98,683 research outputs found
RMPD - A Recursive Mid-Point Displacement Algorithm for Path Planning
Motivated by what is required for real-time path planning, the paper starts
out by presenting sRMPD, a new recursive "local" planner founded on the key
notion that, unless made necessary by an obstacle, there must be no deviation
from the shortest path between any two points, which would normally be a
straight line path in the configuration space. Subsequently, we increase the
power of sRMPD by using it as a "connect" subroutine call in a higher-level
sampling-based algorithm mRMPD that is inspired by multi-RRT. As a consequence,
mRMPD spawns a larger number of space exploring trees in regions of the
configuration space that are characterized by a higher density of obstacles.
The overall effect is a hybrid tree growing strategy with a trade-off between
random exploration as made possible by multi-RRT based logic and immediate
exploitation of opportunities to connect two states as made possible by sRMPD.
The mRMPD planner can be biased with regard to this trade-off for solving
different kinds of planning problems efficiently. Based on the test cases we
have run, our experiments show that mRMPD can reduce planning time by up to 80%
compared to basic RRT
Bayesian Active Edge Evaluation on Expensive Graphs
Robots operate in environments with varying implicit structure. For instance,
a helicopter flying over terrain encounters a very different arrangement of
obstacles than a robotic arm manipulating objects on a cluttered table top.
State-of-the-art motion planning systems do not exploit this structure, thereby
expending valuable planning effort searching for implausible solutions. We are
interested in planning algorithms that actively infer the underlying structure
of the valid configuration space during planning in order to find solutions
with minimal effort. Consider the problem of evaluating edges on a graph to
quickly discover collision-free paths. Evaluating edges is expensive, both for
robots with complex geometries like robot arms, and for robots with limited
onboard computation like UAVs. Until now, this challenge has been addressed via
laziness i.e. deferring edge evaluation until absolutely necessary, with the
hope that edges turn out to be valid. However, all edges are not alike in value
- some have a lot of potentially good paths flowing through them, and some
others encode the likelihood of neighbouring edges being valid. This leads to
our key insight - instead of passive laziness, we can actively choose edges
that reduce the uncertainty about the validity of paths. We show that this is
equivalent to the Bayesian active learning paradigm of decision region
determination (DRD). However, the DRD problem is not only combinatorially hard,
but also requires explicit enumeration of all possible worlds. We propose a
novel framework that combines two DRD algorithms, DIRECT and BISECT, to
overcome both issues. We show that our approach outperforms several
state-of-the-art algorithms on a spectrum of planning problems for mobile
robots, manipulators and autonomous helicopters
Asymptotically near-optimal RRT for fast, high-quality, motion planning
We present Lower Bound Tree-RRT (LBT-RRT), a single-query sampling-based
algorithm that is asymptotically near-optimal. Namely, the solution extracted
from LBT-RRT converges to a solution that is within an approximation factor of
1+epsilon of the optimal solution. Our algorithm allows for a continuous
interpolation between the fast RRT algorithm and the asymptotically optimal
RRT* and RRG algorithms. When the approximation factor is 1 (i.e., no
approximation is allowed), LBT-RRT behaves like RRG. When the approximation
factor is unbounded, LBT-RRT behaves like RRT. In between, LBT-RRT is shown to
produce paths that have higher quality than RRT would produce and run faster
than RRT* would run. This is done by maintaining a tree which is a sub-graph of
the RRG roadmap and a second, auxiliary graph, which we call the lower-bound
graph. The combination of the two roadmaps, which is faster to maintain than
the roadmap maintained by RRT*, efficiently guarantees asymptotic
near-optimality. We suggest to use LBT-RRT for high-quality, anytime motion
planning. We demonstrate the performance of the algorithm for scenarios ranging
from 3 to 12 degrees of freedom and show that even for small approximation
factors, the algorithm produces high-quality solutions (comparable to RRG and
RRT*) with little running-time overhead when compared to RRT
A Single-Query Manipulation Planner
In manipulation tasks, a robot interacts with movable object(s). The
configuration space in manipulation planning is thus the Cartesian product of
the configuration space of the robot with those of the movable objects. It is
the complex structure of such a "Composite Configuration Space" that makes
manipulation planning particularly challenging. Previous works approximate the
connectivity of the Composite Configuration Space by means of discretization or
by creating random roadmaps. Such approaches involve an extensive
pre-processing phase, which furthermore has to be re-done each time the
environment changes. In this paper, we propose a high-level Grasp-Placement
Table similar to that proposed by Tournassoud et al. (1987), but which does not
require any discretization or heavy pre-processing. The table captures the
potential connectivity of the Composite Configuration Space while being
specific only to the movable object: in particular, it does not require to be
re-computed when the environment changes. During the query phase, the table is
used to guide a tree-based planner that explores the space systematically. Our
simulations and experiments show that the proposed method enables improvements
in both running time and trajectory quality as compared to existing approaches.Comment: 8 pages, 7 figures, 1 tabl
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