214 research outputs found

    Triangulations of nearly convex polygons

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    Counting Euclidean triangulations with vertices in a finite set \C of the convex hull \conv(\C) of \C is difficult in general, both algorithmically and theoretically. The aim of this paper is to describe nearly convex polygons, a class of configurations for which this problem can be solved to some extent. Loosely speaking, a nearly convex polygon is an infinitesimal perturbation of a weakly convex polygon (a convex polygon with edges subdivided by additional points). Our main result shows that the triangulation polynomial, enumerating all triangulations of a nearly convex polygon, is defined in a straightforward way in terms of polynomials associated to the ``perturbed'' edges

    Triangulations of hyperbolic 3-manifolds admitting strict angle structures

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    It is conjectured that every cusped hyperbolic 3-manifold has a decomposition into positive volume ideal hyperbolic tetrahedra (a "geometric" triangulation of the manifold). Under a mild homology assumption on the manifold we construct topological ideal triangulations which admit a strict angle structure, which is a necessary condition for the triangulation to be geometric. In particular, every knot or link complement in the 3-sphere has such a triangulation. We also give an example of a triangulation without a strict angle structure, where the obstruction is related to the homology hypothesis, and an example illustrating that the triangulations produced using our methods are not generally geometric.Comment: 28 pages, 9 figures. Minor edits and clarification based on referee's comments. Corrected proof of Lemma 7.4. To appear in the Journal of Topolog

    The Number of Triangles Needed to Span a Polygon Embedded in R^d

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    Given a closed polygon P having n edges, embedded in R^d, we give upper and lower bounds for the minimal number of triangles t needed to form a triangulated PL surface in R^d having P as its geometric boundary. The most interesting case is dimension 3, where the polygon may be knotted. We use the Seifert suface construction to show there always exists an embedded surface requiring at most 7n^2 triangles. We complement this result by showing there are polygons in R^3 for which any embedded surface requires at least 1/2n^2 - O(n) triangles. In dimension 2 only n-2 triangles are needed, and in dimensions 5 or more there exists an embedded surface requiring at most n triangles. In dimension 4 we obtain a partial answer, with an O(n^2) upper bound for embedded surfaces, and a construction of an immersed disk requiring at most 3n triangles. These results can be interpreted as giving qualitiative discrete analogues of the isoperimetric inequality for piecewise linear manifolds.Comment: 16 pages, 4 figures. This paper is a retitled, revised version of math.GT/020217

    Few smooth d-polytopes with n lattice points

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    We prove that, for fixed n there exist only finitely many embeddings of Q-factorial toric varieties X into P^n that are induced by a complete linear system. The proof is based on a combinatorial result that for fixed nonnegative integers d and n, there are only finitely many smooth d-polytopes with n lattice points. We also enumerate all smooth 3-polytopes with at most 12 lattice points. In fact, it is sufficient to bound the singularities and the number of lattice points on edges to prove finiteness.Comment: 20+2 pages; major revision: new author, new structure, new result

    Bounds for the genus of a normal surface

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    This paper gives sharp linear bounds on the genus of a normal surface in a triangulated compact, orientable 3--manifold in terms of the quadrilaterals in its cell decomposition---different bounds arise from varying hypotheses on the surface or triangulation. Two applications of these bounds are given. First, the minimal triangulations of the product of a closed surface and the closed interval are determined. Second, an alternative approach to the realisation problem using normal surface theory is shown to be less powerful than its dual method using subcomplexes of polytopes.Comment: 38 pages, 25 figure

    Analysis and new constructions of generalized barycentric coordinates in 2D

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    Different coordinate systems allow to uniquely determine the position of a geometric element in space. In this dissertation, we consider a coordinate system that lets us determine the position of a two-dimensional point in the plane with respect to an arbitrary simple polygon. Coordinates of this system are called generalized barycentric coordinates in 2D and are widely used in computer graphics and computational mechanics. There exist many coordinate functions that satisfy all the basic properties of barycentric coordinates, but they differ by a number of other properties. We start by providing an extensive comparison of all existing coordinate functions and pointing out which important properties of generalized barycentric coordinates are not satisfied by these functions. This comparison shows that not all of existing coordinates have fully investigated properties, and we complete such a theoretical analysis for a particular one-parameter family of generalized barycentric coordinates for strictly convex polygons. We also perform numerical analysis of this family and show how to avoid computational instabilities near the polygon’s boundary when computing these coordinates in practice. We conclude this analysis by implementing some members of this family in the Computational Geometry Algorithm Library. In the second half of this dissertation, we present a few novel constructions of non-negative and smooth generalized barycentric coordinates defined over any simple polygon. In this context, we show that new coordinates with improved properties can be obtained by taking convex combinations of already existing coordinate functions and we give two examples of how to use such convex combinations for polygons without and with interior points. These new constructions have many attractive properties and perform better than other coordinates in interpolation and image deformation applications
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