11,136 research outputs found

    Becoming the Expert - Interactive Multi-Class Machine Teaching

    Full text link
    Compared to machines, humans are extremely good at classifying images into categories, especially when they possess prior knowledge of the categories at hand. If this prior information is not available, supervision in the form of teaching images is required. To learn categories more quickly, people should see important and representative images first, followed by less important images later - or not at all. However, image-importance is individual-specific, i.e. a teaching image is important to a student if it changes their overall ability to discriminate between classes. Further, students keep learning, so while image-importance depends on their current knowledge, it also varies with time. In this work we propose an Interactive Machine Teaching algorithm that enables a computer to teach challenging visual concepts to a human. Our adaptive algorithm chooses, online, which labeled images from a teaching set should be shown to the student as they learn. We show that a teaching strategy that probabilistically models the student's ability and progress, based on their correct and incorrect answers, produces better 'experts'. We present results using real human participants across several varied and challenging real-world datasets.Comment: CVPR 201

    Fidelity-Weighted Learning

    Full text link
    Training deep neural networks requires many training samples, but in practice training labels are expensive to obtain and may be of varying quality, as some may be from trusted expert labelers while others might be from heuristics or other sources of weak supervision such as crowd-sourcing. This creates a fundamental quality versus-quantity trade-off in the learning process. Do we learn from the small amount of high-quality data or the potentially large amount of weakly-labeled data? We argue that if the learner could somehow know and take the label-quality into account when learning the data representation, we could get the best of both worlds. To this end, we propose "fidelity-weighted learning" (FWL), a semi-supervised student-teacher approach for training deep neural networks using weakly-labeled data. FWL modulates the parameter updates to a student network (trained on the task we care about) on a per-sample basis according to the posterior confidence of its label-quality estimated by a teacher (who has access to the high-quality labels). Both student and teacher are learned from the data. We evaluate FWL on two tasks in information retrieval and natural language processing where we outperform state-of-the-art alternative semi-supervised methods, indicating that our approach makes better use of strong and weak labels, and leads to better task-dependent data representations.Comment: Published as a conference paper at ICLR 201

    Crowdsourcing in Computer Vision

    Full text link
    Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of visual perception tasks. In this survey, we describe the types of annotations computer vision researchers have collected using crowdsourcing, and how they have ensured that this data is of high quality while annotation effort is minimized. We begin by discussing data collection on both classic (e.g., object recognition) and recent (e.g., visual story-telling) vision tasks. We then summarize key design decisions for creating effective data collection interfaces and workflows, and present strategies for intelligently selecting the most important data instances to annotate. Finally, we conclude with some thoughts on the future of crowdsourcing in computer vision.Comment: A 69-page meta review of the field, Foundations and Trends in Computer Graphics and Vision, 201

    My association with William Steel Creighton

    Get PDF
    The recent (1986) publication of “My Association with William Morton Wheeler” evidently stirred my latent autobiographical urge. It is quite reasonable that I should next apply it to William Steel Creighton, for he certainly ranks next to W. M. Wheeler among American myrmecologists. It will be quite different, however, because my actual association with Creighton was very brief twice a dinner guest in New York City and two visits in La Feria, Texas. Correspondence, however, is quite different. I received 45 letters from W. M. Wheeler between 1919 and 1936; the last was dated four months before his death. They dealt chiefly with our proposed treatise on ant larvae; only two ran over to the second page. From Creighton I received 81 letters between 1929 (while he was still a graduate student at Harvard) and 1973 (dated 12 days before his death). His early letters filled one page; the length increased gradually to three pages. The subject matter was chiefly practical taxonomy, but the wide variety of topics treated makes them just as interesting as when they were written

    The Teacher-Student Writing Conference Reimaged: Entangled Becoming-Writingconferencing

    Get PDF
    This analysis is experimental: we attempt to read data with the work of Karen Barad and in doing so ‘see’ teacher-student writing conferences (a common pedagogy of US elementary school writing) as intra-activity. Data were gathered during teacher-student writing conferences in a grade five US classroom over a six week period. One conference between a researcher and a male Latino student, a Student of Labels, is diffracted. Reading and writing and thinking with Barad disrupts our habitual ways of privileging language as representational. Rather, we consider the material-discursive practices of schooling that produce what comes to matter, leading us to reimage the teacher-student writing conference as entangled becoming-writingconferencing, speaking to the multiplicity of participants, merging of bodies, continual movement, open-ended possibilities, and anticipated transformation of intra-action

    Evorus: A Crowd-powered Conversational Assistant Built to Automate Itself Over Time

    Full text link
    Crowd-powered conversational assistants have been shown to be more robust than automated systems, but do so at the cost of higher response latency and monetary costs. A promising direction is to combine the two approaches for high quality, low latency, and low cost solutions. In this paper, we introduce Evorus, a crowd-powered conversational assistant built to automate itself over time by (i) allowing new chatbots to be easily integrated to automate more scenarios, (ii) reusing prior crowd answers, and (iii) learning to automatically approve response candidates. Our 5-month-long deployment with 80 participants and 281 conversations shows that Evorus can automate itself without compromising conversation quality. Crowd-AI architectures have long been proposed as a way to reduce cost and latency for crowd-powered systems; Evorus demonstrates how automation can be introduced successfully in a deployed system. Its architecture allows future researchers to make further innovation on the underlying automated components in the context of a deployed open domain dialog system.Comment: 10 pages. To appear in the Proceedings of the Conference on Human Factors in Computing Systems 2018 (CHI'18

    One-shot Machine Teaching: Cost Very Few Examples to Converge Faster

    Full text link
    Artificial intelligence is to teach machines to take actions like humans. To achieve intelligent teaching, the machine learning community becomes to think about a promising topic named machine teaching where the teacher is to design the optimal (usually minimal) teaching set given a target model and a specific learner. However, previous works usually require numerous teaching examples along with large iterations to guide learners to converge, which is costly. In this paper, we consider a more intelligent teaching paradigm named one-shot machine teaching which costs fewer examples to converge faster. Different from typical teaching, this advanced paradigm establishes a tractable mapping from the teaching set to the model parameter. Theoretically, we prove that this mapping is surjective, which serves to an existence guarantee of the optimal teaching set. Then, relying on the surjective mapping from the teaching set to the parameter, we develop a design strategy of the optimal teaching set under appropriate settings, of which two popular efficiency metrics, teaching dimension and iterative teaching dimension are one. Extensive experiments verify the efficiency of our strategy and further demonstrate the intelligence of this new teaching paradigm

    Visual Knowledge Tracing

    Get PDF
    Each year, thousands of people learn new visual categorization tasks -- radiologists learn to recognize tumors, birdwatchers learn to distinguish similar species, and crowd workers learn how to annotate valuable data for applications like autonomous driving. As humans learn, their brain updates the visual features it extracts and attend to, which ultimately informs their final classification decisions. In this work, we propose a novel task of tracing the evolving classification behavior of human learners as they engage in challenging visual classification tasks. We propose models that jointly extract the visual features used by learners as well as predicting the classification functions they utilize. We collect three challenging new datasets from real human learners in order to evaluate the performance of different visual knowledge tracing methods. Our results show that our recurrent models are able to predict the classification behavior of human learners on three challenging medical image and species identification tasks.Comment: 14 pages, 4 figures, 14 supplemental pages, 11 supplemental figures, accepted to European Conference on Computer Vision (ECCV) 202

    Visual Knowledge Tracing

    Get PDF
    • 

    corecore