461 research outputs found

    Coarse-grained reconfigurable array architectures

    Get PDF
    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code

    The Octopus switch

    Get PDF
    This chapter1 discusses the interconnection architecture of the Mobile Digital Companion. The approach to build a low-power handheld multimedia computer presented here is to have autonomous, reconfigurable modules such as network, video and audio devices, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules placed in the data streams. Thus, communication between components is not broadcast over a bus but delivered exactly where it is needed, work is carried out where the data passes through, bypassing the memory. The amount of buffering is minimised, and if it is required at all, it is placed right on the data path, where it is needed. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies. The switch is implemented as a simplified ATM switch and provides Quality of Service guarantees and enough bandwidth for multimedia applications. We have built a testbed of the architecture, of which we will present performance and energy consumption characteristics

    Domain-specific and reconfigurable instruction cells based architectures for low-power SoC

    Get PDF

    The Design of a System Architecture for Mobile Multimedia Computers

    Get PDF
    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    Low power digital signal processing

    Get PDF

    Obtaining performance and programmability using reconfigurable hardware for media processing

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.Includes bibliographical references (p. 127-132).An imperative requirement in the design of a reconfigurable computing system or in the development of a new application on such a system is performance gains. However, such developments suffer from long-and-difficult programming process, hard-to-predict performance gains, and limited scope of applications. To address these problems, we need to understand reconfigurable hardware's capabilities and limitations, its performance advantages and disadvantages, re-think reconfigurable system architectures, and develop new tools to explore its utility. We begin by examining performance contributors at the system level. We identify those from general-purpose and those from dedicated components. We propose an architecture by integrating reconfigurable hardware within the general-purpose framework. This is to avoid and minimize dedicated hardware and organization for programmability. We analyze reconfigurable logic architectures and their performance limitations. This analysis leads to a theory that reconfigurable logic can never be clocked faster than a fixed-logic design based on the same fabrication technology. Though highly unpredictable, we can obtain a quick upper bound estimate on the clock speed based on a few parameters. We also analyze microprocessor architectures and establish an analytical performance model. We use this model to estimate performance bounds using very little information on task properties. These bounds help us to detect potential memory-bound tasks. For a compute-bound task, we compare its performance upper bound with the upper bound on reconfigurable clock speed to further rule out unlikely speedup candidates.(cont.) These performance estimates require very few parameters, and can be quickly obtained without writing software or hardware codes. They can be integrated with design tools as front end tools to explore speedup opportunities without costly trials. We believe this will broaden the applicability of reconfigurable computing.by Ling-Pei Kung.Ph.D

    Low power architectures for streaming applications

    Get PDF
    • …
    corecore