74 research outputs found

    A manufacturing model to support data-driven applications for design and manufacture

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    This thesis is primarily concerned with conceptual work on the Manufacturing Model. The Manufacturing Model is an information model which describes the manufacturing capability of an enterprise. To achieve general applicability, the model consists of the entities that are relevant and important for any type of manufacturing firm, namely: manufacturing resources (e.g. machines, tools, fixtures, machining cells, operators, etc.), manufacturing processes (e.g. injection moulding, machining processes, etc.) and manufacturing strategies (e.g. how these resources and processes are used and organized). The Manufacturing Model is a four level model based on a de—facto standard (i.e. Factory, Shop, Cell, Station) which represents the functionality of the manufacturing facility of any firm. In the course of the research, the concept of data—driven applications has emerged in response to the need of integrated and flexible computer environments for the support of design and manufacturing activities. These data—driven applications require the use of different information models to capture and represent the company's information and knowledge. One of these information models is the Manufacturing Model. The value of this research work is highlighted by the use of two case studies, one related with the representation of a single machining station, and the other, the representation of a multi-cellular manufacturing facility of a high performance company

    Expert systems and multivariate analysis in clinical chemistry

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    The object of this thesis is to explore how expert systems may be helpful in information enhancement for clinical chemistry. Several prototypes have been built in order to investigate the advantages and disadvantages. A discussion of existing and new ideas with ample references has been added to create a birds eye view of the area, and to allow the interested reader a deeper dive into the subject. lt is hoped that this thesis will act as a catalyst in reverting the existing scepticism into enthousiasm. Chapter 2 is a description of LITHOS, an expert system for X-ray diffraction analysis of urinary calculi. A comparison of this system with CALCULI, a conventional computer program for the same purpose is given in chapter 3. Chapter 4 contains a discussion of acid-base nomenclature and a short description of CHEMPATII, an expert system for the diagnosis of acid-base and electrolyte disorders. In chapter 5, examples and a discussion are presented of multivariate analysis as a tool in clinical chemistry. Some explorations in developing an expert system for the laboratory diagnosis of anemia (HEMO) are discussed in chapter 6. Chapter 7 presents a general discussion of the application of expert systems in clinical chemistry, as well as the experiences with the various systems

    Peer production of Open Hardware: Unfinished artifacts and architectures in the hackerspaces

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    The dissertation adopts the theoretical framework of peer production to investigate the phenomena of open collaboration in hacker clubs through two case studies of small scale electronic artefacts. A critique of current theories of peer production is developed from a Science and Technology Studies point of view, arguing for the primacy of social constructivism over technological determinist narratives about the role of ICTs in late capitalism in general and hacker culture in particular. Properties of disruptive novelty and spontaneous emergence routinely attributed to ICTs – and by extension to the peer production practices of hackers – are approached sceptically with a historically informed ethnographic method that concentrates on continuities and contexts.La tesis adopta el marco teórico de la producción entre iguales para investigar los fenómenos de colaboración abierta en los clubs de hackers, a través de dos estudios de caso sobre artefactos electrónicos de pequeña escala. Se desarrolla una crítica de las teorías actuales sobre la producción entre iguales desde el punto de vista de los Estudios de Ciencia y Tecnología, defendiendo la primacía de la visión constructivista social por encima de las narrativas deterministas tecnológicas en el papel de las TIC en el capitalismo tardío, en general, y en la cultura hacker en particular. Nociones como la novedad perturbadora y la aparición espontánea, atribuidas habitualmente a las TIC y, por extensión, a las prácticas de producción entre iguales de los hackers, se tratan con escepticismo mediante un método etnográfico históricamente informado, que se concentra en las continuidades y contextos.La tesi adopta el marc teòric de la producció entre iguals per investigar els fenòmens de col·laboració oberta als clubs de hackers, a través de dos estudis de cas sobre artefactes electrònics de petita escala. S’hi desenvolupa una crítica de les teories actuals sobre la producció entre iguals des del punt de vista dels Estudis de Ciència i Tecnologia, defensant la primacia de la visió constructivista social per sobre de les narratives deterministes tecnològiques en el paper de les TIC en el capitalisme tardà, en general, i en la cultura hacker en particular. Nocions com la novetat pertorbadora i l’aparició espontània, atribuïdes habitualment a les TIC i, per extensió, a les pràctiques de producció entre iguals dels hackers, es tracten amb escepticisme mitjançant un mètode etnogràfic històricament informat, que es concentra en les continuïtats i els contextos.Societat de la informació i el coneixemen

    Software curating : the politics of curating in/as (an) Open System(s)

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    The thesis examines how Information technologies have changed the practice of curating. It proposes an Interdisciplinary approach that directly links curating (often understood as an activity of artistic programming), computing (the activity of computer programming) and a relatively recent Interest In software art (in which programming Is understood as artistic practice). Although there Is much contemporary critical work and practice that Is described as art-oriented programming or software art, the thesis aims to explore a perceived gap In discussions around software curating. Curators working with online technologies are presented with the challenge of how to respond to new artistic forms that Involve programming: for Instance program-objects that display dynamic and transformative properties, and that are distributed over socio-technological networks. Although there are many examples of social platforms and highly relevant examples of online 'art platforms', these still largely operate In display mode replicating more conventional models of curating and the operations of art Institutions In general. The tendency Is for these curatorial online systems to concentrate on the display of executed code and pay less attention to source code. New sensibilities are required that simultaneously reflect the significance of source code as art, and software not as a production tool or a display platform but as cultural practice that Is analogous to curating. What Is distinctive about the thesis Is that It speculates on a curatorial model that emphasises the analogy to programming. Consequently, the thesis argues for online software systems that display properties of curating but reprocess established definitions by deliberately collapsing firm distinctions between the fields of programming, artistic practice and curatorial practice. To consider these Issues, the thesis brings together a number of Inter-related fields of critical Inquiry and situates curating In the context of theories of immateriality, a critical discourse around software art practice, and an understanding of open systems. The key Issue for the thesis becomes how power relations, control and agency are expressed In new curatorial forms that Involve programming and networks; In other words, the thesis Is concerned with the politics of curating In/as (an) open system(s). Indeed, curating Itself can be described In terms of open systems, Implying a state In which there Is continuous Interaction with the soclo-technological environment. The system Is opened up to communicative processes that Involve producers/users and to divergent exchanges that take place and that disrupt established social relations of production and distribution. Thus, and Importantly for an understanding of the power relations Involved, software opens up curating to dynamic possibilities and transformations beyond the usual Institutional model (analogous to the model of production associated with the industrial factory) Into the context of networks (and what Is referred to by the Autonomists as the 'social factory'). The suggestion Is that the curatorial process Is now closely Integrated with the dynamic soclo-technological networks and with software that Is not simply used to curate but demonstrates the activity of curatIng In Itself Consequently, the thesis offers an expanded description of curating with respect to software In which agency Is reconstituted to Include alternative dynamics of networks. The curatorial model Is not only theorlsed but also deployed In the production of experimental software for curating source code (kurator) that forms the practical part of the doctoral research. in addition to a written thesis and software, two further projects produced during the registration period 2002-2008 are Included in support of the overall thesis: a conference CuratIng, Immaterlafity, Systems (CIS) (Tate Modern, London 2005) and an edited book Curating immateriality: The Work of The Curator In the Age of Network Systems (CI) (Autonomedia, New York 2006). The kurator software Is a further development of the conference and subsequent book, and offers an online, user-moderated curatorial system for further public modification. In so doing, the argument Is that the curatorial process Is demonstrably a collective and distributed executable that displays machinic agency. This Is what Is referred to in the thesis as software curating.Faculty of Technology and Faculty of Arts, University of Plymouth
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