48 research outputs found

    Complexity of Non-Monotonic Logics

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    Over the past few decades, non-monotonic reasoning has developed to be one of the most important topics in computational logic and artificial intelligence. Different ways to introduce non-monotonic aspects to classical logic have been considered, e.g., extension with default rules, extension with modal belief operators, or modification of the semantics. In this survey we consider a logical formalism from each of the above possibilities, namely Reiter's default logic, Moore's autoepistemic logic and McCarthy's circumscription. Additionally, we consider abduction, where one is not interested in inferences from a given knowledge base but in computing possible explanations for an observation with respect to a given knowledge base. Complexity results for different reasoning tasks for propositional variants of these logics have been studied already in the nineties. In recent years, however, a renewed interest in complexity issues can be observed. One current focal approach is to consider parameterized problems and identify reasonable parameters that allow for FPT algorithms. In another approach, the emphasis lies on identifying fragments, i.e., restriction of the logical language, that allow more efficient algorithms for the most important reasoning tasks. In this survey we focus on this second aspect. We describe complexity results for fragments of logical languages obtained by either restricting the allowed set of operators (e.g., forbidding negations one might consider only monotone formulae) or by considering only formulae in conjunctive normal form but with generalized clause types. The algorithmic problems we consider are suitable variants of satisfiability and implication in each of the logics, but also counting problems, where one is not only interested in the existence of certain objects (e.g., models of a formula) but asks for their number.Comment: To appear in Bulletin of the EATC

    Semantics of logic programs with explicit negation

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    After a historical introduction, the bulk of the thesis concerns the study of a declarative semantics for logic programs. The main original contributions are: ² WFSX (Well–Founded Semantics with eXplicit negation), a new semantics for logic programs with explicit negation (i.e. extended logic programs), which compares favourably in its properties with other extant semantics. ² A generic characterization schema that facilitates comparisons among a diversity of semantics of extended logic programs, including WFSX. ² An autoepistemic and a default logic corresponding to WFSX, which solve existing problems of the classical approaches to autoepistemic and default logics, and clarify the meaning of explicit negation in logic programs. ² A framework for defining a spectrum of semantics of extended logic programs based on the abduction of negative hypotheses. This framework allows for the characterization of different levels of scepticism/credulity, consensuality, and argumentation. One of the semantics of abduction coincides with WFSX. ² O–semantics, a semantics that uniquely adds more CWA hypotheses to WFSX. The techniques used for doing so are applicable as well to the well–founded semantics of normal logic programs. ² By introducing explicit negation into logic programs contradiction may appear. I present two approaches for dealing with contradiction, and show their equivalence. One of the approaches consists in avoiding contradiction, and is based on restrictions in the adoption of abductive hypotheses. The other approach consists in removing contradiction, and is based in a transformation of contradictory programs into noncontradictory ones, guided by the reasons for contradiction

    Investigations in Belnap's Logic of Inconsistent and Unknown Information

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    Nuel Belnap schlug 1977 eine vierwertige Logik vor, die -- im Gegensatz zur klassischen Logik -- die Faehigkeit haben sollte, sowohl mit widerspruechlicher als auch mit fehlender Information umzugehen. Diese Logik hat jedoch den Nachteil, dass sie Saetze der Form 'wenn ..., dann ...' nicht ausdruecken kann. Ausgehend von dieser Beobachtung analysieren wir die beiden nichtklassischen Aspekte, Widerspruechlichkeit und fehlende Information, indem wir eine dreiwertige Logik entwickeln, die mit widerspruechlicher Information umgehen kann und eine Modallogik, die mit fehlender Information umgehen kann. Beide Logiken sind nicht monoton. Wir untersuchen Eigenschaften, wie z.B. Kompaktheit, Entscheidbarkeit, Deduktionstheoreme und Berechnungkomplexitaet dieser Logiken. Es stellt sich heraus, dass die dreiwertige Logik, nicht kompakt und ihre Folgerungsmenge im Allgemeinen nicht rekursiv aufzaehlbar ist. Beschraenkt man sich hingegen auf endliche Formelmengen, so ist die Folgerungsmenge rekursiv entscheidbar, liegt in der Klasse Σ2P\Sigma_2^P der polynomiellen Zeithierarchie und ist DIFFP-schwer. Wir geben ein auf semantischen Tableaux basierendes, korrektes und vollstaendiges Berechnungsverfahren fuer endliche Praemissenmengen an. Darueberhinaus untersuchen wir Abschwaechungen der Kompaktheitseigenschaft. Die nichtmonotone auf S5-Modellen basierende Modallogik stellt sich als nicht minder komplex heraus. Auch hier untersuchen wir eine sinnvolle Abschwaechung der Kompaktheitseigenschaft. Desweiteren studieren wir den Zusammenhang zu anderen nichtmonotonen Modallogiken wie Moores autoepistemischer Logik (AEL) und McDermotts NML-2. Wir zeigen, dass unsere Logik zwischen AEL und NML-2 liegt. Schliesslich koppeln wir die entworfene Modallogik mit der dreiwertigen Logik. Die dabei enstehende Logik MKT ist eine Erweiterung des nichtmonotonen Fragments von Belnaps Logik. Wir schliessen unsere Betrachtungen mit einem Vergleich von MKT und verschiedenen informationstheoretischen Logiken, wie z.B. Nelsons N und Heytings intuitionistischer Logik ab

    A Purely Defeasible Argumentation Framework

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    Argumentation theory is concerned with the way that intelligent agents discuss whether some statement holds. It is a claim-based theory that is widely used in many areas, such as law, linguistics and computer science. In the past few years, formal argumentation frameworks have been heavily studied and applications have been proposed in fields such as natural language processing, the semantic web and multi-agent systems. Studying argumentation provides results which help in developing tools and applications in these areas. Argumentation is interesting as a logic-based approach to deal with inconsistent information. Arguments are constructed using a process like logical inference, with inconsistencies giving rise to conflicts between arguments. These conflicts can then be handled by well-founded means, giving a consistent set of well-justified arguments and conclusions. Dung\u27s seminal work tells us how to handle the conflicts between arguments. However, it says nothing about the structure of arguments, or how to construct arguments and attack relationships from a knowledge base. ASPIC+ is one of the most widely used systems for structured arguments. However, there are some limitations on ASPIC+ if it is to satisfy widely accepted standards of rationality. Since most of these limitations are due to the use of strict rules, it is worth considering using a purely defeasible subset of ASPIC+. The main contribution of this dissertation is the purely defeasible argumentation framework ASPIC+D. There are three research questions related to this topic which are investigated here: (1) Do we lose anything in removing the strict elements? (2) Do purely defeasible version of theories generate the same results as the original theories? (3) What do we gain by removing the strict elements? I show that using ASPIC+D, it is possible, in a well-defined sense, to capture the same information as using ASPIC+ with strict rules. In particular, I prove that under some reasonable assumptions, it is possible to take a well-defined theory in ASPIC+, that is one with a consistent set of conclusions, and translate it into ASPIC+D such that, under the grounded semantics, we obtain the same set of justified conclusions. I also show that, under some additional assumptions, the same is true under any complete-based semantics. Furthermore, I formally characterize the situations in which translating an ASPIC+ theory that is ill-defined into ASPIC+D will lead to the same sets of justified conclusions. In doing this I deal both with ASPIC+ theories that are not closed under transposition and theories that are axiom inconsistent. At last, I analyze the two systems in the context of the non-monotonic axioms. I show that ASPIC+ and ASPIC+D satisfy exactly same axioms under what I call the “argument construction” interpretation and the “justified conclusions” interpretation under the grounded semantics. Furthermore, because of the lack of strict elements, ASPIC+ satisfies more of the non-monotonic axioms than ASPIC+ in the ``justified conclusions\u27\u27 interpretation under the preferred semantic. This means that ASPIC+ and ASPIC+D may not have the same justified conclusions under the preferred semantics

    The Role of preferences in logic programming: nonmonotonic reasoning, user preferences, decision under uncertainty

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    Intelligent systems that assist users in fulfilling complex tasks need a concise and processable representation of incomplete and uncertain information. In order to be able to choose among different options, these systems also need a compact and processable representation of the concept of preference. Preferences can provide an effective way to choose the best solutions to a given problem. These solutions can represent the most plausible states of the world when we model incomplete information, the most satisfactory states of the world when we express user preferences, or optimal decisions when we make decisions under uncertainty. Several domains, such as, reasoning under incomplete and uncertain information, user preference modeling, and qualitative decision making under uncertainty, have benefited from advances on preference representation. In the literature, several symbolic approaches of nonclassical reasoning have been proposed. Among them, logic programming under answer set semantics offers a good compromise between symbolic representation and computation of knowledge and several extensions for handling preferences. Nevertheless, there are still some open issues to be considered in logic programming. In nonmonotonic reasoning, first, most approaches assume that exceptions to logic program rules are already specified. However, sometimes, it is possible to consider implicit preferences based on the specificity of the rules to handle incomplete information. Secondly, the joint handling of exceptions and uncertainty has received little attention: when information is uncertain, the selection of default rules can be a matter of explicit preferences and uncertainty. In user preference modeling, although existing logic programming specifications allow to express user preferences which depend both on incomplete and contextual information, in some applications, some preferences in some context may be more important than others. Furthermore, more complex preference expressions need to be supported. In qualitative decision making under uncertainty, existing logic programming-based methodologies for making decisions seem to lack a satisfactory handling of preferences and uncertainty. The aim of this dissertation is twofold: 1) to tackle the role played by preferences in logic programming from different perspectives, and 2) to contribute to this novel field by proposing several frameworks and methods able to address the above issues. To this end, we will first show how preferences can be used to select default rules in logic programs in an implicit and explicit way. In particular, we propose (i) a method for selecting logic program rules based on specificity, and (ii) a framework for selecting uncertain default rules based on explicit preferences and the certainty of the rules. Then, we will see how user preferences can be modeled and processed in terms of a logic program (iii) in order to manage user profiles in a context-aware system and (iv) in order to propose a framework for the specification of nested (non-flat) preference expressions. Finally, in the attempt to bridge the gap between logic programming and qualitative decision under uncertainty, (v) we propose a classical- and a possibilistic-based logic programming methodology to compute an optimal decision when uncertainty and preferences are matters of degrees.Els sistemes intel.ligents que assisteixen a usuaris en la realització de tasques complexes necessiten una representació concisa i formal de la informació que permeti un raonament nomonòton en condicions d’incertesa. Per a poder escollir entre les diferents opcions, aquests sistemes solen necessitar una representació del concepte de preferència. Les preferències poden proporcionar una manera efectiva de triar entre les millors solucions a un problema. Aquestes solucions poden representar els estats del món més plausibles quan es tracta de modelar informació incompleta, els estats del món més satisfactori quan expressem preferències de l’usuari, o decisions òptimes quan estem parlant de presa de decisió incorporant incertesa. L’ús de les preferències ha beneficiat diferents dominis, com, el raonament en presència d’informació incompleta i incerta, el modelat de preferències d’usuari, i la presa de decisió sota incertesa. En la literatura, s’hi troben diferents aproximacions al raonament no clàssic basades en una representació simbòlica de la informació. Entre elles, l’enfocament de programació lògica, utilitzant la semàntica de answer set, ofereix una bona aproximació entre representació i processament simbòlic del coneixement, i diferents extensions per gestionar les preferències. No obstant això, en programació lògica es poden identificar diferents problemes pel que fa a la gestió de les preferències. Per exemple, en la majoria d’enfocaments de raonament no-monòton s’assumeix que les excepcions a default rules d’un programa lògic ja estan expressades. Però de vegades es poden considerar preferències implícites basades en l’especificitat de les regles per gestionar la informació incompleta. A més, quan la informació és també incerta, la selecció de default rules pot dependre de preferències explícites i de la incertesa. En el modelatge de preferències del usuari, encara que els formalismes existents basats en programació lògica permetin expressar preferències que depenen d’informació contextual i incompleta, en algunes aplicacions, donat un context, algunes preferències poden ser més importants que unes altres. Per tant, resulta d’interès un llenguatge que permeti capturar preferències més complexes. En la presa de decisions sota incertesa, les metodologies basades en programació lògica creades fins ara no ofereixen una solució del tot satisfactòria pel que fa a la gestió de les preferències i la incertesa. L’objectiu d’aquesta tesi és doble: 1) estudiar el paper de les preferències en la programació lògica des de diferents perspectives, i 2) contribuir a aquesta jove àrea d’investigació proposant diferents marcs teòrics i mètodes per abordar els problemes anteriorment citats. Per a aquest propòsit veurem com les preferències es poden utilitzar de manera implícita i explícita per a la selecció de default rules proposant: (i) un mètode basat en l’especificitat de les regles, que permeti seleccionar regles en un programa lògic; (ii) un marc teòric per a la selecció de default rules incertes basat en preferències explícites i la incertesa de les regles. També veurem com les preferències de l’usuari poden ser modelades i processades usant un enfocament de programació lògica (iii) que suporti la creació d’un mecanisme de gestió dels perfils dels usuaris en un sistema amb reconeixement del context; (iv) que permeti proposar un marc teòric capaç d’expressar preferències amb fòrmules imbricades. Per últim, amb l’objectiu de disminuir la distància entre programació lògica i la presa de decisió amb incertesa proposem (v) una metodologia basada en programació lògica clàssica i en una extensió de la programació lògica que incorpora lògica possibilística per modelar un problema de presa de decisions i per inferir una decisió òptima.Los sistemas inteligentes que asisten a usuarios en tareas complejas necesitan una representación concisa y procesable de la información que permita un razonamiento nomonótono e incierto. Para poder escoger entre las diferentes opciones, estos sistemas suelen necesitar una representación del concepto de preferencia. Las preferencias pueden proporcionar una manera efectiva para elegir entre las mejores soluciones a un problema. Dichas soluciones pueden representar los estados del mundo más plausibles cuando hablamos de representación de información incompleta, los estados del mundo más satisfactorios cuando hablamos de preferencias del usuario, o decisiones óptimas cuando estamos hablando de toma de decisión con incertidumbre. El uso de las preferencias ha beneficiado diferentes dominios, como, razonamiento en presencia de información incompleta e incierta, modelado de preferencias de usuario, y toma de decisión con incertidumbre. En la literatura, distintos enfoques simbólicos de razonamiento no clásico han sido creados. Entre ellos, la programación lógica con la semántica de answer set ofrece un buen acercamiento entre representación y procesamiento simbólico del conocimiento, y diferentes extensiones para manejar las preferencias. Sin embargo, en programación lógica se pueden identificar diferentes problemas con respecto al manejo de las preferencias. Por ejemplo, en la mayoría de enfoques de razonamiento no-monótono se asume que las excepciones a default rules de un programa lógico ya están expresadas. Pero, a veces se pueden considerar preferencias implícitas basadas en la especificidad de las reglas para manejar la información incompleta. Además, cuando la información es también incierta, la selección de default rules pueden depender de preferencias explícitas y de la incertidumbre. En el modelado de preferencias, aunque los formalismos existentes basados en programación lógica permitan expresar preferencias que dependen de información contextual e incompleta, in algunas aplicaciones, algunas preferencias en un contexto puede ser más importantes que otras. Por lo tanto, un lenguaje que permita capturar preferencias más complejas es deseable. En la toma de decisiones con incertidumbre, las metodologías basadas en programación lógica creadas hasta ahora no ofrecen una solución del todo satisfactoria al manejo de las preferencias y la incertidumbre. El objectivo de esta tesis es doble: 1) estudiar el rol de las preferencias en programación lógica desde diferentes perspectivas, y 2) contribuir a esta joven área de investigación proponiendo diferentes marcos teóricos y métodos para abordar los problemas anteriormente citados. Para este propósito veremos como las preferencias pueden ser usadas de manera implícita y explícita para la selección de default rules proponiendo: (i) un método para seleccionar reglas en un programa basado en la especificad de las reglas; (ii) un marco teórico para la selección de default rules basado en preferencias explícitas y incertidumbre. También veremos como las preferencias del usuario pueden ser modeladas y procesadas usando un enfoque de programación lógica (iii) para crear un mecanismo de manejo de los perfiles de los usuarios en un sistema con reconocimiento del contexto; (iv) para crear un marco teórico capaz de expresar preferencias con formulas anidadas. Por último, con el objetivo de disminuir la distancia entre programación lógica y la toma de decisión con incertidumbre proponemos (v) una metodología para modelar un problema de toma de decisiones y para inferir una decisión óptima usando un enfoque de programación lógica clásica y uno de programación lógica extendida con lógica posibilística.Sistemi intelligenti, destinati a fornire supporto agli utenti in processi decisionali complessi, richiedono una rappresentazione dell’informazione concisa, formale e che permetta di ragionare in maniera non monotona e incerta. Per poter scegliere tra le diverse opzioni, tali sistemi hanno bisogno di disporre di una rappresentazione del concetto di preferenza altrettanto concisa e formale. Le preferenze offrono una maniera efficace per scegliere le miglior soluzioni di un problema. Tali soluzioni possono rappresentare gli stati del mondo più credibili quando si tratta di ragionamento non monotono, gli stati del mondo più soddisfacenti quando si tratta delle preferenze degli utenti, o le decisioni migliori quando prendiamo una decisione in condizioni di incertezza. Diversi domini come ad esempio il ragionamento non monotono e incerto, la strutturazione del profilo utente, e i modelli di decisione in condizioni d’incertezza hanno tratto beneficio dalla rappresentazione delle preferenze. Nella bibliografia disponibile si possono incontrare diversi approcci simbolici al ragionamento non classico. Tra questi, la programmazione logica con answer set semantics offre un buon compromesso tra rappresentazione simbolica e processamento dell’informazione, e diversi estensioni per la gestione delle preferenze sono state proposti in tal senso. Nonostante ció, nella programmazione logica esistono ancora delle problematiche aperte. Prima di tutto, nella maggior parte degli approcci al ragionamento non monotono, si suppone che nel programma le eccezioni alle regole siano già specificate. Tuttavia, a volte per trattare l’informazione incompleta è possibile prendere in considerazione preferenze implicite basate sulla specificità delle regole. In secondo luogo, la gestione congiunta di eccezioni e incertezza ha avuto scarsa attenzione: quando l’informazione è incerta, la scelta di default rule può essere una questione di preferenze esplicite e d’incertezza allo stesso tempo. Nella creazione di preferenze dell’utente, anche se le specifiche di programmazione logica esistenti permettono di esprimere preferenze che dipendono sia da un’informazione incompleta che da una contestuale, in alcune applicazioni talune preferenze possono essere più importanti di altre, o espressioni più complesse devono essere supportate. In un processo decisionale con incertezza, le metodologie basate sulla programmazione logica viste sinora, non offrono una gestione soddisfacente delle preferenze e dell’incertezza. Lo scopo di questa dissertazione è doppio: 1) chiarire il ruolo che le preferenze giocano nella programmazione logica da diverse prospettive e 2) contribuire proponendo in questo nuovo settore di ricerca, diversi framework e metodi in grado di affrontare le citate problematiche. Per prima cosa, dimostreremo come le preferenze possono essere usate per selezionare default rule in un programma in maniera implicita ed esplicita. In particolare proporremo: (i) un metodo per la selezione delle regole di un programma logico basato sulla specificità dell’informazione; (ii) un framework per la selezione di default rule basato sulle preferenze esplicite e sull’incertezza associata alle regole del programma. Poi, vedremo come le preferenze degli utenti possono essere modellate attraverso un programma logico, (iii) per creare il profilo dell’utente in un sistema context-aware, e (iv) per proporre un framework che supporti la definizione di preferenze complesse. Infine, per colmare le lacune in programmazione logica applicata a un processo di decisione con incertezza (v) proporremo una metodologia basata sulla programmazione logica classica e una metodologia basata su un’estensione della programmazione logica con logica possibilistica
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