8,813 research outputs found
Cross-layer Optimization for Video Delivery over Wireless Networks
As video streaming is becoming the most popular application of Internet mo-
bile, the design and the optimization of video communications over wireless
networks is attracting increasingly attention from both academia and indus-
try. The main challenges are to enhance the quality of service support, and to
dynamically adapt the transmitted video streams to the network condition.
The cross-layer methods, i.e., the exchange of information among different
layers of the system, is one of the key concepts to be exploited to achieve this
goals. In this thesis we propose novel cross-layer optimization frameworks
for scalable video coding (SVC) delivery and for HTTP adaptive streaming
(HAS) application over the downlink and the uplink of Long Term Evolution
(LTE) wireless networks. They jointly address optimized content-aware rate
adaptation and radio resource allocation (RRA) with the aim of maximiz-
ing the sum of the achievable rates while minimizing the quality difference
among multiple videos. For multi-user SVC delivery over downlink wireless
systems, where IP/TV is the most representative application, we decompose
the optimization problem and we propose the novel iterative local approxi-
mation algorithm to derive the optimal solution, by also presenting optimal
algorithms to solve the resulting two sub-problems. For multiple SVC de-
livery over uplink wireless systems, where healt-care services are the most
attractive and challenging application, we propose joint video adaptation
and aggregation directly performed at the application layer of the transmit-
ting equipment, which exploits the guaranteed bit-rate (GBR) provided by
the low-complexity sub-optimal RRA solutions proposed. Finally, we pro-
pose a quality-fair adaptive streaming solution to deliver fair video quality
to HAS clients in a LTE cell by adaptively selecting the prescribed (GBR)
of each user according to the video content in addition to the channel condi-
tion. Extensive numerical evaluations show the significant enhancements of
the proposed strategies with respect to other state-of-the-art frameworks
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Adaptive Modulation and Coding and Cooperative ARQ in a Cognitive Radio System
In this paper, a joint cross-layer design of adaptive modulation and coding
(AMC) and cooperative automatic repeat request (C-ARQ) scheme is proposed for a
secondary user in a shared-spectrum environment. First, based on the
statistical descriptions of the channel, closed-form expressions of the average
spectral efficiency (SE) and the average packet loss rate (PLR) are presented.
Then, the cross-layer scheme is designed, with the aim of maximizing the
average SE while maintaining the average PLR under a prescribed level. An
optimization problem is formed, and a sub-optimal solution is found: the target
packet error rates (PER) for the secondary system channels are obtained and the
corresponding sub-optimal AMC rate adaptation policy is derived based on the
target PERs. Finally, the average SE and the average PLR performance of the
proposed scheme are presented
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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