544 research outputs found
Experimental Evaluation of Large Scale WiFi Multicast Rate Control
WiFi multicast to very large groups has gained attention as a solution for
multimedia delivery in crowded areas. Yet, most recently proposed schemes do
not provide performance guarantees and none have been tested at scale. To
address the issue of providing high multicast throughput with performance
guarantees, we present the design and experimental evaluation of the Multicast
Dynamic Rate Adaptation (MuDRA) algorithm. MuDRA balances fast adaptation to
channel conditions and stability, which is essential for multimedia
applications. MuDRA relies on feedback from some nodes collected via a
light-weight protocol and dynamically adjusts the rate adaptation response
time. Our experimental evaluation of MuDRA on the ORBIT testbed with over 150
nodes shows that MuDRA outperforms other schemes and supports high throughput
multicast flows to hundreds of receivers while meeting quality requirements.
MuDRA can support multiple high quality video streams, where 90% of the nodes
report excellent or very good video quality
DCCast: Efficient Point to Multipoint Transfers Across Datacenters
Using multiple datacenters allows for higher availability, load balancing and
reduced latency to customers of cloud services. To distribute multiple copies
of data, cloud providers depend on inter-datacenter WANs that ought to be used
efficiently considering their limited capacity and the ever-increasing data
demands. In this paper, we focus on applications that transfer objects from one
datacenter to several datacenters over dedicated inter-datacenter networks. We
present DCCast, a centralized Point to Multi-Point (P2MP) algorithm that uses
forwarding trees to efficiently deliver an object from a source datacenter to
required destination datacenters. With low computational overhead, DCCast
selects forwarding trees that minimize bandwidth usage and balance load across
all links. With simulation experiments on Google's GScale network, we show that
DCCast can reduce total bandwidth usage and tail Transfer Completion Times
(TCT) by up to compared to delivering the same objects via independent
point-to-point (P2P) transfers.Comment: 9th USENIX Workshop on Hot Topics in Cloud Computing,
https://www.usenix.org/conference/hotcloud17/program/presentation/noormohammadpou
Optimized Live 4K Video Multicast
4K videos are becoming increasingly popular. However, despite advances in
wireless technology, streaming 4K videos over mmWave to multiple users is
facing significant challenges arising from directional communication,
unpredictable channel fluctuation and high bandwidth requirements. This paper
develops a novel 4K layered video multicast system. We (i) develop a video
quality model for layered video coding, (ii) optimize resource allocation,
scheduling, and beamforming based on the channel conditions of different users,
and (iii) put forward a streaming strategy that uses fountain code to avoid
redundancy across multicast groups and a Leaky-Bucket-based congestion control.
We realize an end-to-end system on commodity-off-the-shelf (COTS) WiGig
devices. We demonstrate the effectiveness of our system with extensive testbed
experiments and emulation
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