatively
simple heuristics. In this paper we instead propose to learn to predict path
quality from crowdsourced human assessments. Since we are interested in a
generic task-independent notion of quality, we simply ask human participants to
rank paths according to their subjective assessment of the paths' naturalness,
without attempting to define naturalness or steering the participants towards
particular indicators of quality. We show that a neural network model trained
on these assessments is able to predict human judgments on unseen paths with
near optimal performance. Most notably, we find that the resulting path
selection method is substantially better than the current heuristic approaches
at identifying meaningful paths.Comment: In Proceedings of the Web Conference (WWW) 201
A hermeneutic inquiry into user-created personas in different Namibian locales
Persona is a tool broadly used in technology design to support communicational interactions between designers and users. Different Persona types and methods have evolved mostly in the Global North, and been partially deployed in the Global South every so often in its original User-Centred Design methodology. We postulate persona conceptualizations are expected to differ across cultures. We demonstrate this with an exploratory-case study on user-created persona co-designed with four Namibian ethnic groups: ovaHerero, Ovambo, ovaHimba and Khoisan. We follow a hermeneutic inquiry approach to discern cultural nuances from diverse human conducts. Findings reveal diverse self-representations whereby for each ethnic group results emerge in unalike fashions, viewpoints, recounts and storylines. This paper ultimately argues User-Created Persona as a potentially valid approach for pursuing cross-cultural depictions of personas that communicate cultural features and user experiences paramount to designing acceptable and gratifying technologies in dissimilar locales
On Cognitive Preferences and the Plausibility of Rule-based Models
It is conventional wisdom in machine learning and data mining that logical
models such as rule sets are more interpretable than other models, and that
among such rule-based models, simpler models are more interpretable than more
complex ones. In this position paper, we question this latter assumption by
focusing on one particular aspect of interpretability, namely the plausibility
of models. Roughly speaking, we equate the plausibility of a model with the
likeliness that a user accepts it as an explanation for a prediction. In
particular, we argue that, all other things being equal, longer explanations
may be more convincing than shorter ones, and that the predominant bias for
shorter models, which is typically necessary for learning powerful
discriminative models, may not be suitable when it comes to user acceptance of
the learned models. To that end, we first recapitulate evidence for and against
this postulate, and then report the results of an evaluation in a
crowd-sourcing study based on about 3.000 judgments. The results do not reveal
a strong preference for simple rules, whereas we can observe a weak preference
for longer rules in some domains. We then relate these results to well-known
cognitive biases such as the conjunction fallacy, the representative heuristic,
or the recogition heuristic, and investigate their relation to rule length and
plausibility.Comment: V4: Another rewrite of section on interpretability to clarify focus
on plausibility and relation to interpretability, comprehensibility, and
justifiabilit
Deep Learning Relevance: Creating Relevant Information (as Opposed to Retrieving it)
What if Information Retrieval (IR) systems did not just retrieve relevant
information that is stored in their indices, but could also "understand" it and
synthesise it into a single document? We present a preliminary study that makes
a first step towards answering this question. Given a query, we train a
Recurrent Neural Network (RNN) on existing relevant information to that query.
We then use the RNN to "deep learn" a single, synthetic, and we assume,
relevant document for that query. We design a crowdsourcing experiment to
assess how relevant the "deep learned" document is, compared to existing
relevant documents. Users are shown a query and four wordclouds (of three
existing relevant documents and our deep learned synthetic document). The
synthetic document is ranked on average most relevant of all.Comment: Neu-IR '16 SIGIR Workshop on Neural Information Retrieval, July 21,
2016, Pisa, Ital
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